It may have been discussed already, but I found a statement that I think is absolutely terrifying.
Saw this on the
official Bethesda blog:
They seem to be trying to show how little importance paid mods had economically. But I think they show the exact opposite. "Less than 1%" in that context to me reads like "less than 1%... but somewhere close in that general region". Doesn't really matter if its 0.9%, 0.8%, or 0.5%.
I think this is a GIANT revenue for Steam. I mean seriously, this game is many years old, paid mods had an absolutely horrific reputation in the community while it lasted, more "casual" players probably didn't even know that paid mod feature yet, and only very very few usable mods were actually in the paid shop at that time.
And yet, in spite of Steam having probably thousands of games in their shop, including dozens of new, crazy selling, recent AAA games such as GTA5 etc., the few paid Skyrim mods contributed to something potentially close to 1% of their overall revenues?
I can only hope they weren't implying anything, and the actual share was closer to 0.01% as I would've expected. Because if it was as huge as I'd think this statement implies - we'll be seeing paid mods again. Very, very soon.