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Nintendos Q4 2012 Report : About WiiU

Schnozberry

Member
I'm struggling to remember what exciting stuff at E3 they have. We knew they were making 3D Mario and Kart so having them at E3 doesn't excite me in the least (even though I will buy them).

I also have learned to never take a piece of info from Nintendo like 'we have more titles' or 'Wii U is for the core gamer' and extrapolate that to mean they will have games to show me that I want. The last 18 months or so, since E3 2011, has been vacuous marketting bollocks from Nintendo as they have struggled to keep themselves in the minds of consumers.

Stop talking and show me Iwata.

Yarn Yoshi
X
Shin Megami Tensei vs Fire Emblem
Smash Brothers footage
Wind Waker HD
Mario Kart playable
3D Mario Playable
Pikmin 3
The Wonderful 101
Bayonetta 2
Unannounced 3rd Party Partnerships
Unannounced First party games

Plus they have other 3rd Party Games that have not been announced due to NDA's expiring after the launch window.

Should be a big show. Plus two new consoles and their games getting their big presentations. E3 should be crazy.
 

guek

Banned
People on this forum are getting really antsy for new software. Understandably so, but I think it's making some of us especially irritable. I feel like this entire year is going to be this way with the console launches though.

I think it's best to avoid taking anyone too seriously since I'm willing to bet a lot of our positions and opinions are going to change drastically within the next year. We're starving here, not only for Wii U games but for PS4 and Xbox3 as well...and a starving person doesn't always think straight. The thing about gamers is that that we're an incredibly fickle bunch. People went from "fuck off nintendo" before the last direct to running around on a sugar high and now everyone's crashing because promises and teases can't take the place of real software. Imagine the pandemonium if nintendo does (or doesn't) deliver at E3.
 
really? M&A projects are usually not done or triggered by production managers. usually they are either triggered through strategic decisions of the upper management level or in cases were good opportunities arise (bancruptcy of companies in the same field for example). in many cases only the CEO and CFO and a few people are aware of such intention to keep the purchasing price down too. i dont think miyamoto ever was in a position to trigger M&A projects.

Mergers and acquisitions have nothing to do with pikmin being delayed. Besides you could always hire more people. Don't know why you don't see Miyamoto being responsible for this.
 
Why are folks assuming Retro's title is the mystery title?

I'm expecting smaller games.. maybe a Wii Play 3 or something. And another smaller game to fit into Oct.

Maybe something that works with Pokemon X/Y


Wait...where does it say there will only be one mystery title? I could have missed it.
 

Sandfox

Member
Wait...where does it say there will only be one mystery title? I could have missed it.

The op says "games" so we could end up getting multiple games or it could just be an error. I'm expecting the former because there are games like the Mario and Sonic Olympic games that I'm expecting to get announced as well as projects by studios such as Retro.
 
They've promised a lot of software for both platforms at E3, and have some unannounced titles and 3rd party partnerships they have yet to reveal. I think E3 should be crazy.
I think you need to keep your expectations in check. Nintendo always says a whole lot of things following earnings results and the it's the same story again next time. I'm looking forward to the next Retro game as much as the next guy, but I honestly would not be surprised if its either something underwhelming or they've just been helping out on something like Mario Kart. Also, as much as people think Mario Kart is going to be a massive system seller, I'm personally a little wary about franchise fatigue. We've had, what feels like, too many Mario games over the past few years. I really hope Nintendo is also working on some new games that aren't just sequels, because I really don't think they're going to cut it this gen. Sure, they'll sell to the Nintendo fanboys, but outside if this, Wii U just lacks appeal.
 
The closing trailer at e3 is going to be insane, and will probaby be thanks to Retro. I would like another REmake as well(Nemesis preferably), as it would be a great game and an awesome way to show off some graphics, but that's just wishing.

I got the excites!
 

Schnozberry

Member
I think you need to keep your expectations in check. Nintendo always says a whole lot of things following earnings results and the it's the same story again next time. I'm looking forward to the next Retro game as much as the next guy, but I honestly would not be surprised if its either something underwhelming or they've just been helping out on something like Mario Kart. Also, as much as people think Mario Kart is going to be a massive system seller, I'm personally a little wary about franchise fatigue. We've had, what feels like, too many Mario games over the past few years. I really hope Nintendo is also working on some new games that are just sequels, because I really don't think they're going to cut it this gen. Sure, they'll sell to the Nintendo fanboys, but outside if this, Wii U just lacks appeal.

