A little bit of early RE4 made it into Lost in Nightmares. Makes me wonder if any other scrapped parts of old 4 survived.RobertM said:I'd love it if they made RE4 prototype come to fruition. It had the atmosphere and the feel of the earlier RE games, but please less emphasis on the action and more on exploration/puzzles.
Dark FaZe said:So by make something like Lost in Nightmares you mean a shitty boss fight, an absolutely mind numbingly dumb puzzle sequence with some decent atmosphere thrown in?
It was a fun piece of DLC that was a breath of fresh air in comparison to what we got in RE5, but at the end of the day I don't want it being used as a base for RE6 in any way.
USD said:A little bit of early RE4 made it into Lost in Nightmares. Makes me wonder if any other scrapped parts of old 4 survived.
Ushojax said:I think the exact opposite. The series needs to stop giving a shit about the laughable plot and characters from previous entries and focus on doing what RE4 did, a fresh scenario with some new ideas. By all means feature one or two characters from previous games, but don't get dragged down by the established fiction the way RE5 did.
-Pyromaniac- said:The factual fact is that Leon > every other character. Then comes Jill and Claire.
No_Style said:Correct. And RE4 had the shittiest of QTEs. The ones that suddenly appear in cutscenes and if you miss: kill you instantly.
Vamphuntr said:They were more original in 4. In 5 the QTE are mostly ''Shoot'' and ''Dodge''. Fight with Krauser was a terrible use of QTE in RE 4.
Kuraudo said:Well [RE0] was pretty shameful.
Snuggler said:All I know is that the merchant better be back. I've missed you, stranger.
Night_Trekker said:I actually fucking loved that. The tension never let up, even during cutscenes.
luka said:I think 4 actually had the BEST QTEs ever, in addition to being one of the first to do it. They weren't these ridiculously protracted affairs where you're too busy staring at button prompts to watch the cool shit happen, nor was there much punishment for failing them. You just start over usually immediately prior to the cutscene and an additional death mark on your score. They were quick and easy to react to and kept you paying attention to the cutscenes.
That's the most awesome idea ever. Begging for shit from your partner would be awesome. :lolNight_Trekker said:I think the best move would be to let you play as the RE4 merchant in the next game's Mercenaries mode. That wouldn't require any explanation at all. I was very disappointed he wasn't unlockable in RE4.
Puddles said:I hate how people think it can be a shooter, OR it can be a horror game.
Why can't a shooter be terrifying?
Just give it a morbid gothic setting (no daylit African villages), make the enemy designs suitably unnerving, give it creepy music like the early games had, throw in more giant bosses, add chase sections with enemies who can easily kill you, throw in sections where you're ammo-constrained, add traps, and presto, you have a game that should satisfy the shooter crowd and the fans of RE1-CV.
refreshZ said:I hated RE5, loved RE4. I'm also a firm advocate of the "survival horror" reboot theory.
You know what I loved? Creeping around some decrepid mansion or farm or wood or wherever and coming across a shack/room with a typewriter and massive fucking box to put my shit in. It was the music, obviously. But the way it evoked the sheer danger around you and the warm safety of the outpost was peerless. Sure the mechanic is ancient but it was satisfying as hell. Combining herbs? Satisfying as hell. Upgrading your guns? Satisfying as hell. Purchasing new ones from a creepy misplaced merchant? Satisfying as hell. Chuck in some puzzles. Add some run & gun to the RE4 mechanics and you have everything you need for a worthy reboot/sequel.
For the love of God give me my survival horror back.
Crimson Heads, Lisa, dark hallways, zombies crashing through windows (i.e. jump scares); REmake had so many awesome horror elements in it. I'd love to see Capcom take some of REmake's achievements and carry them over into the next game.Puddles said:I'd be down with bringing back Crimson Heads. The game also needs some really scary enemies like Lisa.
Yeah... RE4 was good, but I didn't really care for the direction they went with the story. I was more interested in how Umbrella was tied into it. They need to go back to the series roots.CryptiK said:Zombies and I mean real Zombies(shambling or running) or bust SERIOUSLY!
iconoclast said:Move and shoot in the next RE game = no buy
Wrong. I own it and have played through it multiple times. Not sure what you're even inferring here. That you thought it was scary? the controls?Boney said:Someone hasn't played REmake.
Host Samurai said:Its already out
Gears of War
Army of Two
Kane and Lynch
Uncharted
Leave that shit out of my RE games
USD said:If there's coop in 6, (and chances are there will be), I secretly hope it's more like RE0, only with live coop. In 5 your constantly together, at most separated by a high wall or a small chasm. It would be fun to actually have to split up and complete separate objectives at the same time.
It will! And it'll be an hour long!jon bones said:i really hope it has a dedicated single player mode!
jon bones said:i really hope it has a dedicated single player mode!
Host Samurai said:Its already out
Gears of War
Army of Two
Kane and Lynch
Uncharted
Leave that shit out of my RE games
Alex said:Have good mechanics based co-op again and I'm in, dont care about anything else specificly, I enjoy it all.
Also make a new Dino Crisis.