That witch game on the other hand looks pretty boring, will have to read some more about it.
HELL NAW!
That witch game on the other hand looks pretty boring, will have to read some more about it.
fuck yeah k-on gaf
Which games are already out in Japan?
I'm going to check out some gameplay videos.
Heh, funny, we already have 3 HD JRPGs confirmed for Q1, 2013 (Ni No Kuni, FFXIV 2.0 and The Witch and the Hundred Knights), and none for Fall 2012...
I heard there's this game called Mugen Souls coming out in Fall 2012.
Heh, funny, we already have 3 HD JRPGs confirmed for Q1, 2013 (Ni No Kuni, FFXIV 2.0 and The Witch and the Hundred Knights), and none for Fall 2012...
I heard there's this game called Mugen Souls coming out in Fall 2012.
I heard there's this game called Mugen Souls coming out in Fall 2012.
Let me be the first to say that I don't have a problem with the bath scenes. I guess I'm just so used to moe that I've seen much worse and somehow found a way to forgive Japan that this stuff only seems mildly offensive to me. It's not my cup of tea, but neither is thick necked space marines stroking their phallus guns shouting about "Cole trains" and I still play that shit. What I'm saying is that somehow, I've developed the ability to look past moe bathing scenes - this isn't the first game that has had it (by a long, long shot)
And the IF auto-hate has to stop. It makes you all look like a bunch of children. IF is a publisher with a lot of different games that it makes - most of which are not fan service filled grind fests. Compile Heart is but one part of IF (though the most prominent in the US), but there are other really good games that IF makes. I would hate if we stopped getting the good IF games because you people were too shallow to actually play games before you hated them unconditionally.
I mean, there's a reason why we get stuff like Mugen Souls and not Spectral Force Legacy, and it's because, despite all the complaining to the contrary, you guys are buying the fan service grindy stuff over the decent-to-excellent grand strategy and adventure titles.
PSB: The storyline premise sounds interesting. Can you touch on this war between the Swamp Witch and the Forest Witch?
JN: There are two witches that have been going at each other for hundreds of years. The Swamp Witch, who is seriously evil, decides to destroy the Forest Witch once and for all. She stumbles upon the remains of a legendary dark knight who died hundreds of years before, resurrects him and enslaves him. So the Swamp Witch is your master and you have to follow what she says.
PSB: Are there wrinkles in that story? Do you have to work for here, or can you turn against her?
JN: That’s all up to the player. You can be as evil as you want by pillaging villages and killing innocent NPCs, or try to help them and solve their problems. There are two different paths, and it’s all up to the player.
I think we need to get back to properly respecting C and B-tier quality games. It's pretty obvious that AAA games are not sustaining the game industry, all the while Gust and IF are releasing smaller B-tier games that are profitable without needing to appeal to a large audience. We need to get to the point where we can look at a game and say "it's not my style, and that's okay" instead of "it sucks because I don't like it". People are so obsessed with spectacle-based gaming that I'm afraid that they have forgotten how to be gamers.I like IF games...
I can look past the art and enjoy what's there. They're great C to B-tier games to pass the time with while waiting for the bigger releases I care about - which are few and far between (yay idioms!).
I find a lot more depth and enjoyment in most IF games than in the "AAA" releases that people clamour over these days.
And the IF auto-hate has to stop. It makes you all look like a bunch of children.
I think we need to get back to properly respecting C and B-tier quality games. It's pretty obvious that AAA games are not sustaining the game industry, all the while Gust and IF are releasing smaller B-tier games that are profitable without needing to appeal to a large audience. We need to get to the point where we can look at a game and say "it's not my style, and that's okay" instead of "it sucks because I don't like it". People are so obsessed with spectacle-based gaming that I'm afraid that they have forgotten how to be gamers.
I think we need to get back to properly respecting C and B-tier quality games. It's pretty obvious that AAA games are not sustaining the game industry, all the while Gust and IF are releasing smaller B-tier games that are profitable without needing to appeal to a large audience. We need to get to the point where we can look at a game and say "it's not my style, and that's okay" instead of "it sucks because I don't like it". People are so obsessed with spectacle-based gaming that I'm afraid that they have forgotten how to be gamers.
