They're not going to make it old Quake speed. They want people to actually play it and they've also been pretty upfront that it's coming to consoles eventually.
Looks ok I guess. Diabotical looks better in my opinion.
Do we know if this will have CTF? Assumed it would but cant find anything concrete. That and Defrag and Ill be happy
ps3ud0 8)
Saw this at Quakecon, and everyone in the audience was loving what we were seeing until the "champions" were shown off, at which point it seemed the hype just cratered; the showcase of each frankly overpowered hero was received as well as a wet fart. It was a somewhat downbeat note to end the showcase
I really can't see how champions won't feel absolutely tacked on with the "best" champion figured out and everyone picking him.
Saw this at Quakecon, and everyone in the audience was loving what we were seeing until the "champions" were shown off, at which point it seemed the hype just cratered; the showcase of each frankly overpowered hero was received as well as a wet fart. It was a somewhat downbeat note to end the showcase
Saw this at Quakecon, and everyone in the audience was loving what we were seeing until the "champions" were shown off, at which point it seemed the hype just cratered; the showcase of each frankly overpowered hero was received as well as a wet fart. It was a somewhat downbeat note to end the showcase
"All I want to know. Do the champs have a single uique skill and possibly a passive? Or do they gain more and more skills with increasing power as a player acquires a resource in the match?"
I don't think they've really said but I'm going out on a limb and saying it's probably just some difference in passive stats + an active, no leveling, etc.
"All I want to know. Do the champs have a single uique skill and possibly a passive? Or do they gain more and more skills with increasing power as a player acquires a resource in the match?"
I don't think they've really said but I'm going out on a limb and saying it's probably just some difference in passive stats + an active, no leveling, etc.
"I'd be fine with it being an ult ability tbh. Available after some time, maybe accelerated with many deaths, so that it provides a comeback mechanic when the game is starting to get one sided due to one player having total map control."
Nah, comeback mechanics are universally terrible. So are ultimates outside of MOBAs. Just being some flavor ability you get to use regularly is probably the most palatable way to fit something like that into Quake. If a player has and can maintain total map control, they deserve to win completely one-sidedly.
It has the name Quake but it isn't Quake...fucking classes really? No weapon pick ups or health making strategy's? No going after what other shooters are doing sorry ID you could have made a updated version of Quake 3 instead and now we get this.
2gd must be rubbing his hands together. Diabotical wins in terms of aesthetics and gameplay from what I can tell from the albeit limited videos of both. Also if bloodline champions is anything to go by, Diabotical will also have better features (ingame tournaments, ladders etc).
It has the name Quake but it isn't Quake...fucking classes really? No weapon pick ups or health making strategy's? No going after what other shooters are doing sorry ID you could have made a updated version of Quake 3 instead and now we get this.
It has the name Quake but it isn't Quake...fucking classes really? No weapon pick ups or health making strategy's? No going after what other shooters are doing sorry ID you could have made a updated version of Quake 3 instead and now we get this.
WHAT??? Does it confirmed???
Guys the description of the video says that there are no weapon loadouts and no limit in how many guns you can carry so it's obvious that you have to get your guns in the map.
It doesn't have classes, it has weapon and health pickups.
Where do you even get that???
This is about where I'm at.DM6 looks neat. The strafing looked acceptable. Still not down with hero abilities but whatever, I can live.
I think the trouble that people are having with selling games in this genre is that Q3A basically already is the platonic ideal of a competitive arena shooter and that the fans of the genre don't really want anything less than that.I think it'd be great if Diabotical could exist as the platonic ideal of a competitive arena shooter and Quake Champions could be tuned to be enjoyable for a broader audience while still having a fairly high ceiling for mastery.
It does have classes clearly you missed the messages because there 'heros' now with abilities etc.