PataHikari said:What's equipment like, duckroll?
PataHikari said:OK that's pretty intresting.
So basically you permanently learn passive abilities by leveling up the active skills? Sounds like a good idea. Can the passive skills stack? Like, for instance if you learn two Magic Haste skills do you get Magic Hastera?
And I'm guessing that the keyblades are like they are in KH2 and 358/2 Days? Equipment with their own unique passive skill.
duckroll said:Keyblades have no abilities attached to them, but they have an attack stat and a magic stat, and also sometimes different properties. Some are shorter in reach, some are longer, some do more damage when you land critical attacks, some make critical attacks more common, etc.
PataHikari said:Darn that kinda sucks.
In KH1 there wasn't any real reason to equip any of the older weapons because of that, but in KH2 and Days the stat boosts offered by a weapon aren't that high, instead they all gave a passive skill. Sure, some were situational (you don't often need more Draw of Item Boost) but they were still useful.
duckroll said:The keyblades in BbS are not always automatically stronger than the previous one you get. Some are higher in Magic, but lower in Attack. Some are more balanced, but have less reach, etc. While ultimately the later keyblades will be better than the very early ones, depending on your play style and the sort of attacks you favor, a newer keyblade is not ALWAYS the better one.
Tai Yasue
Co-director. Example games: 'Vagrant Story', 'Musashi: Samurai Legend'.
duckroll said:.. Someone on the KHInsider forums has actually bothered...
Fimbulvetr said:Apparently this guy did background planning and minor art in Vagrant Story, by proxy my interest is BBS has now gone up. :lol
Jeels said:Haha, ya, we tend to translate anything we can get our hands on.
You think the whole "we may try to add more to the North American version" is actually something they are seriously considering, or just a bunch of nonsense.
Referring to:
-- At the moment, fans across the world are waiting for the foreign edition - are there going to be any additional elements?
Yasue: We're planning various things, and will decide soon.
Yoshimoto: But the capacity is very close to full, so we'll have to think about how to cut it back (laughs).
Jeels said:So basically it's not happening. It's not like they could add much anyway.
duckroll said:As for the next KH game, the main character is not Sora.
Pureauthor said:If there is one absolute truth of KH games, it's that everyone is either Sora or Xehanort somehow. NO EXCEPTIONS.
duckroll said:. They are planning to include Critical Mode, and they're also tuning the game balance..
Nomura gave an expanded answer on what to expect in the overseas version of KH BbS in Famitsu this week. They are planning to include Critical Mode, and they're also tuning the game balance. Some bosses which are deemed too weak will be made stronger, and Megaflare will be toned down because it is overpowered. They are also going to make various changes to event scenes, to make some events easier to understand and so on.
Peff said:Critical Mode was quite difficult on Final Mix+, so maybe it's a better idea to go with Proud first. Good to see they're including changes, I can't wait for theeuropean release!announcement of Birth By Sleep Final Mix X two weeks before the
PataHikari said:What's so different about Critical Mode? I never got to play it because SquareEnix is full of jerks.
Pureauthor said:If there is one absolute truth of KH games, it's that everyone is either Sora or Xehanort somehow. NO EXCEPTIONS.
Ergo, we'll be playing as Xehanort. Awesome!
-- Now we cant help but think on what the next game in the series is going to be like.
Nomura: First we have to get Birth by Sleep to the West (laugh) Everything with that has already bee decided for the most part. We are thinking about added a Critical Mode, and making bosses we thought were a bit weak stronger. And since Megaflare was too strong, well have to adjust that. Some of the event scenes were going to change back to the way they were, and well adjust some scenes so that the story is more easily understandable.
-- Since youll be changing so much, does that mean we can expect a Final Mix?
Nomura: Well, first well have to see just how much it becomes different from the domestically released version. But wed really like to be able to release one Kingdom Hearts game a year. We dont want several years to go by without there being anything.
-- In two years it will be the 10th anniversary for the series. Will we have KHIII by then?
Nomura: No no, were going to keep that one a secret (laugh). Like I said before, we still have to release Mystery game that will connect the series.
-- Can you currently say whether the series will end with the third game, or anything else about it?
Nomura: Kingdom Hearts is Soras story, but the series that were developing now is also the story of one other person. You could say that it is a series where that person is the core.
-- The series youre developing now!?
Nomura: I cant say anything more than that.
"Nomura: First we have to get Birth by Sleep to the West (laugh) Everything with that has already bee decided for the most part. We are thinking about added a Critical Mode, and making bosses we thought were a bit weak stronger. "
duckroll said:Rebirth Wings has a much more detailed summary of the entire Famitsu KH article. Lots of spoilers for Coded and BbS, so those who are avoiding spoilers will want to avoid that. One of his interesting comments about BbS is that Shimomura did not compose all of BbS' OST alone. Ishimoto and Kawamori both contributed about 5 tracks each as well. Ishimoto is apparently responsible for all the Vanitas themes.
duckroll said:Rebirth Wings has a much more detailed summary of the entire Famitsu KH article. Lots of spoilers for Coded and BbS, so those who are avoiding spoilers will want to avoid that. One of his interesting comments about BbS is that Shimomura did not compose all of BbS' OST alone. Ishimoto and Kawamori both contributed about 5 tracks each as well. Ishimoto is apparently responsible for all the Vanitas themes.
duckroll said:He also mentions that he wants to release a Kingdom Hearts game every year, to avoid running into the problem where years go by without much news and fans get impatient and feel neglected.
duckroll said:As for the next KH game, the main character is not Sora. When asked if he will be releasing KH3 in time for the 10th anniversary of the series (2012), he refuses to comment, but says that the mysterious entry he mentioned earlier will come out first.
Jeels said:Duckroll, have you been doing the mirage missions alone? If not, is it possible to?
Dogenzaka said:I'm assuming Birth by Sleep doesn't support Adhoc Party, eh?
duckroll said:Ishimoto and Kawamori both contributed about 5 tracks each as well. Ishimoto is apparently responsible for all the Vanitas themes.
RadioHeadAche said:I can't believe the ten-year anniversary for Kingdom Hearts is almost here. I'm starting to feel really old.
Pureauthor said:So Ishimoto is responsible for this?
duckroll said:I'll imagine his work on Agito will be much closer to his work on Crisis Core considering the director. Even though he composed all the Vanitas themes in BbS, the soundtrack itself is still supervised and produced by Shimomura. It's not very much like his solo style at all.
Phatcorns said:Also, what is the point of the command board? I haven't taken the time to read through the help files because I'm such a slow reader.