Megadragon15
Member
Might as well post this monstrosity: the Bandai Apple Pippin controller.
Your thumb rests naturally on the d-pad. You have to bend your thumb to reach the analog.Combichristoffersen said:How is it harder? You hold the controller the same way regardless of whether you're using the d-pad or the analogue sticks.
Combichristoffersen said:How is it harder? You hold the controller the same way regardless of whether you're using the d-pad or the analogue sticks.
Apply directly to forehead?Pikachao said:
^ I don't even... ^
Branduil said:Your thumb rests naturally on the d-pad. You have to bend your thumb to reach the analog.
minor effort said:You know, I noticed that I made that mistake too immediately after posting, but I was just too lazy to wait the sixty seconds to edit my post. I haven't had any coffee yet this morning.
Combichristoffersen said:I don't know what you'd refer to as bent, but I don't think my thumb looks all that bent while holding the left analog stick..
Combichristoffersen said:I don't know what you'd refer to as bent, but I don't think my thumb looks all that bent while holding the left analog stick..
http://i32.photobucket.com/albums/d27/Stefansawad/DSC00107Small.jpg[.IMG][/QUOTE]
[IMG]http://www.manorlakelabradoodles.com/fimages/Image/NAIL%20CLIPPERS.jpg
Dude, cut your nails.Combichristoffersen said:I don't know what you'd refer to as bent, but I don't think my thumb looks all that bent while holding the left analog stick..
Branduil said:I despise the Dual Shock design. It wasn't even designed to have analog sticks, they just added them on to their original PS1 design. It's 2010 and Sony is still using a 15-year-old controller design that was never originally intended for analog control. The DS2 was particularly bad because
1)They no longer had a valid excuse not to switch the D-Pad and Analog placement.
2)The analog buttons were useless. It was particularly annoying that they still weren't using real analog triggers when all other systems that gen had them.
Liquidus said:
hipgnosis said:Dude, cut your nails.
weekend_warrior said:Hey guys, you know why Sony still hasn't switched the position of the D-pad and left stick? BECAUSE NOBODY FUCKING WANTS THEM TO!
Ask yourself a simple question. If the left stick on a 360 controller in the better position, why isn't the right stick in the same position? Why is one stick up high and one stick low? If being up high is ergonomically superior, WHY AREN'T BOTH STICKS LIKE THAT?
Surely, you can't be serious?weekend_warrior said:Hey guys, you know why Sony still hasn't switched the position of the D-pad and left stick? BECAUSE NOBODY FUCKING WANTS THEM TO!
Ask yourself a simple question. If the left stick on a 360 controller in the better position, why isn't the right stick in the same position? Why is one stick up high and one stick low? If being up high is ergonomically superior, WHY AREN'T BOTH STICKS LIKE THAT?
weekend_warrior said:Ask yourself a simple question. If the left stick on a 360 controller in the better position, why isn't the right stick in the same position? Why is one stick up high and one stick low? If being up high is ergonomically superior, WHY AREN'T BOTH STICKS LIKE THAT?
Willy105 said:Because in modern games, you use an analog stick and face buttons.
You don't use the analog stick to jump, or talk to people, or activate a switch. You use it for functions like walking or looking.
With a Dual Shock, you are literally using secondary inputs for primary game functions. Imagine using the Num Pad for using the mouse, just because it is right next to the keyboard.
Slayer-33 said:
One to the right :lol
Link Man said:If you're a guy, you really need to clip your nails.
Azerach said:actions like jump, reload etc. are secondary functions. moving and aiming is the primary control which you will rely 95% of the time.
Personally i don't have any problems with a DS3, my thumbs go naturally on the sticks... I guess iäm a freak on Neogaf because i have opposable thums *eyeroll at MS paint mock up* :lol
It was padded. You don't want to try using a GCN controller with no padding.H_Prestige said:Regarding the gamecube controller, I think it was fantastic. Very ergonomic. But one huge problem: the analog stick. Why couldn't it be padded like the dual shock? After long sessions of smash bros my left thumb was always so sore.
Azerach said:actions like jump, reload etc. are secondary functions. moving and aiming is the primary control which you will rely 95% of the time.
Personally i don't have any problems with a DS3, my thumbs go naturally on the sticks... I guess iäm a freak on Neogaf because i have opposable thums *eyeroll at MS paint mock up* :lol
Willy105 said:Here's a quick mockup of what I mean:
Link Man said:It was padded. You don't want to try using a GCN controller with no padding.
Link Man said:Pikachao said:
Apply directly to forehead?
mave198 said:You are absolutely fuckin right about the 2600 controller.
I would die constantly in Yars Revenge and Missle Command because the rubber sheath at one point would slide up off of the stick.
Pandaman said:
you're right, that is pretty uncomfortable.
why are you holding the pad like its a coffee mug? let the handles rest on your little and ring fingers and good things will follow.
Branduil said:This is a silly debate. The D-Pad/Face buttons are where most people's thumbs will naturally rest. Sony specifically designed it that way. How do I know that? Because that's where the buttons were on the original PS1 controller, which is what the dual shock is based on. If the sticks were where your thumbs were supposed to naturally rest then the original PS1 controller would have had the D-Pad and buttons there.
Andrex said:Where's that GIF of the guy using the dual shock and it falls out of his hands?
minor effort said:
Sony has had the worst d-pad design, and they've had it since 1995. Stiff and uncomfortable, it's terrible for 2D shooters and 2D fighters. I know it's their trademark design, but it really isn't very good.
Now, on Sony consoles, I can always replace a Dual Shock with other options for games: joysticks, ASCII pads, etc. But with the PSP you're pretty much stuck with it. And the lousy d-pad truly hampers my enjoyment of the system. I'm not able to enjoy any 2D fighters on the system because of it. 2D shooters suffer, too.
Sony's d-pad needs a redesign so badly.
ChoklitReign said:It looks like a dildo designed by H.R. Giger.
mr stroke said:you go over to a friends house and every one argues about who gets stuck with the shitty 3rd party controller like-
or if anyone remembers the hidious Capcom pad
Branduil said:This is a silly debate. The D-Pad/Face buttons are where most people's thumbs will naturally rest. Sony specifically designed it that way. How do I know that? Because that's where the buttons were on the original PS1 controller, which is what the dual shock is based on. If the sticks were where your thumbs were supposed to naturally rest then the original PS1 controller would have had the D-Pad and buttons there.
weekend_warrior said:So you're saying if Sony thought the current position of the sticks was the "primary" input position then the orginal PS controller would have looked like this? That makes a lot of sense. :rollseyes:
http://i42.tinypic.com/2vu0i2e.jpg[/QUOTE]
the original ps1 controller had different handles than the later analog controller.
even if it didn't... :lol
Azerach said:
AndyMoogle said:
The Ascii Sphere controller. It was horrendous. The "sphere" snapped right off after about 3 uses. But it was hilarious to see my friends trying to use it in Colin McRae 2.
The controller also came with a tech demo so that you could learn how to use the ball. It was near impossible to use it. Worst controller I've ever used by far. The people who mention the Dual Shock, 360 controller or GC controller really need to try an actual shitty controller.
Drinky Crow said:
probably the worst i've used, and i've used a lot
I had that thing. The joystick broke while it was screwed in with the screw section still inside so there was no way to get it out. The buttons were stiff and unresponsive.mr stroke said:Before the PC had awesome 360 pad support they probably had the worst 3rd party trash out there
if anyone remembers the crap that Gravis used to make
why was there a screw in joystick?
Peronthious said:Screw you, that D-pad was god