Read it again.
The GPU is an ATI r10xx at 800MHz with 1843 GFLOPS, this is code-named "Tahiti." This chip is also include on AMD Radeon HD 7970, both chips (CPU and GPU) are 28nm processors.
Yep. Sadly though it does seem that they have a good deal of problems and delays. That makes me nervous.
It depends still a lot up in the air and will be for some time and if this actually pans out as the end product.
EDIT: Damn double post...
The "corrected" rumor (APU with 1.8 TFLOP GPU) is mid-end now. It will be low-mid-end in late 2013.
Glorified G
No, they're are saying that is the same gpu you find on a desktop 7970 wich is false
This quote is throwing me off
Aren't they talking about two gpu's?
it will have a maximum output of 1080 and not the aforementioned 2048p.
RAM is pretty cheap, even GDDR5. However, with current tech, you would need 16 chips for 4GB, which increases board complexity. On the other hand, since the consoles are expected to be out in late 2013, 4 GB should be doable by then with 8 chips.
I should have blamed it on the Google translation. But the GPU is in the APU/SoC.
The only problem they had was Bulldozer with inmature 32nm process. That issue is long gone, Trinity APU/Vishera(based on Piledriver) won't face yield/powerconsumption problems.
I should have blamed it on the Google translation. But the GPU is in the APU/SoC.
These are the specs I based those comments on.
Wii U is Vegeta when he first came to earth. Ps4 is fucking SSJ3 Gotenks.
what about the FPGA & other stuff that have been talked about was any of that in the info that you have?
If the release is still over a year away, why can't Sony put in the next iteration of Pitcairn equivalent and yield greater performance per watt? Or is this spec set in stone (beside RAM)?
Then these numbers just be wrong. Going by amd research.
"Testing performed by AMD Performance Labs. Calculated compute performance or Theoretical Maximum GFLOPS score for
2013 Kaveri (4C, 8CU) 100w APU, use
standard formula of (CPU Cores xfreq x 8 FLOPS) + (GPU Cores x freq x 2 FLOPS). The calculated GFLOPS for the 2013 Kaveri
(4C, 8CU) 100w APUwas 1050.
GFLOPs scores for 2011 A-Series “Llano” was 580 and the 2013 A-Series “Trinity” was 819. Scores rounded to the nearest
whole number."
Seeing the big thing in kaveri is HSA. Stupid move if the don't match this apu with a gpu.
Good on bg for correcting the article.
Wrong GPU (Pitcairn "lite" would be more appropriate, not 7970 lol) but otherwise they nailed it.
Microsoft is considering 2GB as well, developers like Epic and Crytek are trying to convince them to up the quantity to 4GB.
how true is the 16GB of flash?
Pistolero said:Are the components already set in stones for both next-gen console, or is there still a chance for either of them to modify its design? I am not talking of frequency bumps or RAM increase, but rather a change of heart regarding the GPU for exemple?
Allow me to pose my question again, gaf :
Are the components already set in stones for both next-gen console, or is there still a chance for either of them to modify its design? I am not talking of frequency bumps or RAM increase, but rather a change of heart regarding the GPU for exemple?
really all that can be asked by all parties. Hopefully everyone gets what they want.I agree. I think Sony is on track for a powerful console that won't break the bank this coming gen.
FPGA can only be written to a limited number of times. It looks a lot more like a patch-able hardware DRM solution than anything to do with game processing. Occam's razor and all that.
Well, the anti-used/Steam-like game locking is certainly in the cards
Only if Nintendo does it first. Otherwise it's suicide.
Nintendo (yes, "what's online?" Nintendo) will have an NFC reader built into the controller and will offer *all* retail games day-and-date on their digital download service. What do you think that means if you step back and think about it?
I'm stumped. Do tell
No idea. Somebody at Sony must really hate platter-based hard drives?
Keep in mind that for this particular point this is only my personal speculation, but:
If bass-ackwards online Nintendo will have all games available day-and-date on their digital download service it tells me that there is an infrastructure being put in place that allows retail titles to be registered to the console account, be it via download or retail purchase. Retailers are also allowed to sell download codes (in place of discs) to you at a cost of their choosing, and this download code I'm sure will be similar in the sense that it will lock the content to your account. You know - the same way Steam/Origin/etc work.
Lastly, each disc could have a tiny translucent NFC tag on it for easy registration. They cost in the pennies and would make registering your game MUCH easier than creating accounts and entering keycodes. Right?
I'd say that there's an industry-wide push into this direction, and if I were to speculate some more I would expect it to happen during the 8th gen.
Console customizations reduce the importance of something like this. It's a custom APU.
Keep in mind that for this particular point this is only my personal speculation, but:
If bass-ackwards online Nintendo will have all games available day-and-date on their digital download service it tells me that there is an infrastructure being put in place that allows retail titles to be registered to the console account, be it via download or retail purchase. Retailers are also allowed to sell download codes (in place of discs) to you at a cost of their choosing, and this download code I'm sure will be similar in the sense that it will lock the content to your account. You know - the same way Steam/Origin/etc work.
Lastly, each disc could have a tiny translucent NFC tag on it for easy registration. They cost in the pennies and would make registering your game MUCH easier than creating accounts and entering keycodes. Right?
I'd say that there's an industry-wide push into this direction, and if I were to speculate some more I would expect it to happen during the 8th gen.
Folks need to relax a bit with specs. I mean the PS3 is built on 6-7 year old tech and it can still give us humans like those in Beyond, above the quality of anything else we've seen, even in the high-end PC space (I'm not stating that a game developed exclusively for high-end PC's could produce better looking humans).
Good on bg for correcting the article.
Wrong GPU (Pitcairn "lite" would be more appropriate, not 7970 lol - 7790 if you want a model number to judge by) but otherwise they nailed it.
The reason 2GB is mentioned is because it is of a pool of faster, unified memory rather than the other way of doing it to get a bigger number (i.e. MS console).
I just hope more Ram gets us out of the moribund tunnel-shooter rut. Realistic faces are not gameplay.
Multiplat title like Madden. What advantage would having 4GB of slower ram make opposed to having 2GB of faster RAM?
I want visually impressive graphics. Does faster ram ensure that?
More TF than 7850, less than 7870. Not exactly 'lite'.StevieP said:Wrong GPU (Pitcairn "lite" would be more appropriate,
I just hope more Ram gets us out of the moribund tunnel-shooter rut. Realistic faces are not gameplay.
Multiplat title like Madden. What advantage would having 4GB of slower ram make opposed to having 2GB of faster RAM?
I want visually impressive graphics. Does faster ram ensure that?
Agreed.
This. There has been lot beating around the bush with this. I want to know which would be more favourable when choosing between 4GB GDDR3 and 2GB GDDR5.
Of course, if the devs are complaining about 2GB GDDR5 now, it would mean they want more. Will GDDR3 satiate that condition?
More TF than 7850, less than 7870. Not exactly 'lite'.
tagquoteDifferent approaches, but slower ram can lead to system bottlenecks ... That's why edram is in the Wii u for instance.
But faster than 7850 due to higher CU number. Saying because I don't see how that makes it lite.clocked lower than both
Ummm why is this silly. Apparently it's sounding quite right.Another day... another silly Sony rumor.