Versus won't be a PS4 game. My god, it will quite likely be released in 2012 at least somewhere in the world, maybe even outside Japan. >_> Have you just conveniently forgotten this, shown 9 months ago?Cornbread78 said:That's what I'm saying, but we have no idea how far into developement the game actually is, or how powerful they are making the Crystal Engine.
If you consider Birth By Sleep, one of the best action RPGs ever, to be a troll, then sure. :| I'm perfectly happy with BBS and 3D will quite likely further satisfy my need for a KH fix for however long it takes for KHIII to be done.Troll his fans with prequels and mediocre spinoffs.
I'm just getting tired of Nomura avoiding the direct sequel, it's what the fans want. I've played BBS to know that it's good, but I just don't care about the portable games. I would actually be more satisfied if 3D was on a console. But good lord man, it's been almost 6 years since Kingdom Hearts II.Famassu said:If you consider Birth By Sleep, one of the best action RPGs ever, to be a troll, then sure. :| I'm perfectly happy with BBS and 3D will quite likely further satisfy my need for a KH fix for however long it takes for KHIII to be done.
That's a good mind set to have too. All these things cause different reactions and emotions dependent on time. I would not announce a game until it's a least 50% complete. Not when there's not any coding done yetroyalan said:I think, too, that I've been spoiled by the tech industry and their relatively short time between product announcement and launch. Particularly with Apple and their "Hey! We just announced an awesome new product! Pre-Orders begin next week with the product launching two weeks after that. Enjoy!"
Kagari said:XIII-2 is essentially also done.
There's absolutely no doubt about it. Square Enix didn't move FFIX or XII to then-next gen consoles even though they were released close to or even after the next generation had launched, there's absolutely no reason they'd do it with Versus when they are so far along with its development atm.TheBanditKing said:Honestly I just don't know if Versus will ever make it out this gen.
3D is a direct sequel, a Chain of Memories like bridge between KHII & III (except different in that it has completely new worlds and storylines, of course). I really don't see anything worth whining about when the games are really good, like BBS (and 3D, I'm sure). Just be happy that KH is a popular enough series for Kingdom Hearts III to actually happen, unlike something like Zone of the Enders 3.Throavium said:I'm just getting tired of Nomura avoiding the direct sequel, it's what the fans want. I've played BBS to know that it's good, but I just don't care about the portable games. I would actually be more satisfied if 3D was on a console. But good lord man, it's been almost 6 years since Kingdom Hearts II.
for whatalundra said:too late now
Didn't you know? If a game is in development for more than 2 years, you have to ignore it, no matter how much you've complained about the lack of big budget console JRPGs during this generation in the past...-Pyromaniac- said:for what
Famassu said:Didn't you know? If a game is in development for more than 2 years, you have to ignore it, no matter how much you've complained about the lack of big budget console JRPGs during this generation in the past...
I don't think they expected it would take 6 years.PairOfFilthySocks said:In all fairness, you have to admit that announcing the game, complete with teaser trailer 6 years ago was a woefully foolish decision.
I think it was questionable but I don't think it was necessarily bad.PairOfFilthySocks said:In all fairness, you have to admit that announcing the game, complete with teaser trailer 6 years ago was a woefully foolish decision.
In retrospect, yes. At the time the whole Fabula Nova Crystalis announcement was received really well (basically "NO WAY, TWO FINAL FANTASY GAMES FOR PS3 OMGWTFBBQLULZ! GET HYPE! oh, and some shitty mobile phone game, BUT OHMYGOD 2 PS3 FFs!"). It's no different from them announcing FFX, XI & XII at the same time, really.PairOfFilthySocks said:In all fairness, you have to admit that announcing the game, complete with teaser trailer 6 years ago was a woefully foolish decision.
RPGCrazied said:End of the year of 2012 for Japan maybe. We won't be seeing it until mid 2013 at the earliest.
