GOG is getting Lucasarts games starting tomorrow and among the initial wave of titles is Sam and Max Hit the Road, which hasn't been available for download before.
Fantastic news! I can finally get rid of my disc of it.
Throw it my way
Fantastic news! I can finally get rid of my disc of it.
...why would you lose your bragging points mang?
Fantastic news! I can finally get rid of my disc of it.
Yeah, I love throwing away old discs.
That 50hr quote is bullshit by the way. Took me 14-15hrs to clock.
You sure about that? I remember the game being really long. Much longer than the average adventure game I played at the time.
It looks like its stretched out to fit widescreen. Ew :/
You sure about that? I remember the game being really long. Much longer than the average adventure game I played at the time.
I'm playing through Black Mirror right now and I haven't played a point and click game in years. I'm really enjoying it now that I can go look up hints when I'm stuck instead of spending years working on where to go next. It took me 15 years of on and off playing to beat King's Quest 3 because I couldn't find the key to unlock the cabinet in the den that grants you the magic wand.
I love the Black Mirror series - do you plan to play the sequels as well?
I'm not sure how many people read this thread, but it would be cool if we did a GAF version of top adventure games of all time.
Yes, but I might take a break from the series after I finish this one and try something else. I enjoy the atmosphere of the first game quite a bit, it feels like a more modern Colonel's Bequest in a way. But the game crashes a lot and the actual character animations in the game are terrible.
I'd list a load of text adventures no-one else knows, then get all sulky when they get ignored. Perhaps it's for the best
All that damn dialogue!
Too much, even! But I don't want to get into Dreamfall > TLJ right now.
You guys should play Maniac Mansion Deluxe, its free (fan made remaster). Play it before Day of the Tentacle when it hits! (assuming it does on GOG)
http://www.adventuregamestudio.co.uk/site/games/game/401/
Besides an improvement on graphics, they added the Day of the Tentacle inventory system. Previously the original game had just text based inventory items like Indiana Jones and the Last Crusade game.
You guys should play Maniac Mansion Deluxe, its free (fan made remaster). Play it before Day of the Tentacle when it hits! (assuming it does on GOG)
http://www.adventuregamestudio.co.uk/site/games/game/401/
Besides an improvement on graphics, they added the Day of the Tentacle inventory system. Previously the original game had just text based inventory items like Indiana Jones and the Last Crusade game.
I just finsihed The Blackwell Epiphany
...I need a hug...
A remake of Gold Rush is coming out on November 7.
(The original has been on Steam for a few months.)
Best adventure game in ages. That and Dreamfall Chapters, anyway.
Dave Gilbert ‏@WadjetEyeGames 1h1 hour ago
Plumbing is broken in our bathroom so we made this sign to warn guests. pic.twitter.com/Me2DvycYL4
Next Simon the Sorcerer is to going to be on kickstarter soon:
Isn't ignoring 3D sadly.
PC Gamer released a list of their top 25 adventure games.
link
Mostly what you'd expect, with the top 10 being almost all LucasArts games.
Deflated.
This is actually an interesting point I wanted to bring up in this thread one of these days.This isn't even mentioning all the hidden object point and click stuff which there are hundreds of. Alot of that list is on Android aswell in case anyone cares.
This is actually an interesting point I wanted to bring up in this thread one of these days.
These hidden object games have become pretty damn sophisticated.
I mean, production-wise, they still don't hold a candle to a "properly" produced point and click adventure game, sporting mostly static images, noticeably low-budget animation and cheap-looking cutscenes - but you know... from a pure structural and gameplay pov, they've actually started to come into their own, eventually approaching some sort of proto-streamlined adventure game stage (streamlined as in less complexity and simplified controls - think Broken Age). They're often telling an involved story with a clear arc, have a logical progression to their puzzles, inventory management, combinable inventory, inventory puzzles, some of them even sport selectable dialogue options.
Another thing I've noticed is that these types of games (I'm specifically referring to the last couple I've had the pleasure of playing (Ravenwood, Nightmare from the Deep, Grim Legends)) often have strong, empowered, resourceful female protagonists that are not written particularly deeply, but make it easily possible for the targeted female audience to project themselves into the role, which is something worth praising while other segments of the market struggle with female representation and characterisation in games.
While there's still a lot of cheap shit and a big majority are shoddily produced cash-grabs for casual sites, I was surprised to see the high quality of some of the newer games in the genre - which, as an indicator of this, have moved on from being simply "hidden object games" to containing buzzwords like puzzle and adventure in the description.
These hidden object games have become pretty damn sophisticated.
Um... can someone explain what exactly a hidden object game is? <_< I keep hearing the term, usually negatively, and from what I understand it seems to be some sort of simplified adventure game for the casual mobile crowd (?) but... I don't know, it's not like the gameplay in adventure games is inaccessible or hard to grasp in the first place. How exactly do hidden object games differ?