I thought I would split this off to its own thread since it has two interesting implications:
1.) They're one of the only publishers going out of their way to sign mid-sized or larger independent studios, which is something they had seemingly been cutting back on.
2.) It sounds like they are even approaching studios they previously canceled games with, even as recently as this generation.
1.) They're one of the only publishers going out of their way to sign mid-sized or larger independent studios, which is something they had seemingly been cutting back on.
2.) It sounds like they are even approaching studios they previously canceled games with, even as recently as this generation.
Source: http://www.eurogamer.net/articles/2...n-raid-obsidians-cancelled-xbox-one-exclusiveEurogamer said:As for Obsidian and Microsoft, whatever bridges were burned now sound repaired, and Urquhart maintains contact. He even says - in response to a question about how hard it is for independent developers to find work today, in an age where publishers do so much more internally - "Microsoft is looking..." which bodes very well.
Currently, however, Obsidian's hands are full, the 175-person studio occupied across four and a half projects: the Tyranny expansion, Pillars of Eternity 2, a small Pathfinder card game, a small idea the studio is "spinning up" and a considerable something else. And I'll tell you a bit more about that next week as well.