Jawmuncher
Member
4. It's made by modern Capcom so everything is up in the air
They probably announced the game too soon while it was basically a bunch of doodles on someone's lunch napkin. They are using their new RE Engine which they've used for a First Person game in VII so it might take some time to adapt it to whatever RE2R is going to be. They are going to show it when they are ready. The dilemma of the gameplay style and mode is probably going to be difficult if the sales of VII and the 180 they did for the gameplay of the delayed DLC areof any indication.
I don't think style will affect sales for this one so much. The series has been kinda rooted in Third Person. Since even fixed camera is a form of third person. RE7's biggest thing against it was the First Person and not Action and/or Hero character for people who wanted that. Both of which are apparently being rectified in DLC.
RE2make while being disappointing to some. Being over the shoulder from a sales perspective would do just fine so long as it reviewed well like RE7 did. There's far less contention for such a shift despite what this thread would state.