Don't lie to him, it's just as bad. Motion controls, lol.Osuwari said:the rays are gone in SMG2. they replaced the levels with flying levels and with some bird named Fluzzard and he controls way easiert than the rays.
MrDenny said:I didn't enjoy the galaxy series.
Everything felt like an obstacle course.
I miss the mario 64 feeling
MrDenny said:I didn't enjoy the galaxy series.
Everything felt like an obstacle course.
I miss the mario 64 feeling
Haunted said:Nintendo ruins another Christmas.
Good job, Nintendo.
HAL_Laboratory said:And I already hate it. I mean, why did they add all these little boundaries and shit? In the first one, right out of the gate, you could zoom around planets in tight little orbits and the camera would track you. It was such a sweet dynamic. If you fell from a tall ledge or platform, in most cases you were fine because gravity would hook a brother up. In Mario Galaxy 2, by contrast, the very first planetoid in the game has a freakin' fence around it that blocks you from crossing over to the bottom hemisphere. WTF? I thought surely it was just in the intro section -- Nintendo wouldn't do something that dumb.
Thank you for making this thread.HAL_Laboratory said:And I already hate it. I mean, why did they add all these little boundaries and shit? In the first one, right out of the gate, you could zoom around planets in tight little orbits and the camera would track you. It was such a sweet dynamic. If you fell from a tall ledge or platform, in most cases you were fine because gravity would hook a brother up. In Mario Galaxy 2, by contrast, the very first planetoid in the game has a freakin' fence around it that blocks you from crossing over to the bottom hemisphere. WTF? I thought surely it was just in the intro section -- Nintendo wouldn't do something that dumb. Wrong. World 1 does the same shit. And in the CLOUDS no less. Yeah the world map isn't actually in space, you're in a cloudy sky. With black holes that kill you whenever you fall. It's still a badass game but these little design changes really screw things up at times. There are bits of magic in the first game that simply aren't captured here.
cantona222 said:Beat the game, then come back here.
I'm not forcing you to like it, but if you wanna compare sequels fairly, compare them after beating them.
HAL_Laboratory said:And I already hate it. I mean, why did they add all these little boundaries and shit? In the first one, right out of the gate, you could zoom around planets in tight little orbits and the camera would track you. It was such a sweet dynamic. If you fell from a tall ledge or platform, in most cases you were fine because gravity would hook a brother up. In Mario Galaxy 2, by contrast, the very first planetoid in the game has a freakin' fence around it that blocks you from crossing over to the bottom hemisphere. WTF? I thought surely it was just in the intro section -- Nintendo wouldn't do something that dumb. Wrong. World 1 does the same shit. And in the CLOUDS no less. Yeah the world map isn't actually in space, you're in a cloudy sky. With black holes that kill you whenever you fall. It's still a badass game but these little design changes really screw things up at times. There are bits of magic in the first game that simply aren't captured here.
830920 said:Yeah, SMG2 was a disappointment, but I guess that's mostly because I realized SMG was never that good to begin with. SMG2 may be better than SMG and the Galaxy games may be the best 3D Marios, but I just find them to be a chore when I play. Upon playing SMG for the first time I was of course overwhelmed by the pretty graphics and bursting creativity, but upon closer inspection it's just a bunch of half-assed mechanics and mostly mediocre level designs.
2D is where Mario contiunes to shine, with NSMBWii probably being the best of them all.
.Anasui Kishibe said:
Not at all. I got this unhealthy (to my backlog) urge to replay them both all the way through just a week or so ago. It wasn't one or the other... they're like one big thrilling set.MYE said:Am i the only one who gladly blurs both games into one huge and unforgettable experience?
And i dont force this, its just how my brain works. Anyway, two of the best games ever made as far as i'm concerned. Totally made this gen for me.
holy shit at some of thoseTestOfTide said:
The_Technomancer said:Well to be fair Galaxy 2 is supposed to be a continued exploration of Galaxy 1's mechanics. And it really lessens the focus on "small planetoids" gravity hijinks and strongly emphasizes "jumping from wall to wall Inception-style" gravity hijinks.
Oli said:Congratulations. You have an opinion.
Congratulations. You're snarky on the internet.robor said:Congratulations. You're on a forum.
Of all the reasons why Super Mario Galaxy 2 is a very good game... this is not one of them.Maxrunner said:it got a 10 in Edge.....so at least its a very good game....
I'm on a horse.robor said:Congratulations. You're on a forum.
HAL_Laboratory said:So I Got Mario Galaxy 2 for Xmas... and I already hate it
Cheech said:Thank God somebody else said it. I've been harboring a secret suspicion that everyone who is trotting this out as 2010 GOTY is a closeted Nintendo fanboy.
Snuggler said:good call bro