3D is a direct sequel, a Chain of Memories like bridge between KHII & III (except different in that it has completely new worlds and storylines, of course). I really don't see anything worth whining about when the games are really good, like BBS (and 3D, I'm sure). Just be happy that KH is a popular enough series for Kingdom Hearts III to actually happen, unlike something like Zone of the Enders 3.
Had the release schedule gone something like FFXIII (a better one than we got) = end of 2008, Type-0 = end of 2010 and Versus XIII = end of 2012, I'm not sure we'd be having this conversation.
royalan said:Kinda off-topic, but can I just say that I hate (HATE) that Square-Enix did this? I have never been a handheld gamer. Never have been, never will be. I hated (HATED) that I had to scour the web for summaries of the handheld games to understand what the hell was going on in KHII, and who the fuck all these new characters were. If you're a console gamer going straight from KHI to II there's no way for you to know what the hell is going on for the first half of the game.
And now I'm expected to do that with KHIII!? FFFUUUUUUU....
All games telling the main story of a series should be on ONE platform. Not split between two different-gen consoles and two handhelds. UGH!
Fan reaction wouldn't be as bad if this were the case, but I think it would still be bad. Don't get me wrong, I've been aboard the Square fanboat since VI, but I said even back during the PS2 era that Japanese devs needs to get their shit together with their release schedules. I came into RPGs in the PS1 era...when we got not one, but THREE main Final Fantasy titles in a three-year span of time. And that's JUST the Final Fantasy titles! That's something the Square of today could never accomplish, and hasn't.
That's why I'm glad to hear that they've already begun significant work on their next gen engine and tools, because next Gen Square needs to hit the ground running.
Final Fantasy VI 1994royalan said:I came into RPGs in the PS1 era...when we got not one, but THREE main Final Fantasy titles in a three-year span of time.
Square Enix developed games in within the last three years (there are more where they've had a more or less significant creative role, i.e. Dragon Quest IX):And that's JUST the Final Fantasy titles! That's something the Square of today could never accomplish, and hasn't.
Oh don't worry, KHIII will probably be handheld as well.royalan said:Kinda off-topic, but can I just say that I hate (HATE) that Square-Enix did this? I have never been a handheld gamer. Never have been, never will be. I hated (HATED) that I had to scour the web for summaries of the handheld games to understand what the hell was going on in KHII, and who the fuck all these new characters were. If you're a console gamer going straight from KHI to II there's no way for you to know what the hell is going on for the first half of the game.
And now I'm expected to do that with KHIII!? FFFUUUUUUU....
All games telling the main story of a series should be on ONE platform. Not split between two different-gen consoles and two handhelds. UGH!
Here's the case though, look over there at that company called Namco Bandai that actually developed and released more HD games than Square for this generation, as well as releasing quite a good deal on handhelds also.Famassu said:I count five completely new FF JRPGs within three years, seven if we count the Crystal Chronicles games, which is almost a series of its own, at this point... Not sure if their output was any bigger otherwise either (quality-wise they were perhaps more consistant, though I'd put games like Birth By Sleep, The World Ends With You, Dissidia etc. up there as some of the best game they've ever made and Type-0 looks like a good candidate for such honorary mention too)
Famassu said:I count five completely new FF JRPGs within three years, seven if we count the Crystal Chronicles games, which is almost a series of its own, at this point...
Actually, Kh1 -> Kh2 made sense if you ignored CoM. Sora's memories were erased so if you went in without playing CoM it's actually better that way.
Final Fantasy VI 1994
Final Fantasy VII early 1997
Final Fantasy VIII early 1999
Final Fantasy IX mid-2000
Wut?
Speaking of which, is S-E done with the CC franchise? It's been a while since The Crystal Bearers came out and nothing's been announced... what is the development team up to?
It's a shame, they weren't as good as the main series or some of the spin-offs, but they still were nice, quirky and unique games.
