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Nintendo Q4 FYE 3/15 Results - Beats Market Expectations, FY15 Guidance Announced

M3d10n

Member
Mario Kart Super Curcuit is gonna look pretty bad later when MK8 goes past it on a much smaller userbase. MKDD can be reached too.
The Wii U may be a disaster sales wise but its owners do buy a crapload of games. The attach rates for mk8 and smash are crazy.
 

AniHawk

Member
The thing is, they didn't go third-party because they thought it would be better than their high points in the console market. They went third-party because at that moment they had a choice between being a bankrupt first-party or being a middling third-party. So, yes, they're better of as third-party seeing as the alternative is them being bankrupt. That is the entire problem with the discussion: so many companies worked themselves to the ground trying to remain first party, SEGA just had the luck to have a little bit of money left before completely self-destructing. Nintendo won't go third-party as long as they can make money on hardware, and if they can't make money on hardware, they will have lost too much money to make it on third-party software.

when this argument is made, i usually see it from the perspective of people wanting x on y. so i am arguing the quality of their work and not so much the amount of their existence.
 
And still Nintendo is expecting only 7.6 million in 3DS shipments this year and anybody can pretty much see that the 3DS is going to be the lowest selling Nintendo handheld excluding the Virtual Boy.

Also what do you expect to happen in the next couple years? Literally all analyst expect the mobile gaming market to significantly grow in the next years, do you think that this won't have an impact on dedicated handheld gaming? It sure as hell had an impact until now. You think Nintendos next handheld isn't going to suffer from that market decline?

Yes, Nintendo's forecast for 3DS is down YoY. Like I said though, that is typical of any piece of hardware towards the end of its life.

I see market growth though. Mobile is rising fast, but it's mostly expanding into a market that didn't previously exist. PC gaming is up too, but that doesn't mean console gaming is down. Quite the opposite, actually. The gaming market doesn't have some unified saturation point where only X number of potential gamers exist and they all choose one platform. There is room for console gaming, mobile gaming, PC gaming, and handheld gaming to all exist simultaneously. If Nintendo plays its cards right, it can come back next gen with a bigger slice of the pie it had this time.
 

Adachi

Banned
It was said in the May 2014 financial briefing

http://www.nintendo.co.jp/ir/en/library/events/140508qa/index.html


Deal with it.

Ok I'm sorry but are you kidding me right now? You're responding to me with the last sentence of the quote that I just gave you that shows that they actually never said that they're not making a loss on producing the Wii U anymore?

They did not make a loss on the Wii U in that fiscal year because most of the hardware was produced and the loss booked in the fiscal year before that.

This whole "Nintendo said the Wii U is not sold at a loss anymore" thing is a huge myth, they never said that.
 

Eolz

Member
Jesus Christ, the Wii U is not profitable, the Wii U was just not being produced for a lot of the business year.

"Analysts also say that costs may rise from resuming Wii U production. The manufacturing cost for much of the Wii Us sold so far this business year was already booked, making this year’s sales of Wii U exceptionally profitable on its books."

http://blogs.wsj.com/digits/2015/01/27/nintendo-earnings-what-to-watch-7/

These magical hardware profits you people are talking about do not exist. Nintendo is able to make these riskier projects becausee they have safe projects that make their money back like Pokemon, Mario Kart or Smash etc.

yeah thanks for the info but any links on it actually being sold at profit... not that I dont believe you I know it has been rumored for a while now

Well you can find on Nintendo's IR website several documents about this subject (chose one from november 2014 because it's a bit more clear).
Reggie said in 2012 that the WiiU needed one game sold to be profitable. Since last year, we know that Iwata said that the production costs were still too high in 2013, but that this would be profitable at the next production batch (so 2014).

From this, it seems extremely likely that the WiiU is profitable, but they won't celebrate that if they only gain 10$ from it for example.
I really doubt Nintendo official statements are less truthful and reliable than analysts predictions (your "sources").
 

