I was having a talk with some friends about this. One of them brought up the point that after 3 to 4 years they've most likely made a good majority of their sales on games like Bloodborne, Infamous Second Son, Killzone SF, etc. There are tons of copies for resale in most stores for super cheap. Why not make an attempt to port some of them for the PC maybe 3 to 4 years after they originally release?
I'm sure the PC crowd would eat up Bloodborne with many people no doubt double or triple dipping. Then you can imagine that a Neo patch might come out that will bump up the AA, the FPS to 60, and add some other bells and whistles like maybe better looking blood and such. These could just be settings on the PC for those with the stronger rigs needed to run them. Then on top of that Sony could do cross play between PS4/Neo and PC players and possibly reinvigorate a flagging MP scene on the console side.
Obviously there are porting costs as I'm sure some of the engines Sony first party developers are using would need some tweaking as would the game to run a wide gamut of PC gaming hardware. Though they already have excellent porting studios like Bluepoint and could no doubt find others to work with to help them do this. Anyways, what say you GAF?
So does this idea sound insane to you GAF or could it be a sensible move for Sony?Extend the life of their games, preserve and grow multiplayer player pools, and of course make them more money by selling to a crowd who might never had a chance to touch these games. And of course... modding but that could be the elephant in the room I Suppose.
I'm sure the PC crowd would eat up Bloodborne with many people no doubt double or triple dipping. Then you can imagine that a Neo patch might come out that will bump up the AA, the FPS to 60, and add some other bells and whistles like maybe better looking blood and such. These could just be settings on the PC for those with the stronger rigs needed to run them. Then on top of that Sony could do cross play between PS4/Neo and PC players and possibly reinvigorate a flagging MP scene on the console side.
Obviously there are porting costs as I'm sure some of the engines Sony first party developers are using would need some tweaking as would the game to run a wide gamut of PC gaming hardware. Though they already have excellent porting studios like Bluepoint and could no doubt find others to work with to help them do this. Anyways, what say you GAF?
So does this idea sound insane to you GAF or could it be a sensible move for Sony?Extend the life of their games, preserve and grow multiplayer player pools, and of course make them more money by selling to a crowd who might never had a chance to touch these games. And of course... modding but that could be the elephant in the room I Suppose.