EmCeeGramr
Member
Getting back to N'Gai's original point: this is something that crossed my mind a few weeks ago (not in relation to Killzone 2 at all, mind you).
In real life, we look at ugly things and grimace. In videogames, if an ugly thing is realistically rendered, we think it's beautiful. At what point does it start to overlap?
In real life, we look at ugly things and grimace. In videogames, if an ugly thing is realistically rendered, we think it's beautiful. At what point does it start to overlap?