• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Play-Asia says SJWs to blame for DOAX3 not coming west

Status
Not open for further replies.
If you are not comfortable with what you have seen, then maybe just not get the game?
I have never liked DoA games but that whole SJW shit is just ridiculous, people just seem to try and be offended by every single thing.

The only ridiculous thing here is you've fallen for some non-existent response from the 'SJW'. It's like you don't even desire to be informed. You just buy whatever people sell that fits your already existing worldview.
 
If you are not comfortable with what you have seen, then maybe just not get the game?

I agree with the above, while speaking out is important, on both sides of any fence, the best way to handle sexualized media is to simply not consume in it if you don't find it to your liking.

However, I think the onus is now on DOA Extreme 3 Fans to convince Koei Tecmo that the game is worth bringing over and that "SJW" talk doesn't come from the people who'd buy their games. For the sake of DOA Extreme fans I hope Koei Tecmo listens to their voices.
 
I went to bed when this thread was two pages and when I woke up it was fifteen. Trying to catch up is futile.

As someone who complains about almost everything involving female characters (I get flak for not liking anything), after the DOAX3 trailer went online, I said in a discussion that I am frankly okay with DOAX3, as it is a game that is incredibly honest about exactly what it is and doesn't try to hide under the veneer of art (Blade and Soul) or in-game lore (Star Ocean 5, FF15) or character development (Fatal Frame). I don't particularly like DOAX, but I think that there will be games like it and they will sell like shit. It matters little because I'm already not a consumer of the product, will never be, and otherwise won't be able to influence it like anything else that I am a customer or a potential customer for.

The coverage of DOAX3 has been so scant that I hadn't even been aware that it's Japan/Asia only, I just assumed it was coming over. Criticism of DOA and DOAX is nothing new and didn't stop Tecmo from releasing the previous games.

"The climate has changed?" Yes, but that didn't stop Koei-Tecmo from releasing Deception or Yoru no Nai Kuni (or whatever), etc. There's no extreme social media backlash to those games.

"But the DOA brand is more popular and well-known, and therefore more likely to invite criticism?" Has there been any 'more inflammatory' coverage of the game compared to its predecessors in this post-GG environment?
Polygon has one article with no derogatory statements about the content of the game, reporting the release of a trailer.
Kotaku has one article talking about the announcement of the game and one single-line report about VR for the game.
IGN.com has a whopping 3 articles about DOAX3, reporting the announcement, the release date, and one from today about the confirmation of no western release.
Giantbomb has no news articles about DOAX3 at all. Content there is largely in the form of a fan-edited wiki.
Gamespot has...one article from today, discussing the Facebook post and reporting that KT fears backlash, hence no western release. Largely reporting, no extraneous comments about the contents of the game.
GameInformer has one article about the announcement.

Aside from perhaps one paragraph in the Kotaku announcement article, I didn't see much of anything that criticized the content of the game. Most of the coverage entailed detailing the announcement, the release date, the platforms, and its restriction to Japan and Asia. In comparison to the coverage of the older games, I'd actually say that the biggest difference is in the severe decline of coverage for DOAX altogether. Which is problematic for the brand.

Where is the purported "SJW outrage and criticism"?

Again, just want to get this on the new page, since posters are still acting like there was a ton of pending SJW outrage.
 

Mael

Member
This exactly. Whether or not the backlash would matter or not, you know this game is ripe to be Public Enemy #1.

Even the people who make vids on how games can be sexist don't have a problem with DoA or DoA X.
There's been no publicity (positive or negative) toward the release of the game, a massive yawn was the response to the announcement of the game by the press.
 
Is there a way to speak out against sex negative feminism without being a Gamergater ally?

Seems unfair and presumptuous to lump P-A in with GG when they haven't voiced support. Sad how entrenched everyone is in this.

Or am I missing something they've said besides those flippant tweets?

I use the term SJW all the time to be honest. Outside GAF it's a pretty common term to refer to the extreme criticism to some products made by some groups or individuals; I am a member of other non-English speaking game communities, and those communities are not supporters of GG. Heck, I even skipped Soul Calibur IV when they increased the boobs of the characters because I thought it was totally unnecessary. So, to answer your question I think you can criticize crazy and unreasonable feminists without being a GG supporter.

Regarding this topic though, I'd say that I have never bought a DOAX game before but because of the backlash (if there's any) I will gladly import a copy and tweet a picture of it to KT saying that I had to import it, or something like that.
 