My expectations aren't wild. I like the games they announced at the recent direct, and I like Nintendo IP's and am looking forward to what they have to show at E3. I hope they have something new too. I'm almost 30 with a kid and a wife. I already have a backlog for both PC and Wii U without Rayman coming later this month and Lego City in March. I think what gets lost of GAF is that most people who own consoles aren't entirely obsessed with them.
 
Nintendo's premier launch title that they stuck in nearly every Wii U box(ZombiU as well). The one Miyamoto is most likely referring to when he talks about "charm". If that's the charm I fear he's referring to, he can keep it.

I'm pretty sure he's talking about the overall package of the Wii u when he says "charm."

The more I use mine, the more I appreciate what they've done.


I'm really excited to see how they evolve the new 3d Mario and Mario kart with gamepad features in the future.

Of course zelda will have an epic use of it, I'm sure.
 

marc^o^

Nintendo's Pro Bono PR Firm
No, 2 full games. In Nintendoland I'm referring to the fact that I turn it on, want to play a game on my TV and the message on the TV is "Please look at the gamepad screen".

So when you wrote:
All I know is that the more I played games that went from the TV to the screen to the TV to the screen, I wanted to shut off the device.
you only meant two games. Zombi U and Nintendo Land - because of its title screen.

This equals your posts on Wii U's browser being worst than the ones on HD twins. I just don't get it.
 

JordanN

Banned
Takeda : WiiU is a machine that has a lot of performance compared to its power consumption. The GPU is definately more pronounced than the CPU . There are people saying that the CPU is weak but that is not true. It is a trendl that the cash memory is whats getting biggrr with CPUs not the processing power. i do not think at the CPu is underpowered. Its just a design where the memory is more stressed.
Shin'en got ripped to friggin pieces for saying this.
 
Retro is definitely working on something big, they didn't hire all of those new artists and developers for next gen DK. They could have a team working on a quick DK sequel to show at E3 but something else is being developed at the studio meant to compete with the AA blockbusters I think.
 
So when you wrote:
you only meant two games. Zombi U and Nintendo Land - because of its title screen.

This equals your posts on Wii U's browser being worst than the ones on HD twins. I just don't get it.

I get it, you really really really love Nintendo and it pains you when someone has a dissenting opinion, but if you honestly need my statement clarified, I was referring to the individual games behaving differently with Nintendoland. One game tells me to just use my gamepad, the other tells me not to, one says use both. One says use the gamepad, tv, and wiimotes. That's not "charming" to me.

I'm pretty sure he's talking about the overall package of the Wii u when he says "charm."

The more I use mine, the more I appreciate what they've done.

And that's where I guess I differ. The more I used it, the less I wanted to use it. The 2 screen gimmick just doesn't click for me on a console. I get the love for off-screen play, but I buy consoles to play on my TV, so that bit of charm is lost on me. Also I own a 3DS so if the TV isn't available I have that or an iPad to play a game on.
 

DaBoss

Member
Basically. It's a game featuring many Nintendo characters in it, like the poster mentioned. Disney Infinity has many Disney characters in it, and uses the Skylanders method of scanning characters, but it's not a similar game to Skylanders.
Oh OK.
I wonder if they seperate Wii U and the 3DS conference like last year. And hopefully have 3DS content. Or at least make a longer conference if you don't have enough time with 1 hour so its not too cramped with taking and taking and... well... taking!
We know nothing about the 3DS past March, so hopefully they have some good stuff.
Local play is essentially the same as online: you can either choose battle (which includes a modified Balloon Battle and Coin Battle, with modifiers on what items you can get), choose single races, or play customized Grand Prix.
So no teams? That's good.
 

marc^o^

Nintendo's Pro Bono PR Firm
I get it, you really really really love Nintendo and it pains you when someone has a dissenting opinion, but if you honestly need my statement clarified, I was referring to the individual games behaving differently with Nintendoland. One game tells me to just use my gamepad, the other tells me not to, one says use both. One says use the gamepad, tv, and wiimotes. That's not "charming" to me.



And that's where I guess I differ. The more I used it, the less I wanted to use it. The 2 screen gimmick just doesn't click for me on a console. I get the love for off-screen play, but I buy consoles to play on my TV, so that bit of charm is lost on me. Also I own a 3DS so if the TV isn't available I have that or an iPad to play a game on.
Thanks for clarifying. By the way, when I suspect a dishonest opinion, I feel an annoyance, not a pain - that's another hyperbole of yours :)
 
Retro is definitely working on something big, they didn't hire all of those new artists and developers for next gen DK. They could have a team working on a quick DK sequel to show at E3 but something else is being developed at the studio meant to compete with the AA blockbusters I think.
On that note I definitely think a sequel to DKCR would help move some systems. Probably not to the same degree as 3D Mario or Mario Kart, but imagine those three launching in the Fall. Nintendo would have a pretty solid holiday season I'd imagine.