JoeM86

Member
Ok I'm sorry but are you kidding me right now? You're responding to me with the last sentence of the quote that I just gave you that shows that they actually never said that they're not making a loss on producing the Wii U anymore?

They did not make a loss on the Wii U in that fiscal year because most of the hardware was produced and the loss booked in the fiscal year before that.

This whole "Nintendo said the Wii U is not sold at a loss anymore" thing is a huge myth, they never said that.

You are really struggling to accept this truth, aren't you?
 
Third party is still large on the 3DS, especially in Japan.

Yes, they're making a fraction of what they did in the past, but that by no means means that they should just drop it and get nothing. There is no logic to that.

They just need to make their hardware enticing

Also they get a much larger amount of the pie releasing games on a system that they own, going third party would mean that they would get less with each copy of a game sold.
 

JoeM86

Member
Dude, you both have the exact same quotes. Read the entire sentence.

Except it has been clarified elsewhere. The Wii U is no longer being sold at a loss. He is just struggling to accept this and is basing his whole "Nintendo should go third party or make hardware to make a small profit" argument on it, when the latter part of the argument is already true.
 
No, we can. Quite easily.

3-4 million few 3DSs sold this year than last. Meanwhile, like 500 million smartphones were sold. I just don't think that it's destroying the dedicated handheld market so thoroughly. It's having a negative effect, definitely, but it's not a disaster that they can't recover from (not to DS-level sales, that will never happen again, but to GBA or post-Pokemon GB-level sales).

I think Sony was hit much harder by the rise of mobile. Nintendo will always manage to sell hardware as long as they have games that people are actually willing to pay $40 to play.
 

Celine

Member
Being a platform owner has advantages and disadvantages.
Of course after the disastrous WiiU it's natural to focus more on the disadvantages but most tend to forget the positive aspects.
The big question for Nintendo however is to understand and adapt to where the industry is going because it's no mystery the landscapes is changing fast and the traditional console gaming is losing ground.

Nintendo was (and is) always the big whale in the small pound, even when the pound was more like an ocean:
Wjaj5wj.jpg
 

Adachi

Banned
Well you can find on Nintendo's IR website several documents about this subject (chose one from november 2014 because it's a bit more clear).
Reggie said in 2012 that the WiiU needed one game sold to be profitable. Since last year, we know that Iwata said that the production costs were still too high in 2013, but that this would be profitable at the next production batch (so 2014).

From this, it seems extremely likely that the WiiU is profitable, but they won't celebrate that if they only gain 10$ from it for example.
I really doubt Nintendo official statements are less truthful and reliable than analysts predictions (your "sources").

From your link:

"This situation arose mainly because the loss of the “Wii U” hardware arising due to the production costs being higher than its selling price was taken into account in the previous fiscal year."
 

Eolz

Member
Dude, you both have the exact same quotes. Read the entire sentence.

The difference is, some people read the quote entirely.

The hardware production costs were too high in 2013.
Iwata says that investors shouldn't expect a loss from it in 2014 (due to the lack of any production) and implies that there won't be a loss afterwards in the rest of the document (or Q&A at the same event).

Edit: also works as a reply for above. He doesn't say it explicitly indeed, but implies it strongly.
We can wait for the next Q&A and/or results if you want, and consider it as a draw meanwhile...
 

Adachi

Banned
Except it has been clarified elsewhere. The Wii U is no longer being sold at a loss. He is just struggling to accept this and is basing his whole "Nintendo should go third party or make hardware to make a small profit" argument on it, when the latter part of the argument is already true.

Oh now it's clarified elsewhere, where then? Stop your bullshitting and provide a source for what you're claiming, both the link you/I provided and the link Eoiz provided support what I said.
 
This kinda proves Nintendo didn't need third parties or high sales to make a healthy profit.

They have a solid business model as long as they can create solid first party titles, but we've known this since the N64 era.