Yeah, I can maybe see that. But some seem convinced that there is a clear market for this title to be a success and now the only thing that stands in the way is concerns over the social climate. I don't buy it.

Pretty much.

Aren't they saying releasing the game isn't worth the criticism? That makes sense to me. They aren't expecting sales to be big enough to make up for the western backlash.

I can agree with that interpretation. That doesn't seem to be the idea many are taking away from that, like the tweet that kicked off this thread.

The point was about why a japanese developer would worry about blackslash, right? So makes sense to bring up another japanese game that had a backslash over sexualized characters.

And all the releases since then? Including the various DOA5 games?
 

hodgy100

Member
I went to bed when this thread was two pages and when I woke up it was fifteen. Trying to catch up is futile.

As someone who complains about almost everything involving female characters (I get flak for not liking anything), after the DOAX3 trailer went online, I said in a discussion that I am frankly okay with DOAX3, as it is a game that is incredibly honest about exactly what it is and doesn't try to hide under the veneer of art (Blade and Soul) or in-game lore (Star Ocean 5, FF15) or character development (Fatal Frame). I don't particularly like DOAX, but I think that there will be games like it and they will sell like shit. It matters little because I'm already not a consumer of the product, will never be, and otherwise won't be able to influence it like anything else that I am a customer or a potential customer for.

The coverage of DOAX3 has been so scant that I hadn't even been aware that it's Japan/Asia only, I just assumed it was coming over. Criticism of DOA and DOAX is nothing new and didn't stop Tecmo from releasing the previous games.

"The climate has changed?" Yes, but that didn't stop Koei-Tecmo from releasing Deception or Yoru no Nai Kuni (or whatever), etc. There's no extreme social media backlash to those games.

"But the DOA brand is more popular and well-known, and therefore more likely to invite criticism?" Has there been any 'more inflammatory' coverage of the game compared to its predecessors in this post-GG environment?
Polygon has one article with no derogatory statements about the content of the game, reporting the release of a trailer.
Kotaku has one article talking about the announcement of the game and one single-line report about VR for the game.
IGN.com has a whopping 3 articles about DOAX3, reporting the announcement, the release date, and one from today about the confirmation of no western release.
Giantbomb has no news articles about DOAX3 at all. Content there is largely in the form of a fan-edited wiki.
Gamespot has...one article from today, discussing the Facebook post and reporting that KT fears backlash, hence no western release. Largely reporting, no extraneous comments about the contents of the game.
GameInformer has one article about the announcement.

Aside from perhaps one paragraph in the Kotaku announcement article, I didn't see much of anything that criticized the content of the game. Most of the coverage entailed detailing the announcement, the release date, the platforms, and its restriction to Japan and Asia. In comparison to the coverage of the older games, I'd actually say that the biggest difference is in the severe decline of coverage for DOAX altogether. Which is problematic for the brand.

Where is the purported "SJW outrage and criticism"?

ding ding ding ding.

100 points to you!
 

Mik317

Member
But see, even there, the real reason is this theoretical exec hazards that DOAX3 won't sell enough. The reason it's not being release isn't criticism, because if they felt sales would justify a release, they would. It's that it won't sell enough and criticism so for a niche game isn't worth it.

But then you look at this list of other games that released this year without any issue and ask... what criticism?

Best case scenario, they're simply worried it won't sell. Worst case, they're worried it won't sell and they're worried over nothing.

You keep posting this list like it isn't a miracle those games came out in the first and like they also didn't get bashed. Two of those games are banned on this very board. The Climate is changing. DOAX is also very different from those games because lets face it is all about the fanservice. Those games at least try to act like they aren't (Senran aside lol).
 

Gattsu25

Banned
phew, for a second there I was thinking that underperforming market research were indicating that the localisation would have been a money and effort sink.

Glad to know that it is those pesky SJWs, and not low projected sales, that blocked the release.


/s

Edited in the /s in case it wasn't already obvious.
 

E-flux

Member
The only ridiculous thing here is you've fallen for some non-existent response from the 'SJW'. It's like you don't even desire to be informed. You just buy whatever people sell that fits your already existing worldview.

I was mainly talking about the whole SJW situation, not really about DoA since this thread is the first thing i have even seen about the new game. Anyway you might have read a bit too much into it.
 

RM8

Member
BTW, off topic maybe, but this is something I find super annoying:

- "I personally don't like cinematic games": That's okay, it's your opinion.
- "I personally don't like fanservice": Oh gawd stop being offended, SJW, feminazi, what's wrong with sex? I have female friends who like Senran Kagura, etc.

