jett said:The final GT5 better have 20 cars on-screen, with that level of detail, fully modeled drivers and co-pilots(for rally) and fully modeled interiors, at 60fps in-gameplay and replay. Otherwise it's bullshit.
Oh yeah and a damage model. Now start cracking them whips Kaz!
I just remembered, werent there supposed to be motorcycles in GTHD?
Linkzg said:I just remembered, werent there supposed to be motorcycles in GTHD?
Besides the huge amount of cars on screen at the same time, the GT:HD demo already surpasses the Vision GT trailer.Doom_Bringer said:I am going by the vision trailer they showed at E3 2004. Its pretty obvious they want to take total advantage of the hardware and the game is due in 2008.
We will see if the Cell is all it's cracked up to be
GHG said:Bullshit? Why?
GHG said:Bullshit? Why? 8-10 cars will suffice. Forza 2 wont even have half of what you listed above so I couldn't give a damn.
Main thing for the PD boys to nail down is an in-car view. They look to be heading that way as they are fully modeling the interiors of all the cars as well now.
dude, temper your expectations and you won't be disappointedjett said:The final GT5 better have 20 cars on-screen, with that level of detail, fully modeled drivers and co-pilots(for rally) and fully modeled interiors, at 60fps in-gameplay and replay. Otherwise it's bullshit.
Oh yeah and a damage model. Now start cracking them whips Kaz!
PjotrStroganov said:12 to be exact. About right I think
Interiors would be nice, but for immersion it is not even that important. When driving a car irl the interior is something you don't really pay attention to. A dashboard view combined with the DFP wheel should be enough.
Vision GT says hello
jett said:The final GT5 better have 20 cars on-screen, with that level of detail, fully modeled drivers and co-pilots(for rally) and fully modeled interiors, at 60fps in-gameplay and replay. Otherwise it's bullshit.
Oh yeah and a damage model. Now start cracking them whips Kaz!
jett said:Vision GT says hello.
Kangu said:I'm with jett on this one. It's time for GT to evolve. The actual gameplay differences between GT1 and GT4 are so small it's embarassing. If we get 6 car racing with no damage and no weather and no significant improvements again, I'm calling for Kaz to get fired.
mckmas8808 said:But Kaz has already said that damage and weather will be in the game.
Flo_Evans said:so every surface that can potentialy cast a shadow on itself has to have an individual bitmap for it? Is the only way around this actual raytracing that would be far more taxing?
50" I am using HDMI, the components are for the PS2 and GH2 last night
RainbowL33T said:Just play the game or not.It should be this simple, alas :lol
AlphaSnake said:I hate you. Why do you have like #1 in everything?
Ranger X said:
Why not in the demo Poly? WHYYY?????
I NEED my cockpit view. That's obviously the only usefull reason the insides of the car is modeled.
Wario64 said:The user manual says the rankings are weekly...kinda wished they would hold overall rankings too
What would YOU know about being a less skilled player. :rolleyesRainbowL33T said:Yeah.But on the other hand more people will have a chance to place in the top 10,a good thing for less skilled players.
RainbowL33T said:No wheel,just the controller.I believe to be a bit faster with a wheel but not by much.i should have one by next week.
In the meantime Alpha,I won't touch the demo for a good 2-4 days,so I give those free days to you for christmas :lol
...my hopes and dreams.RavenFox said:Jesus whats in the PS3?
RainbowL33T said:No wheel,just the controller.I believe to be a bit faster with a wheel but not by much.i should have one by next week.
In the meantime Alpha,I won't touch the demo for a good 2-4 days,so I give those free days to you for christmas :lol
Doom_Bringer said:I am going by the vision trailer they showed at E3 2004. Its pretty obvious they want to take total advantage of the hardware and the game is due in 2008.
Nozi said:Anyone noticed the trees don't cast shadows onto your car?
BlueTsunami said:Seeing how their are inconsistencies with the environments, I wouldn't be surprised if the shadows being casted by the trees are pre baked.
Nozi said:Even if they're pre-baked, it's still a shadow map pass over the track.. thats fairly easy to cast onto realtime objects, plenty of games do it.
Norse said:Hows the sense of speed?
*chokes on his toast 'n eggs*AlphaSnake said:Holy shit! PLOID LIVES!
mckmas8808 said:But Kaz has already said that damage and weather will be in the game.
Play in first-person view, I think the sense of speed is good from there, it feels faster and is more fun.Norse said:Hows the sense of speed? I always thought the GT's on ps2 seemed slow. Does this one appear faster? Thanks for any answers.
SHARKS BITE KILL SHARKS said:slooooow.
Beatbox said:No you're wrong...just like all your Sony related posts.
Sense of speed is key on - doing 80 feels just like 80 and so on.
Hey look, someone that quit the demo halfway through one lap in the CappucinoSHARKS BITE KILL SHARKS said:slooooow.