You should look more at the whole gen and not one fiscal year. Even Sonys gaming side made some profits during the peak years of PS3 but overall lost a shit ton of money during the gen. When you look at the whole gen Nintendo ends this gen in losses and soon they need to start gearing up for next gen. Profitable quarters and years will be more and more rare if Nintendo can't stop their hw sales dropping next gen and in long term they lose more and more money with ever raising development costs.
 

Aostia

El Capitan Todd
From your link:

"This situation arose mainly because the loss of the “Wii U” hardware arising due to the production costs being higher than its selling price was taken into account in the previous fiscal year."

2014 sentences referred to previous (13) year...?
 

Sandfox

Member
I don't really see why Nintendo would want to exit the HW business right now when there's still the potential to make a lot of money there and exiting would clearly have a negative effect on the company. That seems more like a last resort thing to me.
 

Aostia

El Capitan Todd
I don't really see why Nintendo would want to exit the HW business right now when there's still the potential to make a lot of money there and exiting would clearly have a negative effect on the company. That seems more like a last resort thing to me.

or wishful thinking, for someone.
 

Urthor

Member
I'm kinda surprised that people equating a corporation beating analysts expectations as a sign Nintendo's business strategy is on track in the medium turn.

Um newsflash, the majority of companies beat expectations, they spend a good part of a year laying the ground with analysts so they have a positive story to tell when return season comes around, not a negative one. They work very, very hard towards that, esp given past failures.

There's no news story here other than some new numbers, the long term verdict on Nintendo remains that they're going to tough out this product cycle using the keidanren standard giant cash pile and release new hardware. Regardless of how bad the Wii U is, Nintendo is 100% stable in the 5 year outlook, although granted with a stock that'll be shunned like a kosher deli in Nuremberg.

And, more than likely bounce back because there's zero signs that the box under the TV business is contracting in the slightest, even if the mobile business is expanding at a more rapid rate and presents more opportunities to grow. Hell the friggin Chinese market just got opened up, leaving now would be incredibly foolish. Nintendo proved it could make a profit from the N64 and Gamecube, there's zero indication that they'll ever be in a position where they can't eke out an existence with even a very distant third place post Wii U console.


And re Mario Kart 8/Smash, if you think those numbers are good, look at Halo CE's from Xbox launch. It's simply a case of "if you have the console you might as well take what's available to you."
 

noshten

Member
When in the world have people become so warped to think that it's the hardware that's bringing in all the cash? That was only the case with Wii & DS because they were always sold at hefty profit, the Wii U isn't sold at a profit at all and the 3DS certainly doesn't seem to be able to make up for that much at all.

It is software that makes money plus the Amiibos at the moment since they are probably sold at a good profit as well.

You do realize the positive effects of having hardware is not linked with just the profit you make from selling the hardware itself.

For Nintendo those 5 million Mario Kart copies on their own hardware means they have all the profit, they are not splitting that profit with Sony, Microsoft or Steam. That's the main reason why they are still in the hardware business, they control the market place and keep all the profits. If they were to go 3rd party they would need to sell a lot more copies of all their games in order to stay profitable. Or they would need to do DLC, Season Passes and Mobile the way Warner, EA, Ubi, Activision etc

Very short sighted commenting, even if you make a small loss from Hardware the fact you control the 3DS/Wii U market place is still a lot more profitable than going 3rd party.
 
Oh now it's clarified elsewhere, where then? Stop your bullshitting and provide a source for what you're claiming, both the link you/I provided and the link Eoiz provided support what I said.

It doesn't really matter if Nintendo is losing money on hardware or not. They're gaining money on being a platform holder. That's what's important. The Wii U is a profitable platform.
 

E-phonk

Banned
There's no news story here other than some new numbers

Numbers that state they made a operational profit for the first time in 4 years. They did it by cost reducing, leveraging their IP and DLC. And they did it even in the bad shape they are in (wii u bombing, third party issues, mobile gaming, ...)
 