Some people get insanely triggered about this, criticizing fanservice is off limits (even if you can make hyperbolic statements about a game being the worst thing ever because of a framerate drop or whatever).
 

Faustek

Member
come on man

hrm, you do realise that that is a hurtful word to use about someone?
Presentation people.

Released this year with no issues.

Think Dungeon Travelers 2 for banned here though. Game got boring then crazy hard and fun but yes it has what some would call creepy shit. I try to tell myself that those underage looking monsters aren't "sexualised" until I remember that scary people exist.
 
You keep posting this list like it isn't a miracle those games came out in the first and like they also didn't get bashed. Two of those games are banned on this very board. The Climate is changing. DOAX is also very different from those games because lets face it is all about the fanservice. Those games at least try to act like they aren't (Senran aside lol).

And? Games get bashed on forums. For frame rate, resolution, design, narrative, and aesthetics. All games.

Once again, fear of (mostly non-existent) criticism isn't a reason not to release a game if you think it will sell. It is, if you think a game won't sell enough to cover costs.
 
Regarding this topic though, I'd say that I have never bought a DOAX game before but because of the backlash (if there's any) I will gladly import a copy and tweet a picture of it to KT saying that I had to import it, or something like that.

That's probably the best way for any fans of the series, or people looking to have their voices heard, get KT to realize that there is a market for DOAX and it's okay to bring it over here.
 
D

Deleted member 126221

Unconfirmed Member
BTW, off topic maybe, but this is something I find super annoying:

- "I personally don't like cinematic games": That's okay, it's your opinion.
- "I personally don't like fanservice": Oh gawd stop being offended, SJW, feminazi, what's wrong with sex? I have female friends who like Senran Kagura, etc.

Some people get insanely triggered about this, criticizing fanservice is off limits (even if you can make hyperbolic statements about a game being the worst thing ever because of a framerate drop or whatever).
Outrage culture. ;)
 

Mael

Member
The point was about why a japanese developer would worry about backlash, right? So makes sense to bring up another japanese game that had a backslash over sexualized characters.

Sure bring Sakurai for SSB4 or Kamiya for Bayonetta.
 
BTW, off topic maybe, but this is something I find super annoying:

- "I personally don't like cinematic games": That's okay, it's your opinion.
- "I personally don't like fanservice": Oh gawd stop being offended, SJW, feminazi, what's wrong with sex? I have female friends who like Senran Kagura, etc.

Some people get insanely triggered about this, criticizing fanservice is off limits (even if you can make hyperbolic statements about a game being the worst thing ever because of a framerate drop or whatever).
Outrage culture is out of control these days ;)
 
I'm kinda dissapointed the game isn't coming in north america.

Honesly, i buy this game for the volleyball as it's a fun volleyball game.

The T&A is a bonus to me. Yeah, the girls are super sexy and all that but i would never buy a video game based on pretty girls or some sexual shit. Now i have to import the game if i really want it. I would love to buy it digitally from a north american store but nah, now i have to deal with all that import tax and it's expensive + i don't want a box, i want digital.
 

aeolist

Banned
You keep posting this list like it isn't a miracle those games came out in the first and like they also didn't get bashed. Two of those games are banned on this very board. The Climate is changing. DOAX is also very different from those games because lets face it is all about the fanservice. Those games at least try to act like they aren't (Senran aside lol).

the games that are banned contain softcore child porn. i'd like to think they would have been banned 10 years ago too.
 

captainpat

Member
- "I personally don't like cinematic games": That's okay, it's your opinion.
- "I personally don't like fanservice": Oh gawd stop being offended, SJW, feminazi, what's wrong with sex? I have female friends who like Senran Kagura, etc.

Dude please, half the when someone says "I personally don't like fanservice" it is almost always followed by "and people who did like it are gross,perverts, 14 year old boys etc...."
 
I'm kinda dissapointed the game isn't coming in north america.

Honesly, i buy this game for the volleyball as it's a fun volleyball game.

The T&A is a bonus to me. Yeah, the girls are super sexy and all that but i would never buy a video game based on pretty girls or some sexual shit. Now i have to import the game if i really want it. I would love to buy it digitally from a north american store but nah, now i have to deal with all that import tax and it's expensive + i don't want a box, i want digital.
I still think KT could've side-stepped this entire thing by making the western release digital-only.
 
Dude please, half the when someone says "I personally don't like fanservice" it is almost always followed by "and people who did like it are gross,perverts, 14 year old boys etc...."

