Lostconfused said:Man going from Dead Space to this. It just feels like such a weird shift in quality. I think the thing thats been bothering me the most is the way the character walks/runs. Well it didn't stop me from playing 8 hours straight, but this game certainly takes some getting used to.
I felt the same way, especially when it comes to the UI/HUD. Going from Dead Space's UI to Fable's menu-heavy system is quite jarring, but you get used to it fairly quickly.
One thing that annoys me is the relatively heavy loading and just generally slowness in the pause menu. I mean seriously. I hope they get that patched, since you're constantly using the menu to check your inventory, abilities, quests, etc. The loading during the game to go from place to place doesn't bother me (particularly when the environments are so strikingly beautiful and varied), but the loading during the pause menu does.
GDJustin said:One thing I hadn't really considered about Fable II pre-release, but have ended up enjoying a ton so far, is the humor.
I laughed out loud right at the beginning of the game, when you have to gather up the five warrants, reading the descriptions of the various criminals and their crimes. I like that one of them was nicknamed "The Nickname."
I didn't expect the high quality, detail-oriented item descriptions to continue throughout the game, and have been very pleasantly surprised to learn that it has. The first thing I do when I get a new item now is read it's flavor text
Another good bit of humor is the quest where you run into the ghost that wants you to find his lover. The letter he wrote was just brutal :lol :lol His little riff about it being so difficult because he's incorporeal was good, too.
The writing in the game is superb. Everything in the game I've come across so far has that same sort of sardonic, snarky humor (even the achievements), and it's great. The voice acting is strong as well. It might be the most amusing game I've played since Psychonauts.