Except it has been clarified elsewhere. The Wii U is no longer being sold at a loss. He is just struggling to accept this and is basing his whole "Nintendo should go third party or make hardware to make a small profit" argument on it, when the latter part of the argument is already true.

I really don't know why it matters if WiiU makes slight profit now or not when as a whole it will not be profitable venture for Nintendo. When greenlightning next product companies don't think that well it could make money during some years. It needs to be profitable product when you look at its whole life. Of course I still don't think Nintendo should exit home console market after this gen as in home console space there is still room to make money if they can create a compelling product. If their next console ends up doing WiiU then it could be plausible scenario.
 

Sandfox

Member
I'm kinda surprised that people equating a corporation beating analysts expectations as a sign Nintendo's business strategy is on track in the medium turn.

Um newsflash, the majority of companies beat expectations, they spend a good part of a year laying the ground with analysts so they have a positive story to tell when return season comes around, not a negative one. They work very, very hard towards that, esp given past failures.

There's no news story here other than some new numbers, the long term verdict on Nintendo remains that they're going to tough out this product cycle using the keidanren standard giant cash pile and release new hardware. Regardless of how bad the Wii U is, Nintendo is 100% stable in the 5 year outlook, although granted with a stock that'll be shunned like a kosher deli in Nuremberg.

And, more than likely bounce back because there's zero signs that the box under the TV business is contracting in the slightest, even if the mobile business is expanding at a more rapid rate and presents more opportunities to grow. Hell the friggin Chinese market just got opened up, exiting now would be incredibly foolish.


And re Mario Kart 8/Smash, if you think those numbers are good, look at Halo CE's from Xbox launch. It's simply a case of "if you have the console you might as well take what's available to you."
We still need to see what Nintendo's next console looks like, but mobile should make some investors and consumers happy assuming they have some decent titles(they should).


Also, I would say the impressive thing about Mario Kart is the attach rate.
 
Nintendo booked an inventory impairment charge in FY13, presumably related to Wii U hardware. [From my reading of that statement] this impaired hardware inventory, was insufficient to meet the fiscal year forecast. The statement implies additional inventory would be sold at a trade price below cost, but almost no loss on hardware would be recognised.

Whether the Wii U is currently sold at a trade price below or above cost per unit is unclear.
3-4 million few 3DSs sold this year than last. Meanwhile, like 500 million smartphones were sold. I just don't think that it's destroying the dedicated handheld market so thoroughly. It's having a negative effect, definitely, but it's not a disaster that they can't recover from (not to DS-level sales, that will never happen again, but to GBA or post-Pokemon GB-level sales).

I think Sony was hit much harder by the rise of mobile. Nintendo will always manage to sell hardware as long as they have games that people are actually willing to pay $40 to play.
Annualised US handheld hardware sales for Nintendo were between 6-8M with the GBA. They currently stand at below 3M, and haven't been above 6M since 2012, while concurrently substituting and consolidating the PSP market. Considerable contraction continues to occur in Japan, which constitutes a large proportion of global dedicated handheld sales.

Substitution forces aren't going anywhere either, they're only intensifying. Convergent devices aren't necessarily going to completely eradicate the dedicated devices they substitute, the latter just become increasingly niche.
 

E-phonk

Banned
It doesn't really matter if Nintendo is losing money on hardware or not. They're gaining money on being a platform holder. That's what's important. The Wii U is a profitable platform.

Indeed.

They sold 87,18 million pieces of first party software last year. Let's assume a fee of 7 $ per title they wouldn't get as a platform holder (it's assumed to be 12$ for a full priced retail console game). That's 609 million dollars they wouldn't have.
We're not even talking about the cut they have on DLC, third party royalties etc.

