JustAnotherOtaku said:IMO, very much so. I bought it on my Japanese Wii the day it came out there. There's not a lot of depth to it (you jump over things and...that's about it ) but it's enjoyable and pretty addictive. If you appreciate the more bizarre Japanese games then definitely download it.
Thanks for the impressions. I went ahead and got the game, and I liked it a lot. It was just the first day the game was available, but I got very high on the leaderboards for most levels, my highest being #2 for level 2-2 I think. I was a little disappointed when I read later that it's also a $2 iPhone game (since I paid $5 for it) but it is still a good game for $5.Olorin said:Yes! It's not a very deep or long game, but it's excellently silly. Great for parties (if you have several wiimotes, because it doesn't support gamecube controllers) but single player is fun too, and there's online leaderboards as well.
Omg, I love this game. I admit, I didn't play a lot of Starcraft and never played Warcraft III so my exposure to TD started with the more recent flash-based games like Desktop Tower Defense. But give it a little more time. The difficulty ramps up pretty quickly, and they throw a lot of different ideas at you. It's one of my favorite TD games. I thought it was pretty unique, but maybe I haven't had enough exposure to the genre.Brazil said:Reflect Missile is awesome, and Starship Patrol is cool, but represents everything that I hate about the TD games that follow Desktop's heritage. Having seeing the evolution of TDs in StarCraft and WarCraft III through the years, it's just sad that this is the TD style that is popular nowadays. It's so fuckin' limited, boring and uninspiring. PixelJunk Monsters is another example of this.