I mean, when you think about it, they're probably really chaste because they're spending 70 bucks to import softcore video game porn instead of looking at free normal porn on the internet.
 

Kinyou

Member
Sure bring Sakurai for SSB4 or Kamiya for Bayonetta.
Well yeah? I remember Sakurai even feeling the need to point out how some of the bonus costumes for Samus were designed by a woman, seemingly already worried that people would react negatively.
 

hodgy100

Member
I'm kinda dissapointed the game isn't coming in north america.

Honesly, i buy this game for the volleyball as it's a fun volleyball game.

The T&A is a bonus to me. Yeah, the girls are super sexy and all that but i would never buy a video game based on pretty girls or some sexual shit. Now i have to import the game if i really want it. I would love to buy it digitally from a north american store but nah, now i have to deal with all that import tax and it's expensive + i don't want a box, i want digital.

I can see why its annoying that you have to import it. I ordered a vita memory card from PA and it took like 2 months to get to me ¬__¬

I say voice your concerns with the publisher, if enough people want the game they will release it in other places.

I still think KT could've side-stepped this entire thing by making the western release digital-only.

Yeah :/
 
2. Ordinary people get the misconception that the SJWs are the reason for why DOAX3 didn't come to the West
4. DOAX3 becomes politicized and unfortunately to some extent associated with GG

2 is a guarantee. The first time many people hear about GG or see the term "SJW" is situations like this, and for whatever reason most people without an investment in something are most receptive to the first influence they are exposed to, rather than further exploring an issue they didn't even know existed 5 minutes before.

4 is certainly a possibility and unfortunate if not surprising, but I suppose we should all be aware at this point that very different people share this hobby. How irritating it will be depends on the level of exposure this manufactured angle gets, but since the entire GG "movement" is based on a conspiracy that dissolves with 5 minutes of using Google, I'm going to guess it could get real annoying for a long while.
 
You have to the biggest corporate shill to believe any of this nonsense. Seriously, Koei Tecmo and every other corporation don't give a crap about how woman are treated in the industry. They only give a shit about making money, and issues of feminism and social justice aren't going to stop them from releasing products that many would consider distasteful or sexist. The reality is that these games sell like crap, and it's not worth it for them to bring the game over.

Koei Tecmo directed any sort of criticism from not releasing the game to a completely different issue that has no bearing on its actual release. And Play Asia is actually stupid enough to eat it all up. However, the people that actually rally behind Play Asia in this situation are the true idiots. Those people should be directing their attention to Koei Tecmo, the people refusing to actually release the game.
 
Well yeah? I remember Sakurai even feeling the need to point out how some of the bonus costumes for Samus were designed by a woman, seemingly already worried that people would react negatively.
Both costumes came from bonus endings in pre-existing Metroid games. You're right that it was probably a pre-emptive defense but whoever this woman modeler was she wasn't the one who designed the costumes for Zero-Suit Samus.
 

Sasukekun

Neo Member
I went to bed when this thread was two pages and when I woke up it was fifteen. Trying to catch up is futile.

As someone who complains about almost everything involving female characters (I get flak for not liking anything), after the DOAX3 trailer went online, I said in a discussion that I am frankly okay with DOAX3, as it is a game that is incredibly honest about exactly what it is and doesn't try to hide under the veneer of art (Blade and Soul) or in-game lore (Star Ocean 5, FF15) or character development (Fatal Frame). I don't particularly like DOAX, but I think that there will be games like it and they will sell like shit. It matters little because I'm already not a consumer of the product, will never be, and otherwise won't be able to influence it like anything else that I am a customer or a potential customer for.

The coverage of DOAX3 has been so scant that I hadn't even been aware that it's Japan/Asia only, I just assumed it was coming over. Criticism of DOA and DOAX is nothing new and didn't stop Tecmo from releasing the previous games.

"The climate has changed?" Yes, but that didn't stop Koei-Tecmo from releasing Deception or Yoru no Nai Kuni (or whatever), etc. There's no extreme social media backlash to those games.

"But the DOA brand is more popular and well-known, and therefore more likely to invite criticism?" Has there been any 'more inflammatory' coverage of the game compared to its predecessors in this post-GG environment?
Polygon has one article with no derogatory statements about the content of the game, reporting the release of a trailer.
Kotaku has one article talking about the announcement of the game and one single-line report about VR for the game.
IGN.com has a whopping 3 articles about DOAX3, reporting the announcement, the release date, and one from today about the confirmation of no western release.
Giantbomb has no news articles about DOAX3 at all. Content there is largely in the form of a fan-edited wiki.
Gamespot has...one article from today, discussing the Facebook post and reporting that KT fears backlash, hence no western release. Largely reporting, no extraneous comments about the contents of the game.
GameInformer has one article about the announcement.