I think it's possible too. Nintendo will want to pull out all the stops. Mario 3D Land and Mario Kart 7 had the same manpower behind them and those were only released a month apart.
 

Oblivion

Fetishing muscular manly men in skintight hosery
we are recruiting specialists that can become core members in each specialized area. External Developers are used to shader techniques and we are collaborating a lot with external companies nowadays so we have a very good development structure.

I do not like this part.

Makes Nintendo's own programmers seem utterly inferior.
 

Somnid

Member
I could see Wii U not being an ideal system for those that have trouble focusing. Games in general should try to limit their focal points as it makes it easier on the user and especially those that are novice gameplayers. Wii U has some complexity to it, especially certain games, which I would imagine makes it less accessible. Definitely devs should not overdo it.

That said if a game tells that you'll be using the Gamepad for this activity and Baconsammy goes "fuck this" it's probably more of a problem with him than the system. Which is also fine, nothing appeals to everyone and nobody should have the expectation that any one thing should appeal to them specifically.
 
I do not like this part.

Makes Nintendo's own programmers seem utterly inferior.

yep.

Felt the same. But it was necessary, they have been working on quite the same hardware since 2002. I imagine that the programmers had trainig periods too! Part of the negociations with 3rd parties perhaps...
 

Schnozberry

Member
I do not like this part.

Makes Nintendo's own programmers seem utterly inferior.

More likely just not completely up to speed on HD development. They definitely need more people. Making sure they fill the gaps in their knowledge with those new people is essential.
 

TedNindo

Member
I get it, you really really really love Nintendo and it pains you when someone has a dissenting opinion, but if you honestly need my statement clarified, I was referring to the individual games behaving differently with Nintendoland. One game tells me to just use my gamepad, the other tells me not to, one says use both. One says use the gamepad, tv, and wiimotes. That's not "charming" to me.

And that's where I guess I differ. The more I used it, the less I wanted to use it. The 2 screen gimmick just doesn't click for me on a console. I get the love for off-screen play, but I buy consoles to play on my TV, so that bit of charm is lost on me. Also I own a 3DS so if the TV isn't available I have that or an iPad to play a game on.

Maybe you should try some more local multiplayer with some friends? Because it shines there.

I was pretty pessimistic about the WiiU, mostly because of all the negativity on GAF. But when I got one I was pleasantly surprised.
Miiverse is a really interesting concept imo. And the controller has a lot of potential. If you can't see that you might be lacking at seeing the potential creative possibilities.
As a plus there are far less ways for developers to fuck it up as there were with motion controls.
I'm more interested in this console then I was in the Wii imo.
Because this already looks like a better platform for actual gamers then the wii was. You can also tell by how Nintendoland plays imo. It's far closer to gameplay of NES and SNES games then the waggle with your grandma gamplay on Wii.
 
I could see Wii U not being an ideal system for those that have trouble focusing. Games in general should try to limit their focal points as it makes it easier on the user and especially those that are novice gameplayers. Wii U has some complexity to it, especially certain games, which I would imagine makes it less accessible. Definitely devs should not overdo it.

That said if a game tells that you'll be using the Gamepad for this activity and Baconsammy goes "fuck this" it's probably more of a problem with him than the system. Which is also fine, nothing appeals to everyone and nobody should have the expectation that any one thing should appeal to them specifically.

One of many.
 
Yarn Yoshi
X
Shin Megami Tensei vs Fire Emblem
Smash Brothers footage
Wind Waker HD
Mario Kart playable
3D Mario Playable
Pikmin 3
The Wonderful 101
Bayonetta 2
Unannounced 3rd Party Partnerships
Unannounced First party games

Plus they have other 3rd Party Games that have not been announced due to NDA's expiring after the launch window.

Should be a big show. Plus two new consoles and their games getting their big presentations. E3 should be crazy.

W101 and Pikmin better be out before fucking E3, lol.
 

Kyzer

Banned
I think we should give it a year before judging Nintendos ability to put out HR games..so far based on announcements they're kind of off to a good start. Even relative to 360 and ps3s launches
 

AzVal

Member
How possible is a Pokemon Skylander?
or karts unlocked with NFC
or Smash characters items or stages.
And what about drawing and animation apps?
 

AzVal

Member
A nintendo Udraw-like app. Even a Colors! WiiU version, hope the developer is working at that already
I have a 3DS and wish had a DSi at times just because flipnote studio
 

Kai Dracon

Writing a dinosaur space opera symphony
At this point, I honestly suspect that Retro is not just working on one "large scale" AAA Wii U game, but very likely assisting in the development of another title to provide experience and manpower.

