They're cheap as shit.
Probably fast too. Delivering on time will get you more projects than the studio working on a delayed game or still adding features and dlc.
They're cheap as shit.
How were they not tank? It was the same as Resident Evil 1, 2, 3. Turn the analog stick left or right to rotate the character model, then up to move him forwards in the direction he is facing or down for backstepping.
Am I remembering the control scheme of Onimusha 1 and 2 improperly?
Well Ninja Gaiden Z or whatever is apparently produced by Keiji Inafune, who used to be a "key' employee at Capcom.
I don't know why they suddenly dropped the ball with 3 by including a screen actor when they did that with 1 and 2 as well.
Square Enix should've outsourced Lightning Returns to these guys so that staff could help out on Versus so it could be released within our life times.
In Sparks defense a lot of the people who work on the Pandora game have been gone for years.
Spark has been on a huge hiring spree the past few years and have probably snatched up most of the LA talent that didn't either move or move into Social/Mobile.
I don't think you guys realize how many game studios got shut down in the LA area the past few years. Spark is practically the only non publisher owned shop left in town.
It was indeed the case that 3 was the first to use free range of movement (press the stick to go this way or that way), as opposed to the tank controls of 1 and 2.It's been a long while since i played the games (when they first came out) but i honestly never had a problem with their controls.Also i don't remember the controls of Onimusha 3 being any different either.
Jubei was based on a real actor?
http://en.wikipedia.org/wiki/Onimusha_2:_Samurai's_Destiny#Jubei_YagyuJubei was modelled after the late Japanese actor Yusaku Matsuda.
To be fair, this Onimusha thing is probably not happening. It's just fairly baseless speculation.
Yeah but people also didn't believe GRIN was working on Final Fantasy.
Pfft, how could people possibly be worried about the quality of Spark Unlimited's output given the previews Lost Planet 3 is getting.
It was indeed the case that 3 was the first to use free range of movement (press the stick to go this way or that way), as opposed to the tank controls of 1 and 2.
It's been known since before the game's release, IIRC (I recall it being brought up in previews for the game).I'm surprised i didn't knew that especially since Onimusha 2 was my favourite in the series.Was this information always known?I'm sure i must have read the wikipedia article in the past...
*brofist* great game.I know i'm in the minority but i LOVED Dawn of Dreams too.
Into my veins! I would love another Omnimusha.
Look at this way GAF; this may mean the PS2 Onimusha games releasing on PS3 and 360 by next year =3
Look at this way GAF; this may mean the PS2 Onimusha games releasing on PS3 and 360 by next year =3
By Hijinx Studios!
Explain to me how this company get projects like Yaiba Ninja Gaiden Z, Lost Planet 3 and maybe Onimusha. I never played any game from them but the only thing I read here is that they are shit.
I saw in an interview with Inafune that he said they are very good at communicating with Japanese developers. I don't know what else it could be really.
Game would be doomed from the start. It [Onimusha] is not forgotten internally, there are discussions that go on, but I dont think anyone has sort has come up with the thats it idea of how to get the game back up to 3 or 4 million units. Svensson told IGN at the time. You may see some things of the brand pop up in the future, I cant say what, but there are certainly discussions about it.
By Hijinx Studios!
Capcom needs to stop giving their franchises to bottom tier developers.
Outsource to Platinum. It's not rocket science.
What exactly was it that made Capcom suddenly think they needed to farm out all their properties to Western Devs to better capture that market?
I'd prefer if they kept it internal, but I don't think there's a beef anymore. Kamiya seemed more than happy to work on DMC 5 if given the chance. Inafune is gone.Until Inaba or Kamiya confirm that they don't have a grudge with Capcom,i'm not getting my hopes up for a potential collaboration.
With so many games being outsourced and the main console games being out already... Wtf is Capcom working on internally these days?
Where's the DMC team? The RE team? The MVC and SF teams? They can't all be working on DLCs that's crazy IMO.DLC for RE6 and Dragon's Dogma? Dragon's Dogma sequel?
(that is if RE6 was developed fully by Capcom.After playing the demos i have serious doubts.)
Where's the DMC team? The RE team? The MVC and SF teams? They can't all be working on DLCs that's crazy IMO.