Whether the Wii U is currently sold at a trade price below or above cost per unit is unclear.
Annualised US handheld hardware sales for Nintendo were between 6-8M with the GBA. They currently stand at below 3M, and haven't been above 6M since 2012, while concurrently substituting and consolidating the PSP market.

Agree, although I also think the level of market share they are losing towards mobile is bottoming out. There is still a market for dedicated handheld devices. If I look at myself for example I dislike gaming on my smartphone for different reasons (interuptions when I get called, controls, battery life etc).
 
Interesting nugget from Nintendo's update software sales page...

Mario Kart 8 has sold 5.11 million copies, across physical and digital. That means nearly 54% of Wii U owners have Mario Kart 8. That is an insane attach rate. Bear in mind, this is made even more significant when you consider that Mario Kart 8 is not normally bundled with the system. The primary bundle here in NA is the Super Mario 3D World Deluxe Set.

I believe this is higher attach rate for Mario Kart to a home console than Wii or GameCube.
 

ZhugeEX

Banned
Hi all, I haven't had a chance to look at the results yet as i'm at work.

Have Nintendo provided revenue, hardware shipments and software shipment Forecast for FY2016?

Edit: I should probably read the OP before replying haha. Apologies all, just ignore this post!
 
Agree, although I also think the level of market share they are losing towards mobile is bottoming out. There is still a market for dedicated handheld devices. If I look at myself for example I dislike gaming on my smartphone for different reasons (interuptions when I get called, controls, battery life etc).

This is what I was trying to say. I'm not denying that mobile left a big dent in dedicated handheld hardware. I just think that the market for handhelds will never really disappear.

And after bottoming out, having 40 million people who will buy your new $160 device every 6 years and all buy 6 pieces of software for it for $40 each isn't a scenario that will make Nintendo consider dropping hardware. There's still more potential there than there there is selling cheap Pokemon games on someone else's smartphone.

But I still think there's room in the market for Nintendo to improve their market share.
 

KingSnake

The Birthday Skeleton
I'm not gonna lie and say that I wouldn't like the new Zelda on my PS4, but I'm generally just a firm believer that they'd be a way healthier company without hardware.

Do you understand how many MK8 copies would Nintendo need to sell on PS4 to get the same amount of profit that it gets from the current sales on Wii U?

(and compare that to the best sellers on PS4 currently)
 

Adachi

Banned
You do realize the positive effects of having hardware is not linked with just the profit you make from selling the hardware itself.

For Nintendo those 5 million Mario Kart copies on their own hardware means they have all the profit, they are not splitting that profit with Sony, Microsoft or Steam. That's the main reason why they are still in the hardware business, they control the market place and keep all the profits. If they were to go 3rd party they would need to sell a lot more copies of all their games in order to stay profitable. Or they would need to do DLC, Season Passes and Mobile the way Warner, EA, Ubi, Activision etc

Very short sighted commenting, even if you make a small loss from Hardware the fact you control the 3DS/Wii U market place is still a lot more profitable than going 3rd party.

Do you think Mario Kart was just profitable at 5 million copies? MK made them a ton of cash.

Also they'd have the possibility of selling tons more if they were on all platforms, since the amount of people interested in a couple Nintendo franchises or just willing to try out some on a whim is probably significantly larger than the people willing to buy a system for nothing but those games.

Furthermore they could even open up their own marketplace on PC for selling their games, all the revenue made on that would essentially go to 100% to Nintendo and I can guarantee that there's a lot of interest in Nintendo software among the PC crowd.

Imo it is short sighted to just dismiss the opportunities that making their software available to more platforms can bring to Nintendo because of the platform holder fee.
 
Glad to see Nintendo in the black again. It's especially good to see in spite of the low Wii U sales. It shows that if Nintendo is careful they can profit and prosper without being the leading console manufacturer.

A healthy Nintendo is good for the industry, IMO.
 