Aside from perhaps one paragraph in the Kotaku announcement article, I didn't see much of anything that criticized the content of the game. Most of the coverage entailed detailing the announcement, the release date, the platforms, and its restriction to Japan and Asia. In comparison to the coverage of the older games, I'd actually say that the biggest difference is in the severe decline of coverage for DOAX altogether. Which is problematic for the brand.

Where is the purported "SJW outrage and criticism"?

Doesn't exist, never has existed.
It's just people looking for someone to blame for something that was never promised to them not happening.

Excellent post. +1
 
Well yeah? I remember Sakurai even feeling the need to point out how some of the bonus costumes for Samus were designed by a woman, seemingly already worried that people would react negatively.

I think Japanese developers just don't know how to engage with the discussion over here. They're not actively a part of the critical media discussing things like sexualization in games, they just hear it of it all second-hand and then I think try to cover their bases, attempting to side-step any potential backlash before hand.

Sakurai's comments, as you pointed out, show that he wanted to try and avoid back-lash before it even happened. In a way Koei Tecmo's response is an even more preemptive version of Sakurai's defense (Don't justify it, just remove the possibility for backlash entirely.)
 

MrBadger

Member
BTW, off topic maybe, but this is something I find super annoying:

- "I personally don't like cinematic games": That's okay, it's your opinion.
- "I personally don't like fanservice": Oh gawd stop being offended, SJW, feminazi, what's wrong with sex? I have female friends who like Senran Kagura, etc.

Some people get insanely triggered about this, criticizing fanservice is off limits (even if you can make hyperbolic statements about a game being the worst thing ever because of a framerate drop or whatever).

Criticising a game for its mechanics is criticism, but criticising a game for its representation is censorship.

I don't get it either
 

muteki

Member
And? Games get bashed on forums. For frame rate, resolution, design, narrative, and aesthetics. All games.

Once again, fear of (mostly non-existent) criticism isn't a reason not to release a game if you think it will sell. It is, if you think a game won't sell enough to cover costs.

Games can receive criticism from those outside the group that know what "GG" is, or the more recent usages of the term "SJW".

It seems reasonable to me that some amount of controversy could be created if this cover:

DeadOrAliveXtreme3.jpg


Was on the shelf at a Target or Walmart or whatever large retail establishment.

So usage of "SJW" and fear of backlash from that group I agree is ridiculous, but not everyone in the real world knows what that is.

Doesn't explain why they can't just release digitally (as other similar things have done in the past) but maybe that didn't justify the business case.
 
But see, even there, the real reason is this theoretical exec hazards that DOAX3 won't sell enough. The reason it's not being release isn't criticism, because if they felt sales would justify a release, they would. It's that it won't sell enough and criticism so for a niche game isn't worth it.

But then you look at this list of other games that released this year without any issue and ask... what criticism?

Best case scenario, they're simply worried it won't sell. Worst case, they're worried it won't sell and they're worried over nothing.

Right, everything boils down to sales, no question. But you add in the fact that maybe there's an additional potential headache, real or imagined, and suddenly that bar for return on investment gets a little higher. What did those other games sell? I'm genuinely curious.
 

Sianos

Member
I went to bed when this thread was two pages and when I woke up it was fifteen. Trying to catch up is futile.

As someone who complains about almost everything involving female characters (I get flak for not liking anything), after the DOAX3 trailer went online, I said in a discussion that I am frankly okay with DOAX3, as it is a game that is incredibly honest about exactly what it is and doesn't try to hide under the veneer of art (Blade and Soul) or in-game lore (Star Ocean 5, FF15) or character development (Fatal Frame). I don't particularly like DOAX, but I think that there will be games like it and they will sell like shit. It matters little because I'm already not a consumer of the product, will never be, and otherwise won't be able to influence it like anything else that I am a customer or a potential customer for.

The coverage of DOAX3 has been so scant that I hadn't even been aware that it's Japan/Asia only, I just assumed it was coming over. Criticism of DOA and DOAX is nothing new and didn't stop Tecmo from releasing the previous games.

"The climate has changed?" Yes, but that didn't stop Koei-Tecmo from releasing Deception or Yoru no Nai Kuni (or whatever), etc. There's no extreme social media backlash to those games.

