TBH, the traditional turn-based JRPG stuff kinda sucks. It's just element vs. another. And RNG of course. Whereas with BG3, much of it has to do with positioning and using the environment to your advantage (or at times, to your demise). BG3 is much more engaging in that regard.Go back to making your games turn based. It's really hard to argue against or not notice a turn based rpg winning GOTY and selling between 21 to 30+ million copies. (Can't find exact numbers, maybe someone smarter than I am can help with this)
Congrats on the win.
much of it has to do with positioning and using the environment to your advantage (or at times, to your demise). BG3 is much more engaging in that regard.
That is the premise of tactical turn based games. Stuff like Final Fantasy Tactics had similar mechanics.Ok then, Turn based gameplay, but with an asterisk.
Nope. You are wrong.Uh no thanks on that lesson, the fact that it is turn based is the worst part about it. The lessons to be learned are - invest in your game characters, and allow players meaningful choices, even if they are bad choices, even if they miss out on significant content due to choices.
I’m fan of turn based JRPGs but I have ZERO desire to play BG3…just not in to CRPG.You like turn based RPG's but don't like BG3? That has got to be a very small section on the Venn diagram.
What is the functional difference? Is it making choices?I’m fan of turn based JRPGs but I have ZERO desire to play BG3…just not in to CRPG.
Not surprising considering the average RPG mechanics were designed with turn based combat in mind.I think every good RPG lately has been turn based. Like Persona 5. I think we're good.
Don't you want a new Final Fantasy Tactics?i get some people who enjoy BG3, but I’m not in to CRPG and I don’t want my JRPG play like one.
You can keep fucking comparing every fucking game to BG3 but I’m not never gonna be in to BG3….you enjoy that game then more power to you.Don't you want a new Final Fantasy Tactics?
But would you be into a new FF tactics tho? I know i would.You can keep fucking comparing every fucking game to BG3 but I’m not never gonna be in to BG3….you enjoy that game then more power to you.
The pull of the game isn't the turn based elements (which are great), but the flexibility in ACTUAL ROLEPLAYING OPTIONS that make it so special.
I think OP is just saying the logic of turning historically turn-based/tactical games into action-based because of "appeal", like FFXVI did, doesn't fly anymore.I think there's plenty of turn-based RPG's or hybrids from Japan. There's no lesson to be learned, let them design whatever RPG they feel like. Try not to worry about sales and awards so much or one game dictating direction IMO.
Exactly. OP is taking away the wrong lesson from Larian's win. Their win has nothing to do with turn-based gameplay.There are a lot of turn based JRPG out there
OP is not telling JRPG devs to make their games like CRPGs. She's saying the excuse of turning turn-based/tactical AAA JRPGs into action-based because of "wide-appeal" is not an excuse that flies anymore, not when the GOTY winner was a turn-based game with classic "non-appealing" mechanics.I’m so sick of this type of BS, same shit happened with Witcher 3, everyone saying every game needs to be like Witcher 3 and now it BG3……FUCK THAT!
If you guys don’t like how JRPG plays and tells its story then go fucking play western RPG or CRPG. I got in to JRPGs because they are nothing like them.
We are still getting plenty of turn based JRPG, this year alone we got Octopath 2 which was FANTASTIC game and 2024 we are getting Metaphor. I want and need both turn based and action JRPGs......like Granblue Fantasy Relink and FFVII Rebirth as my action JRPG and Metaphor and Persona 3 Reload as my Turn based RPG.OP is not telling JRPG devs to make their games like CRPGs. She's saying the excuse of turning turn-based/tactical AAA JRPGs into action-based because of "wide-appeal" is not an excuse that flies anymore, not when the GOTY winner was a turn-based game with classic "non-appealing" mechanics.
She's telling the OPPOSITE of what you and other users are implying she's saying. She's telling devs that you can stick with classic roots and still make a popular mainstream game, and that BG3 showed that. That you do not need to dumb things down or turn everything into an action game to sell.
Yeah but those are nicher, mid-low budget titles. She's refering specifically to AAA JRPG devs, that they don't have to stick with the idea AAA JRPGs must all restrain their mechanics and dumb everything down.We are still getting plenty of turn based JRPG, this year alone we got Octopath 2 which was FANTASTIC game and 2024 we are getting Metaphor. I want and need both turn based and action JRPGs......like Granblue Fantasy Relink and FFVII Rebirth as my action JRPG and Metaphor and Persona 3 Reload as my Turn based RPG.
I dont care if its AA or AAAAA as long as the game is good and Octopath series brought great 2D-HD visuals style to gaming which happened because of its AA game.Yeah but those are nicher, mid-low budget titles. She's refering specifically to AAA JRPG devs, that they don't have to stick with the idea AAA JRPGs must all restrain their mechanics and dumb everything down.
For you, imagine something like Octopath 2 with the budget, production and scope of FFXVI. Thats what BG3 feels like to many traditional rpg fans.
Still, wouldn't you like to see a game with the same mechanical depth, creativity and great writing as many of these AA games you play, combined with great visual fidelity, full skillful voice acting and motion capture?I dont care if its AA or AAAAA as long as the game is good and Octopath series brought great 2D-HD visuals style to gaming which happened because of its AA game.
Like I said many time I care faaaaaaar more about aesthetics over high tech graphics, this is why to me Metaphor looks phenomenal because of its interesting visual style.Still, wouldn't you like to see a game with the same mechanical depth, creativity and great writing as many of these AA games you play, combined with great visual fidelity, full skillful voice acting and motion capture?
The formers were often waved away in the name of 'being safe', but BG3 just proved you can have it all, that a game like that can still sell as much as it needs to. You can have a Final Fantasy Tactics that looks like Final Fantasy XVI.
You mean scan faces?......no thank you, I dont want that in my JRPG.motion capture?
Dude, chill.I’m so sick of this type of BS, same shit happened with Witcher 3, everyone saying every game needs to be like Witcher 3 and now it BG3……FUCK THAT!
If you guys don’t like how JRPG plays and tells its story then go fucking play western RPG or CRPG. I got in to JRPGs because they are nothing like them.
I had enough of bears..........and also, might I suggest fucking a bear to relieve all that tension.
Its not just about visual style, motion capture can convey emotions that is hard to do with just VA or text boxes. Same with things like lightining, proper visual direction, etc.Like I said many time I care faaaaaaar more about aesthetics over high tech graphics, this is why to me Metaphor looks phenomenal because of its interesting visual style.
also
You mean scan faces?......no thank you, I dont want that in my JRPG.
Yeah, all you're doing is running away from them. Try to embrace it.I had enough of bears.......
Have you not watched Persona 3 Reload and Metaphor trailers? Not we are getting anime cutscenes, we are also high quality 3D cutscenes. Also games like Elden Ring and Armored Core VI had ANY "motion capture" but that didn't stopped me from enjoying those games.What if a game like Persona or Metaphor had a much higher amount of anime-style cutscenes, rather than characters just standing around moving their arms awkwardly? Or at least they used and improved the game visuals to make them as good as one of those anime cutscenes? Its the kind of thing the power of money and graphical tech can bring.