I didn't say they were sexy children...This has got to be pretty much the single worst possible choice of pejorative to direct against Idea Factory's detractors in this thread.
Hakuoki: Demon of the Fleeting Blossom is an adventure game during the feudal Japan era, written from the perspective of a girl. My IF series of choice, the Generation of Chaos games, are grand strategy games that are kind of a cross between a board game and Dragon Force. To my knowledge, neither of those games are embarrassing to play in any way, shape, or form. Well, Hakuoki may be, but only if you are insecure about playing a love story from the perspective of a woman.And many of us would probably be willing to give an IF game a fair shake if it looks/sounds like something we'd actually enjoy. Or at least not be embarrassed to play,
Incidentally my first thought on a good IF game, but I don't like how it STILL isn't up for Vita. Then there's Generation of Chaos which... well, it sounds middling, if somehow the Sting developed one can come over I'd probably look into that though. I tried the demo of the WW2 SRPG, but didn't care for it.Hakuoki: Demon of the Fleeting Blossom
Well, for Binary Domain I may as well get it on PC, and for Yakuza I need to get through 2, 3, and 4 still. I don't think my choices in purcahses really changed that much compared to 10 years ago, so I guess it's more that either many others are seriously becoming more selective, or costs have exceeded actual growth, though it seems there's a DECLINE going on actually.
I sort of wonder if the generation would've been in a better place if they restrained themselves to PS2-era budgets. Would probably be a modest jump over that period, but at worst I figure the economic crash would've made the industry a bit more subdued rather than slowly collapse.
Well, Hakuoki may be, but only if you are insecure about playing a love story from the perspective of a woman.
I didn't say they were sexy children...
Hakuoki: Demon of the Fleeting Blossom is an adventure game during the feudal Japan era, written from the perspective of a girl. My IF series of choice, the Generation of Chaos games, are grand strategy games that are kind of a cross between a board game and Dragon Force. To my knowledge, neither of those games are embarrassing to play in any way, shape, or form. Well, Hakuoki may be, but only if you are insecure about playing a love story from the perspective of a woman.
In general, if you don't like moe fan service, you want to avoid Compile Heart - but Idea Factory is a broader umbrella than just that one company's output.
I agree.
I think the attitude shift towards AAA releases plays a part in the struggles of the industry. I see people write off anything but AAA or 90+ metacritic games more often this generation. Even on a very hardcore gaming community like GAF, people write off B-tier games. So it kind of pushed a lot of developers/publishers to try and reach beyond their capabilities.
In some ways, it's almost like the hardcore gamer turned against the industry and then when studios start dropping, they wonder why.
I guess I just have the Sega thing on my mind. It's sad reading that thread and seeing people talk about how they're interested in Yakuza or Binary Domain or whatever, but not supporting it with their money.
It's not just about Mugen Souls or IF. But like... Alice Madness Returns, Castlevania Lords of Shadow, Resonance of Fate, Nier etc. B-tier games that are great but the majority of gamers didn't even consider giving a chance.
I guess I don't really blame them. With the economy that people complain so much about, I guess the flashiness of games and metacritic scores make people feel better about their $60 purchase.
It just sucks for the industry.
In general, if you don't like ECHHI fan service, you want to avoid Compile Heart - but Idea Factory is a broader umbrella than just that one company's output.
And the IF auto-hate has to stop. It makes you all look like a bunch of children. IF is a publisher with a lot of different games that it makes - most of which are not fan service filled grind fests. Compile Heart is but one part of IF (though the most prominent in the US), but there are other really good games that IF makes. I would hate if we stopped getting the good IF games because you people were too shallow to actually play games before you hated them unconditionally.
fixed for more accuracy
edit: Why the hell lots of people always assume that moe = is always perverted anime stuff??
Everybody needs to pay some attention to TWATHK, game looks and sounds amazing.