Deadly Monk
Banned
At least he knows how to use a Thesaurus.
Firestorm said:Verisimilitude is a fancy word now? No wonder our magazines are written like they're aimed at 12 year olds.
when would you use it thenlawblob said:Writing style should match content. If you're talking about video games, you probably don't need to dress up your writing with words like "Verisimilitude." In this context it comes across as a bit arrogant.
-COOLIO- said:when would you use it then
books? movies?
OUT WITH YOU
...people still expect to derive a certain amount of visual pleasure from the games that they play, whether it’s Halo 3’s gleaming green-purple-chrome colour palette or the saturated deep blues and nightvision greens of COD4.
You seriously think it isn't a fancy word? How often do you hear it in coversations with people?Firestorm said:Verisimilitude is a fancy word now? No wonder our magazines are written like they're aimed at 12 year olds.
LOL I was going to post the exact same thing!RSTEIN said:
Actually the dominant colour(s) change with every level.Fafalada said:ME just replaces Brown and Gray with Red and Blue - in the end it's still one of the least colorful games this generation, with an aim to depict a sterile, depressing world.
"Fancy" words, not big words. Nobody hates on supercalifragilisticexpialidocious.Shockgamer said:This thread has taught me that gamers don't like big words.
Game journalism is truly shooting for the stars, appealing to that core "14-year-old who's been schooled in the art of ctrl+F7 composition" demographic.Firestorm said:Verisimilitude is a fancy word now? No wonder our magazines are written like they're aimed at 12 year olds.
Writing style should fit audience. Croal isn't writing this for the "i love my haloz" crowd. He's writing it for the an audience which thinks video games aren't just toys for children.lawblob said:Writing style should match content. If you're talking about video games, you probably don't need to dress up your writing with words like "Verisimilitude." In this context it comes across as a bit arrogant.
And you don't need little known words to make your point. More often than not obscure words or terms are just cover for writers who can't clearly and concisely articulate an argument.
I finished the game - the dominant colors are shades of red and blue - with yellow replacing red underground/indoors.Threi said:Actually the dominant colour(s) change with every level.
nib95 said:Sorry, but the locales in Killzone 2 are far more unique than Crysis. I'd also imagine beach/Island has been done more in games as well. As much as Killzone 2 does lack colour, I actually found the art direction and design very unique. Was like a war torn darker version of Neo Tokyo (Akira style) meets Tekkonkreet meets Baroque meets Mad Max.
Firestorm said:Writing style should fit audience. Croal isn't writing this for the "i love my haloz" crowd. He's writing it for the an audience which thinks video games aren't just toys for children.
And personally, I can't think of any other single word that can be used to describe what you can with verisimilitude. You're on the fucking internet, google it if you don't know what it means and expand your vocabulary. It seems like a pretty good word to know if you're going to be analyzing any form of media.
I won't defend that eyesore of a review, but sometimes "verisimilitude" is just the most appropriate and efficient word to use. Ferinst: "The dialogue in The Sixth Sense has all the verisimilitude of the average Nigerian scam email."lawblob said:Writing style should match content. If you're talking about video games, you probably don't need to dress up your writing with words like "Verisimilitude."
BobsRevenge said:You seriously think it isn't a fancy word? How often do you hear it in coversations with people?
I'm not sure I've ever heard it in my entire life. Yes, its a fancy word.
Zzoram said:I understand what he's saying. People were saying it about Fallout 3 too. When a game is too realistic in it's ugliness and destroyed earth, it becomes somewhat depressing. I'm not saying Fallout 3's graphics were realistic, just that the wasteland in the game was realistic in it's sparsity, and it was depressing.
Er, why do people seem so butthurt about this editorial? It's not a review. He's not saying the game is bad because of it. He's saying that he was a little put off by the tone of the game. He calls it flawlessly done. He would have just preferred a different way of doing it. And he can have his opinion. He can like what he wants.androvsky said:So even "gaming intellectuals" can't grasp the most basic concepts of cinematography? It looks bleak because it's not supposed to be happy fun times invading someone's homeworld. I don't remember Saving Private Ryan getting criticized for depicting a bleak environment. Yes, as a game it probably should present as inviting a virtual environment as possible to maximize sales and online play-time; and if that's all there is to it according to what is supposedly one of gaming's great thinkers, we might as well flush the whole medium as an art-form right now. Sorry Ueda, might as well quit now, your games just aren't colorful enough either.
Maybe GG can add DLC invincible kitties that run around and help out your squad by jumping into the welcoming arms of the Helgast so you can complete your mission of planting palm trees all along the beach.
androvsky said:So even "gaming intellectuals" can't grasp the most basic concepts of cinematography? It looks bleak because it's not supposed to be happy fun times invading someone's homeworld. I don't remember Saving Private Ryan getting criticized for depicting a bleak environment. Yes, as a game it probably should present as inviting a virtual environment as possible to maximize sales and online play-time; and if that's all there is to it according to what is supposedly one of gaming's great thinkers, we might as well flush the whole medium as an art-form right now. Sorry Ueda, might as well quit now, your games just aren't colorful enough.
Maybe GG can add DLC invincible kitties that run around and help out your squad by jumping into the welcoming arms of the Helgast so you can complete your mission of planting palm trees all along the beach.
