It's nice to see a reminder that Square Enix isn't the
only great developer for the system, even if they are kicking everyone else's asses.
Professor Layton, Hotel Dusk, and Luminous Arc all (as usual) look fantastic. I'm loving the new backgrounds in LA -- looks like the game'll have some pretty sweet battles maps. And the artistic styles in Layton and Hotel Dusk are just spectacular. Awesome to see such great adventure games keep coming.
Also, thanks so much, Neo (for the great scans) and Count Zero (for the translations).
CountZeroInt said:
They wanted to release Front Mission for DS because the dual screens are perfect for presenting lots of information, something critical in SRPGs.
Nice to see there are some developers out there taking note of this, and they are exactly right.
That's what I've been saying ever since Advance Wars (even though that's just a standard turn-based strategy game and not an SRPG) -- it was the top screen, with the constant display of terrain and unit statistical information, that really wowed me there, because it just made everything so immediately accessible. And I know every time I play an SRPG like Tactics Ogre or FFT, I
constantly have to toggle myself out of the game to check that stuff; having it right on hand made the game much more fun to play, and I've been wanting a flood of SRPGs since.
Hopefully they'll like the development enough to make an original Front Mission game. And hopefully enough other developers out there agree with them (and me!) and we keep getting more and more DS SRPGs, because the two go so well together.