Adachi

Banned
Do you understand how many MK8 copies would Nintendo need to sell on PS4 to get the same amount of profit that it gets from the current sales on Wii U?

(and compare that to the best sellers on PS4 currently)

Using the split that someone posted on page 5 about 7.4 million, that is excluding the generally higher digital adoption on the PS4/X1 and most of all the PC, plus the above mentioned possibility for Nintendo to just open their own store front on PC.

It's also ignoring the way higher potential audience that they can reach on those platforms via sales, after all they can offer MK8 for like $15 on Wii U as often as they want at the end of they day there's still only 9.5 million Wii U owners.
 

KingSnake

The Birthday Skeleton
Do you think Mario Kart was just profitable at 5 million copies?

Unless you think the game has costs well above $100 mio. (I assume the revenue is at list $20-25 per copy - Nintendo being publisher, developer and platform holder) I don't see how it isn't profitable. Now calculate how many copies should they sell on PS4 to achieve the same profit.

It's also ignoring the way higher potential audience that they can reach on those platforms via sales, after all they can offer MK8 for like $15 on Wii U as often as they want at the end of they day there's still only 9.5 million Wii U owners.

Potential? Higher than for the 1st party titles on those platforms? What is the biggest seller (non-bundled) 1st party game on those platforms?

And I don't think MK8 was ever $15 (and this another advantage of being 1st party - bigger prices for 1st party software).
 
Do you think Mario Kart was just profitable at 5 million copies? MK made them a ton of cash.

Also they'd have the possibility of selling tons more if they were on all platforms, since the amount of people interested in a couple Nintendo franchises or just willing to try out some on a whim is probably significantly larger than the people willing to buy a system for nothing but those games.

Furthermore they could even open up their own marketplace on PC for selling their games, all the revenue made on that would essentially go to 100% to Nintendo and I can guarantee that there's a lot of interest in Nintendo software among the PC crowd.

Imo it is short sighted to just dismiss the opportunities that making their software available to more platforms can bring to Nintendo because of the platform holder fee.

I agree with you 100% imagine how many units mario would move being bundled with a ps4. what some people don't realize is nintendo has a chance to be a huge on XB1/ps4 maybe cod or GTA huge.
 
Do you think Mario Kart was just profitable at 5 million copies? MK made them a ton of cash.

Also they'd have the possibility of selling tons more if they were on all platforms, since the amount of people interested in a couple Nintendo franchises or just willing to try out some on a whim is probably significantly larger than the people willing to buy a system for nothing but those games.

Furthermore they could even open up their own marketplace on PC for selling their games, all the revenue made on that would essentially go to 100% to Nintendo and I can guarantee that there's a lot of interest in Nintendo software among the PC crowd.

Imo it is short sighted to just dismiss the opportunities that making their software available to more platforms can bring to Nintendo because of the platform holder fee.

Nintendo doesn't really have a lot of interest in publishing in a marketplace where they do not have 100% control, so that rules out PS4/XB1. But sure, they could publish on PC in their own marketplace like EA and Ubisoft do. They could also make a unified marketplace available on any device that will support it, like PC, mobile, and... their own dedicated hardware.

I think it's clear at this point that Nintendo needs to diversify and enter new markets (which they've started, so that's good), but that still doesn't mean they should drop hardware. If they made a unified marketplace and started producing hardware with similar architecture, they could release a single piece of software on any platform they wanted, greatly reducing cost and increasing sales potential. They would still have every benefit as a platform holder, 100% control of their marketplace, and a lot more resources to make games.
 

sörine

Banned
And still Nintendo is expecting only 7.6 million in 3DS shipments this year and anybody can pretty much see that the 3DS is going to be the lowest selling Nintendo handheld excluding the Virtual Boy.

Also what do you expect to happen in the next couple years? Literally all analyst expect the mobile gaming market to significantly grow in the next years, do you think that this won't have an impact on dedicated handheld gaming? It sure as hell had an impact until now. You think Nintendos next handheld isn't going to suffer from that market decline?
You mean lowest selling handheld that also outsells all their home consoles bar the Wii?

