deep down on ps4 looks great
That's a prototype/devkit controller.
deep down on ps4 looks great
deep down on ps4 looks great
https://twitter.com/Yoshi_OnoChin/status/347261248460713984Wow From where did you get it?
Realistically, no game will look like this on PS4.
It'll be toned down.
deep down on ps4 looks great
Yes, please tell me how the PS4 is "just" a mid to low level PC from 2012 again.
Please show me a mid level PC that pulling this off.
No it won't.
It will look even better
deep down on ps4 looks great
IIRC, it's just a tech demo. I bet you we'll not see a game like that. If we do, it'll be probably short and lacking as I assume then textures will take up shitloads of space.
apparently textures in that demo took up less than 1.5GB of the PS4's 8GB.
Ah ha ha ha!!! Howz that little goblin dude? He's so cute. What's his name?
Maurice
Ah ha ha ha!!! Howz that little goblin dude? He's so cute. What's his name?
Green Goblin.
It's Blanka
No it won't.
It will look even better
deep down on ps4 looks great
no... IvorB was asking about.
Unfortunately no. But they apparently plan to release some making of footage soon. Expect a direct feed video along with it (I hope).Still no news on direct feed download?
The dude just got out of jail, let JaRule have his moment.
Everything is being calculated on the fly. You can move the camera, change things around, interact with the scene.What does runing in real time mean?
Thanks this seems in a different league to all the other demos. Itis so different it makes you ask.
Especially since QD has significantly passed all of their tech demos with the full game that follows. This isn't even running on final hardware. While it's true that QD's games are far more controlled experiences than other genres, I expect we're going to see some amazing stuff out of Sony's first party throughout this gen.I think it's of comparable quality to deep down and agni's philosophy.
A lot of people are counting this gen out just because a lot of stuff is up-rezzed last gen ports....they're going to be in for a huge surprise at the quality we will be getting.
Especially since QD has significantly passed all of their tech demos with the full game that follows. This isn't even running on final hardware. While it's true that QD's games are far more controlled experiences than other genres, I expect we're going to see some amazing stuff out of Sony's first party throughout this gen.
I feel like I'm going to be comparing next gen games' amount of unique detail and lighting to TLoU for a while.Yep. And looking at games like The Last of Us and Uncharted 3, they arguably look better than Quantic Dream's efforts and aren't quite as restricted either.
Heck, InFamous: Second Son looks downright amazing and a clear generational leap, is nearly a launch title, and is open world.
Yes, please tell me how the PS4 is "just" a mid to low level PC from 2012 again.
Please show me a mid level PC that pulling this off.
Rofl!!!! Are you kidding me? only 4gb of ram used? Im guessing even the games showed at e3 were running on 4 as well? I can't imagine what 7 will bring.Not sure if this was posted yet:
http://www.youtube.com/watch?v=4i6TiYLwHW4
Some interesting notes:
- Running at 1080p @ 30 FPS, textures are native to 1080p resolution, framerate was not optimized
- 1st generation of QD's PS4 development cycle
- They did not use PS4 tools, they used their PS3 development pipelines (same as Beyond) and just used high fidelity assets
- Only 4GB of dat GDDR5 is being used
- The set is 1 million polygons
- The lighting is dynamic as is the shift between the film lighting and the studio lighting, which they are able to shift back and forth within 1 single frame
At the end they move the camera around the set and change between the two different lighting situation. Really impressive.
OMG THE HDRPoor textures on those rocks on the right... PS4 sucks!!! lol
man get out of here with that crap. You speak as if a gtx 670 couldn't run that demo at 60fps and above.
:edit Lets not forget about the Infiltrator tech demo by Unreal which was far bigger in scale than that tech Demo. It looks impressive sure but that's thanks to the skill of the developers, the ps4's hardware isn't that great outside of the design. It's still by comparison a mid to low grade pc. Until I start seeing graphics like that in games with AI and physics all in the package I won't really be impressed with the ps4 hardware wise.
man get out of here with that crap. You speak as if a gtx 670 couldn't run that demo at 60fps and above.
:edit Lets not forget about the Infiltrator tech demo by Unreal which was far bigger in scale than that tech Demo. It looks impressive sure but that's thanks to the skill of the developers, the ps4's hardware isn't that great outside of the design. It's still by comparison a mid to low grade pc. Until I start seeing graphics like that in games with AI and physics all in the package I won't really be impressed with the ps4 hardware wise.
Oh boy, this just keeps getting better.
The demo is incredible, but it is a tech demo and from QD, so I'm not interested in whatever semi-gaming QTE experience they have to offer. I'm looking forward to seeing what Naughty Dog can accomplish with this hardware because I want to see what the best next gen conventional game will look like.
PS4 is not a low grade PC. I think it's more akin to a mid-range gaming PC. Also, if we get games which look as good as TLS, I certainly won't be complaining.man get out of here with that crap. You speak as if a gtx 670 couldn't run that demo at 60fps and above.
:edit Lets not forget about the Infiltrator tech demo by Unreal which was far bigger in scale than that tech Demo. It looks impressive sure but that's thanks to the skill of the developers, the ps4's hardware isn't that great outside of the design. It's still by comparison a mid to low grade pc. Until I start seeing graphics like that in games with AI and physics all in the package I won't really be impressed with the ps4 hardware wise.
man get out of here with that crap. You speak as if a gtx 670 couldn't run that demo at 60fps and above.
:edit Lets not forget about the Infiltrator tech demo by Unreal which was far bigger in scale than that tech Demo. It looks impressive sure but that's thanks to the skill of the developers, the ps4's hardware isn't that great outside of the design. It's still by comparison a mid to low grade pc. Until I start seeing graphics like that in games with AI and physics all in the package I won't really be impressed with the ps4 hardware wise.
Rofl!!!! Are you kidding me? only 4gb of ram used? Im guessing even the games showed at e3 were running on 4 as well? I can't imagine what 7 will bring.
Not sure if this was posted yet:
http://www.youtube.com/watch?v=4i6TiYLwHW4
Some interesting notes:
- Running at 1080p @ 30 FPS, textures are native to 1080p resolution, framerate was not optimized
- 1st generation of QD's PS4 development cycle
- They did not use PS4 tools, they used their PS3 development pipelines (same as Beyond) and just used high fidelity assets
- Only 4GB of dat GDDR5 is being used
- The set is 1 million polygons
- The lighting is dynamic as is the shift between the film lighting and the studio lighting, which they are able to shift back and forth within 1 single frame
At the end they move the camera around the set and change between the two different lighting situation. Really impressive.