bumpkin said:
It's disappointing to hear that SF4 was the best of the bunch in terms of the 3D effects. I mean don't get me wrong, I love me some SF4. I was just hoping that the launch games would all be strong showcases what the 3DS is all about. LEGO Star Wars is the game I had reserved to get with my system on launch day, but from the sound of it, it's nothing to write home about. :-/
How was the 3D effect on the other games you played (Pilotwings, Steel Diver, Nintendogs)?
Well, don't get me wrong, LEGO doesn't seem to be a bad game, but the visuals and overall 3D just didn't seem that great. For a launch game, I think it's a perfectly good purchase. Granted, I was also playing under bright lights in a crowded room.
The 3D effect in general was pretty cool. For launch titles, im' impressed. Pilotwings looked good in 3D, but I couldn't quite find a sweet spot. For me, full 3D was too much to handle in every game except SF4. Putting the slider to full 3D seemed to make the 3D image too delicate, or unstable, if that makes sense. Like, if you moved the screen at all, or looked away from the screen and looked back, the 3D effect would sort of disappear for a second, or some games like Madden, the images were just double visioned and blurry. Also, it seemed like with each game, I found myself holding it a different length from my face. Pilotwings I enjoyed by holding it far away, Steel Diver about a foot away, and Madden was very close to my face.
It's interesting, like others have mentioned, the glassless 3D is a little bit like a magic eye painting. In almost all the games, you would have these flickering moments, where like I said, the 3D would go in and out... like it was delicate. But again, im' sure all that will be less pronounced when you're playing it in a semi-dark room in your home, not in a crowded train terminal with a sweet bro employee saying "whoa, dude, nice move!" every time I threw a fireball.
But seriously, SF4 looks *amazing.* Even though the graphical fidelity of some games was very underwhelming, like, I can't believe this is how little Nintendo is pushing the graphics envelope in 2011, some games like SF4 and Pilotwings had such rich, vibrant colors, im' not as worried.
But still, I think it will be the same thing as with the original DS. Two years from now we will have not only the NGP, but super high res phone screens with glassless 3D, and the 3DS will quickly look like old tech.
My only other complaint is the stylus. Five years later, now that we have more advanced touch screen technology, it felt very antiquated having to poke at the screen with a pointer in Nintendogs, and the overall responsiveness of the touch screen just felt like really old tech.
I was originally planning on selling the two I ordered from Amazon and just waiting for NGP, but the wow factor is really strong when you get your hands on it. I can't imagine how awesome something like the next NSMB will look on this thing, or the next Phoenix Wright.