"But the DOA brand is more popular and well-known, and therefore more likely to invite criticism?" Has there been any 'more inflammatory' coverage of the game compared to its predecessors in this post-GG environment?
Polygon has one article with no derogatory statements about the content of the game, reporting the release of a trailer.
Kotaku has one article talking about the announcement of the game and one single-line report about VR for the game.
IGN.com has a whopping 3 articles about DOAX3, reporting the announcement, the release date, and one from today about the confirmation of no western release.
Giantbomb has no news articles about DOAX3 at all. Content there is largely in the form of a fan-edited wiki.
Gamespot has...one article from today, discussing the Facebook post and reporting that KT fears backlash, hence no western release. Largely reporting, no extraneous comments about the contents of the game.
GameInformer has one article about the announcement.

Aside from perhaps one paragraph in the Kotaku announcement article, I didn't see much of anything that criticized the content of the game. Most of the coverage entailed detailing the announcement, the release date, the platforms, and its restriction to Japan and Asia. In comparison to the coverage of the older games, I'd actually say that the biggest difference is in the severe decline of coverage for DOAX altogether. Which is problematic for the brand.

Where is the purported "SJW outrage and criticism"?

Citing fabricated "sjw" outrage and criticism as a reason to be outraged and by extension buy this game is the most egregious example of "outrage culture" I can think of.

This is literally and exclusively manufactured outrage to obfuscate a decision based in economics and wring sales out of people who are triggered by any mention of social justice.
 

Mael

Member
Well yeah? I remember Sakurai even feeling the need to point out how some of the bonus costumes for Samus were designed by a woman, seemingly already worried that people would react negatively.

And because of that we never did get the Zero Suit Samus Amiibo.
Backlash is real.
 
Their facebook links directly to a column by a GG rabble rouser.

They're retweeting memes from guys with the GG hashtag in their twitter profile.

They're directly interacting with the twitter circle that intersects largely with a hate group that spends its time harassing others online.

Of course there are ways to speak critically of sex negative feminism without being a Gamergate ally. Just put some thought into your post, cite a reputable source (i.e. dont just post the same thunderf00t or AOS or IA youtube videos) and be ready to defend your position. Avoid the same dogwhistles used by GG ('SJW' 'TRIGGERED') and you'll be fine!

Of course, this topic is largely about Play-Asia's social media bonanza for an online hate group. Good luck trying to get a reasonable discussion about whether or not DOAX3 is problematic out of it at this point.

Maybe the person is not as mired in the GG controversy as you are. It is very demanding to keep up with it all. I used to follow it early on, but I stopped and feel lost now when reading about it.

Also, there will always exist overlap in political stances.

Just because you agree with one thing a person says, it doesn't mean you subscribe wholesale to everything else they believe. You are asking people to run a background check on anyone they might happen to agree with.

I think to say someone is a supporter of GG because he retweeted something a GGer said is intellectually dishonest.

Likewise to claim anyone who uses the term SJW is somehow linked with Gamergate.

It is a term with far broader usage than the members of Gamergate which is ignored by the world at large.
 

Pejo

Member
Again, just want to get this on the new page, since posters are still acting like there was a ton of pending SJW outrage.

I don't think it's the outrage directed at this game in particular that has made the devs wary to bring it overseas. Games in general has been a super hot issue in feminism over at least the past year and a half. If they are paying any amount of attention to current happenings and criticisms for games like the Mario series, they probably see their product as a magnet for criticism, and probably not worth the headache for the meager amount of sales.

I think everyone saying that the sales being low contributing to the choice to not bring it over are partly correct, but you have to be foolish to not assume that the outcry from outspoken detractors isn't a huge part as well, and are a huge factor in the combined decision to not bring it overseas.

Also, the post above you reads like one of those "it's ok because I have a black friend" sentiments, so even though I can appreciate that person's opinion, I don't think it holds any particular weight outside of being just that; one person's opinion.
 

RM8

Member
Dude please, half the when someone says "I personally don't like fanservice" it is almost always followed by "and people who did like it are gross,perverts, 14 year old boys etc...."
It's super dumb that I can't mention that I don't like fanservice without being attacked with those arguments when I myself don't call people perverts or anything, though. People tell me I'm offended, attack my English, tell me I have issues with sex, I need companies to "leash" me, I'm the "real pervert", and all kinds of stupid attacks. I have literally never received such unwarranted backlash while criticizing any other aspect of games. People get irrationally defensive about virtual boobs.
 
Status
Not open for further replies.
Top Bottom