Likely culprit? Mario Kart U, with Mario Kart 7 being a test run for Retro building and texturing courses.

If MKU seems like a good candidate for pushing out the door for Christmas, seems as if Retro would be called in again to insure there are no holdups with assets and content in the pipeline.
 

DaBoss

Member
A nintendo Udraw-like app. Even a Colors! WiiU version, hope the developer is working at that already
I have a 3DS and wish had a DSi at times just because flipnote studio

I'm pretty sure the dev is working on Colors! for the Wii U, I remember hearing something about it. And Flipnote Memo (what it's going to be called for the 3DS version appparently) is going to take a while it seems.
 

Neo C.

Member
It's very obvious they miscalculated several things. They had to push the 3DS harder than they thought, which means more resources were shifted to make the games. Now they have to shift the resources to Wii U.

Compared to DS/Wii-era, the problems are much more apparent, especially when we consider the fact that they had much more time to prepare the 3DS/Wii U launch.

Their best bet is still the one year head start, but if the system sellers don't do the job as expected, the next few years will be rather rough.
 

farnham

Banned
Mergers and acquisitions have nothing to do with pikmin being delayed. Besides you could always hire more people. Don't know why you don't see Miyamoto being responsible for this.

if you are talking about pikmin 3.. well yes it is one of the projects under miyamotos wing. probably one of his last before he gets his own small team to make experimental games.

if you are talking about the software situation as a whole I dont think miyamoto can do anything
 
A nintendo Udraw-like app. Even a Colors! WiiU version, hope the developer is working at that already
I have a 3DS and wish had a DSi at times just because flipnote studio

I'm not sure which app it is, but I remember seeing a tech demo of someone drawing a very cool picture of link using colors. Think it was presented at e3.

I don't understand why it wasn't there at launch. Maybe they didn't want it to pull away people from posting drawings on miiverse in the launch window? I dunno..
 

wsippel

Banned
to be honest its not enough. they should have aggresively bought HD developers&publishers with experience. its not like there werent enough options. unlike most of the publishers nintendo has no problem with IP and brands. what they lack is people with HD development experience
Nope. Buying studios rarely works, which is why Nintendo doesn't do that.
 

MDX

Member
I believe what was rumored is that its a similar CPU as the Wii and GC, just with more cache and cores and perhaps some modifications for the SMP design. It also has a 60% increase in clock speed on each core.

If you go by what Nintendo has said, it sounds like a completely new CPU architecture with modifications for backwards compatibility.
 

farnham

Banned
I'm not sure which app it is, but I remember seeing a tech demo of someone drawing a very cool picture of link using colors. Think it was presented at e3.

I don't understand why it wasn't there at launch. Maybe they didn't want it to pull away people from posting drawings on miiverse in the launch window? I dunno..

i think miiverse at it is is pretty good already

i mean look at what people are able to do

51054ED74534AA0024


amazing
 
No idea what you're even talking about, but Nintendo isn't SQEX or WB, anyway. What worked for company A doesn't necessarily work for company B.

Nintendo have been pretty damn clear that when they buy a studio - or even move into a closer partnership - it's because they think they share a similar culture and they'll retain the staff and their expertise. They were clearly burnt by previous experiences and are reluctant to spend on acquiring studios only to see a staff exodus a year or two down the line. All that leaves them with is a studio that needs restaffed, retrained and that will likely be useless to them until that's achieved.
 

farnham

Banned
No idea what you're even talking about, but Nintendo isn't SQEX or WB, anyway. What worked for company A doesn't necessarily work for company B.

Square and Enix merged. SE bought Taito and Eidos recently. It helped them with their financials a lot.

WB bought Midway and the products they launched since were all high quality (mortal combar for example)

Nintendo have been pretty damn clear that when they buy a studio - or even move into a closer partnership - it's because they think they share a similar culture and they'll retain the staff and their expertise. They were clearly burnt by previous experiences and are reluctant to spend on acquiring studios only to see a staff exodus a year or two down the line. All that leaves them with is a studio that needs restaffed, retrained and that will likely be useless to them until that's achieved.

i really havent seen that kind of staff exodus with any of nintendos acquisition. I know that it happened with companies they sold off

overall i think it is way to conservative. nintendo could have bought some studios in japan and NA that were struggling and they would have been valuable additions to their existing workforce. Sure some people will leave but I dont think everyone will go independent when they have a pretty solvent employer.
 
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