How many have they actually developed (we can at least leave HD games like Eternal Sonata, Dark Souls, Enslaved & all of CyberConnect 2's games out of the picture right away)? How big is Namco Bandai in comparison to Square Enix? Isn't Square Enix actually quite SMALL as far as having actual development staff goes? That's why they have to juggle teams around all the time, helping out whoever is the closest to finishing their game at any given time. Not sure if nearly as much of that happens at Namco. Their Tales team(s) develop Tales games, Ace Combat team develops Ace Combats etc. Compared to Square Enix where the Type-0's development team worked on Crisis Core, 3rd Birthday and Type-0 after the announcement of ex-Agito XIII, KH Team helped with XIII (and who knows what else) and whatnot.dramatis said:Here's the case though, look over there at that company called Namco Bandai that actually developed and released more HD games than Square for this generation, as well as releasing quite a good deal on handhelds also.
So you can wait even longer for the game?Hcoregamer00 said:I hope it is Versus XIII's turn, but by the time it comes out they might as well push it to the PS4
Agreed.neptunes said:For a game this long in development, This game better have the best camera system, fighting mechanics, boss fights, overworld etc...
Anything less than absolute polish and perfection would be a embarrassment.
yeah because the history of games with long development times indicates that this would be the case...neptunes said:For a game this long in development, This game better have the best camera system, fighting mechanics, boss fights, overworld etc...
Anything less than absolute polish and perfection would be a embarrassment.
-Pyromaniac- said:yeah because the history of games with long development times indicates that this would be the case...
......notttttttttttttttttttttt.
Point being, there was a kind of a big 3 year gap between VI & VII, lots of trial & error during the creation process that they did NOT repeat while developing FFVIII, so developing it didn't take as long. Not sure if you noticed my late edit, but you could make it seem like they have a super-fast pace now too. XIII in 2010, Type-0 in Fall 2011, XIII-2 in January 2012 & Versus possibly 6-10 months later. There's more to these releases than just looking blindly at release dates.royalan said:Wasn't counting VI in that.
Well, again, you're ignoring the fact that VII took a long time to develop and IX took "only" 1,5 years after VIII because it had another team developing it alongside VIII. Also, they continued such brisk pace long into the PS2 era (FFIX in 2000, FFX in 2001, FFXI in 2002 + plenty of add-ons in a decent pace, FFX-2 in 2003). It wasn't until FFXII that they first started having problems with the FF series (other teams seemed to have a harder time accustoming to develop PS2-level games earlier on already). And that kind of spiraled everything out of their control. The originally envisioned PS2 XIII was scrapped after Kitase's team got a taste of what they could achieve on next-gen consoles while XII still wasn't released, which lead to White Engine/Crystal Tools and we all know what that ended up causing.Well, we got VII VIII and IX within 3 1/2 - 4 years. My point still stands. The mainline FF franchise was on a timely and consistent development cycle during the PS1 era in a way that Square-Enix has not been able to replicate since.
if so my sarcasm detector has malfunctionedroyalan said:I think that's exactly what he's highlighting.
H_Prestige said:So you can wait even longer for the game?
Point being, there was a kind of a big 3 year gap between VI & VII, lots of trial & error during the creation process that they did NOT repeat while developing FFVIII, so developing it didn't take as long. Not sure if you noticed my late edit, but you could make it seem like they have a super-fast pace now too. XIII in 2010, Type-0 in Fall 2011, XIII-2 in January 2012 & Versus possibly 6-10 months later. There's more to these releases than just looking blindly at release dates.
Well, again, you're ignoring the fact that VII took a long time to develop and IX took "only" 1,5 years after VIII because it had another team developing it alongside VIII. Also, they continued such brisk pace long into the PS2 era (FFIX in 2000, FFX in 2001, FFXI in 2002 + plenty of add-ons in a decent pace, FFX-2 in 2003). It wasn't until FFXII that they first started having problems with the FF series (other teams seemed to have a harder time accustoming to develop PS2-level games earlier on already). And that kind of spiraled everything out of their control. The originally envisioned PS2 XIII was scrapped after Kitase's team got a taste of what they could achieve on next-gen consoles while XII still wasn't released, which lead to White Engine/Crystal Tools and we all know what that ended up causing.