There's been an undeniable contraction in handhelds this gen due to mobile but 50m+ units is still a sizable figure. And it still has another 2 years to close out it's active cycle.
 

noshten

Member
Do you think Mario Kart was just profitable at 5 million copies? MK made them a ton of cash.

Also they'd have the possibility of selling tons more if they were on all platforms, since the amount of people interested in a couple Nintendo franchises or just willing to try out some on a whim is probably significantly larger than the people willing to buy a system for nothing but those games.

Furthermore they could even open up their own marketplace on PC for selling their games, all the revenue made on that would essentially go to 100% to Nintendo and I can guarantee that there's a lot of interest in Nintendo software among the PC crowd.

Imo it is short sighted to just dismiss the opportunities that making their software available to more platforms can bring to Nintendo because of the platform holder fee.

How long till they reach saturation on another platform ? Right now to get MK8/SSB/Zelda other flagship titles you need to buy their platform, when you have their platform every additional piece of software you purchase there - they mkae money. They have their Market place - where they can advertise their own titles. Right now they can sell games from previous consoles and handhelds on this market place.

How much would a re-release of a title like Metroid cost on Steam right now or a few years from now? Not very much, because of the over saturation the Steam platform and expectation about pricing from users. Nintendo by being a platform holder can release such games on their new platform at the price they choose.

How long before because of over-saturation they lose control over price even for their main IPs ? Right now MK8 is full price, it will likely be full price by the end of Wii U's life and beyond. On a different platform they need to sell more copies and thus would need to Promote their games much more, best way to promote a game is price cuts.

There is just too many consideration about being in control of a market place for Nintendo to step away right now, in fact creating a unified market place for their next Hybrid Console might be their main focus right now.
 

geordiemp

Member
You do realize the positive effects of having hardware is not linked with just the profit you make from selling the hardware itself.

For Nintendo those 5 million Mario Kart copies on their own hardware means they have all the profit, they are not splitting that profit with Sony, Microsoft or Steam. That's the main reason why they are still in the hardware business, they control the market place and keep all the profits. If they were to go 3rd party they would need to sell a lot more copies of all their games in order to stay profitable. Or they would need to do DLC, Season Passes and Mobile the way Warner, EA, Ubi, Activision etc

Very short sighted commenting, even if you make a small loss from Hardware the fact you control the 3DS/Wii U market place is still a lot more profitable than going 3rd party.

Mathematically speaking if Nintendo had to pay Sony / MS / Steam even 30 % of the sales....then the game would have to sell 30 % more to compensate.

So the question is, would Mk8 sell 30 % more being on other platforms. If MK would sell 10 million on all platforms, then the splitting of profit is irrelevant in monetary terms. Political and strategic is another story.

The interesting thing about the back to profits is there is no mention of Amiibo, which was probably a big contributor to profits.
 

KingSnake

The Birthday Skeleton
You should also consider the increase development costs for developing for different configuration and for different requirements. Nobody would buy a 720p Nintendo game on other platforms. And while some of the assets are visibly made at higher resolution, there also a lot of lower textures and simple geometry. Upgrading those to fit the requirements only adds to the development costs.

While I would like Nintendo to have a PC market of their own, it's a different thing altogether to develop for scalable configurations instead of fixed ones. Maybe the new framework will help somehow in that area.
 

Atram

Member
Nintendo has a Bad Year = They need to go 3rd for better sales + revenue

Nintendo has a good Year = They need to go 3rd for more sales + revenue

Oh and because of MK Sales on 3rd Party, what aboaut the sales they would lose on their own Platform.

For sure, going 3rd will ever be the last Option for Nintendo as long as they can turn a shitty Gen for them self as Profitable as Possible, something that our other 2 Friends in this Business are not able to.
 
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