Its not anti-intellectualism, its anti-pretention. The guy could've just said "game-realism" again and everyone would've known what he meant. Verisimilitude obviously stuck out in this review since we are bothering to talk about it, and it just doesn't read that the word should be used there in a stylistic sense. It just sounds like one of those words kids find using microsoft word's thesaurus for their 10th grade english papers when trying to cover up their plagiarism.HK-47 said:Its just another instance of the rampant anti intellectualism in gaming. Its why we have very few stories and characters worth analyzing. Its why we are woefully lacking in good critics.
RSTEIN said:
AltogetherAndrews said:It's a very well crafted, very real world that Guerrilla presents, but it's not terribly appealing.
BobsRevenge said:Its not anti-intellectualism, its anti-pretention. The guy could've just said "game-realism" again and everyone would've known what he meant. Verisimilitude obviously stuck out in this review since we are bothering to talk about it, and it just doesn't read that the word should be used there in a stylistic sense. It just sounds like one of those words kids find using microsoft word's thesaurus for their 10th grade english papers when trying to cover up their plagiarism.
BobsRevenge said:Its not anti-intellectualism, its anti-pretention. The guy could've just said "game-realism" again and everyone would've known what he meant. Verisimilitude obviously stuck out in this review since we are bothering to talk about it, and it just doesn't read that the word should be used there in a stylistic sense. It just sounds like one of those words kids find using microsoft word's thesaurus for their 10th grade english papers when trying to cover up their plagiarism.
It obviously sticks out if you've never heard the word before as you pointed out earlier. For people who have heard the word and already have it in their vocabulary, it fits.BobsRevenge said:Its not anti-intellectualism, its anti-pretention. The guy could've just said "game-realism" again and everyone would've known what he meant. Verisimilitude obviously stuck out in this review since we are bothering to talk about it, and it just doesn't read that the word should be used there in a stylistic sense. It just sounds like one of those words kids find using microsoft word's thesaurus for their 10th grade english papers when trying to cover up their plagiarism.
BruceLeeRoy said:To me its such a refreshing change of pace. When your standing in Visari square for the first time and you see the lighting electrifying the buildings around you and fire erupting on the guys that are running forward I cant help but stare in awe at the spectacle they were able to create. It might look oppressive and dark but it feels real it feels lived in to me.
BobsRevenge said:He's trying to come off as a serious gaming journalist but he is not saying anything worth saying. Its not as if Killzone 2 is going to be some sort of style that game designers are going to look towards when they make their next FPS. It is a unique aesthetic that is visually arresting, and if it pulls you in than why should you water it down. Plus its not like they did it to avoid sales, obviously people appreciate the visuals and it helped sell the game.
I am quoting this for posterity.Fafalada said:ME just replaces Brown and Gray with Red and Blue - in the end it's still one of the least colorful games this generation, with an aim to depict a sterile, depressing world.
JSnake said:verisimilitude
godhandiscen said:I am quoting this for posterity.
Maybe it'll rival "pretentious" for most overused word by neogaf?RedNumberFive said:Just watch the word catch on. Soon it will rival "hyperbole" for the most overused and pretentious word in video game journalism.
He's talking about Mirror's Edge, not Mass Effect.HK-47 said:Yeah, ME had a shit ton of color. And I'm actively critical of Bioware games, but the color scheme of the ME is not one of them. Been to Virmire?
You forgot "narrative."RedNumberFive said:Just watch the word catch on. Soon it will rival "hyperbole" for the most overused and pretentious word in video game journalism.
Orlics said:You forgot "narrative."
Firestorm said:So, uh, do people realize Croal no longer works for the media?
Maybe it'll rival "pretentious" for most overused word by neogaf?
He's talking about Mirror's Edge.
RedNumberFive said:Just watch the word catch on. Soon it will rival "hyperbole" for the most overused and pretentious word in video game journalism.
Firestorm said:So, uh, do people realize Croal no longer works for the media?
Maybe it'll rival "pretentious" for most overused word by neogaf?
He's talking about Mirror's Edge, not Mass Effect.
Fafalada said:ME just replaces Brown and Gray with Red and Blue - in the end it's still one of the least colorful games this generation, with an aim to depict a sterile, depressing world.
I said I never heard the word in conversation, which is why it is fancy. I have a vague idea of what it means and I'm sure I've seen it before. Its the only word in the entire thing that sounds really latin and ends with a -tude. If something sounds really latin and ends with -tude chances are it sounds pretentious in something like this. Its not like he's writing philosophy here.Firestorm said:It obviously sticks out if you've never heard the word before as you pointed out earlier. For people who have heard the word and already have it in their vocabulary, it fits.
This is how you expand your vocabulary. You read something, and when a new word pops up, you look it up.
Orlics said:You forgot "narrative."
All jokes aside, the blog post doesn't really read as dense as some of you suggest. It's more flowery than how most game journalists write, but I can't see anyone out of high school finding it difficult to read, especially people on GAF.
BobsRevenge said:I said I never heard the word in conversation, which is why it is fancy. I have a vague idea of what it means and I'm sure I've seen it before. Its the only word in the entire thing that sounds really latin and ends with a -tude. If something sounds really latin and ends with -tude chances are it sounds pretentious in something like this. Its not like he's writing philosophy here.