^It'd be cool if we get a 'captains of industry' sort of patch focused on inventory management, QAL supply chain interfaces, etc.
I'm sort of OK with the new re-fueling because it's nice that it's involved at least. E.g. I manage a weed farm in GTAO and a gamma weed farm in NMS hehehe the latter is more monotonous but at least I feel like I'm doing shit
But in general, the inventory management and general annoyance of how you manage things in your inventory, the impractical design of multiple vaults, the fact we can't send stuff to our freighter or we have to walk all the way to the captain, etc. Gotta be a more fun way for us to manage storage and selling.
It's not about being easier or less time consuming per se... e.g. refueling is OK. but re-fueling feels like a genuine 'crafting' time sink. inventory manage just feels like annoying poor design
re-fueling at least kinda 'improves' the feeling about being a crafter/trader while the inventory management hurts it. so would be cool to see more stuff done with mining, farms, industrial or trade freighters, etc in a sort of 1.4 or 1.5 patch down the line.