CaptainLoveline
Member
Adult finds game designed for kids a bad game. More news at 11.
That argument doesn't work. It doesn't matter if it's marketed to kids, that's no excuse to release garbage, it still damages the brand in the end.
Adult finds game designed for kids a bad game. More news at 11.
I've beaten both Sonic '06 and Shadow The Hedgehog, and yeah 06 is worst. Shadow's game wasn't good but it wasn't broken and/or unplayable.There's no way it's worse than 06.
Shadow I can believe because people exaggerate how bad that game really is.
I have only played through 06, but stuff like Big the Cat wasn't wrong?
Okay, I guess that is one thing they fixed. There was significantly less Big in SA2.I have only played through 06, but stuff like Big the Cat wasn't wrong?
Also, I'll never understand anyone who says that SA2 is better than SA1. SA2 took everything wrong from SA1 and made it way, way worse.
well the worst sonics always get the best music nowadays, hopefully theres that
I found the 3DS game to be decent (except for the special stages); but decent is still a downgrade from what we had gotten with Colors and Generations.
The tails and robotnik levels were boring. The knuckles and rouge levels were broken. The sonic levels were rare, and glitchy.
Thats why SA2 sucks.
SA2 needed more Sonic/Shadow levels.
Well, Colours DS and Generations 3DS were both decent at best, so it's not a downgrade. And judging from the 3DS footage it looks more interesting than most of the Dimps Sonics.
Unless you're comparing it to the Wii and PS360 games then yeah.
I have only played through 06, but stuff like Big the Cat wasn't wrong?
SA2 needed more Sonic/Shadowlevels.
Really?
The only thing SA2 didn't do better than SA1 was its lack of overworld; everything else is vastly superior, across the board.
To be fair to Sonic Adventure, Big the Cat had the least amount of levels in the game and they were all fairly easy, so as far as being a stain on a decent game there's definitely a lot worse out there. In terms of the other genre roulettes Sonic Adventure was a lot better than Adventure 2 and was all mostly centered on speed. It was faster and the physics weren't nearly as clunky. The mechs in Adventure 2 were a huge downgrade compared to Gamma's fast-paced time attack and Knuckles' treasure stages were more balanced as all Emeralds could show up on the radar, meaning a less linear exploration. Sonic's stages were also much faster and had better designs other than downhill slopes. His Adventure stages are still the closest the 3D series got to replicating the classics.
The camera was nearly intolerable and the non-Sonic/Shadow levels were worse (the Knuckles/Rouge levels were painful). The only thing better was the graphics IMHO. I've got to agree with Jedi Link, SA 2 was a step backwards in virtually every way.
I'm curious as to why you think SA1 was more centered on speed and was faster than SA2; considering how clunkier it's mechanics and physics were. I felt the stages in SA1 were the exact opposite of how you described them. I can't think of a reason the mech stages in SA2 would be inferior to Gamma as you described; other than the story connecting each of those stages. It's true that not all emeralds were displayed on the radar in SA2, but you could still find them without it; and Knuckles was significantly more agile and had tighter controls than SA1.
SA2 was almost the perfect sequel, where everything was improved upon in a clear way.
Agreed. Colors was amazing. I actually feel like playing it right now.I'm glad people are starting to see the light about SA and SA2 not being very good games.
Also this game should die and sonic fans should get the Sonic Colours sequel that they deserve. Seriously, that game was the best original game Sega has made with Sonic since it went 3D.
Except for Generations 3DS, handheld Sonics have tended to be superior to their console counterparts, Lost World is no exception.
Except for Generations 3DS, handheld Sonics have tended to be superior to their console counterparts, Lost World is no exception.
I'm glad people are starting to see the light about SA and SA2 not being very good games.
Also this game should die and sonic fans should get the Sonic Colours sequel that they deserve. Seriously, that game was the best original game Sega has made with Sonic since it went 3D.
So Sonic 1 on game gear is better then the genesis counter part, Sonic 2 on game gear is better then Sonic 2 on Genesis, Sonic Labyrinth is better then 3d blast, Sonic Chaos, Sonic Triple Trouble and Sonic Blast were better the Sonic Cd and Sonic 3 and Knuckles, Sonic Spinball on game gear was better the the Genesis counter part.
My, my what an interesting fan you are, I never thought I would see some on prefer the Game Gear games to the Genesis, you are a rare.
Compare controlling Sonic in SA1's Emerald Coast or Speed Highway to controlling Sonic in SA2's City Escape or Green Forest. Almost all Sonic stages in SA2 are composed entirely of downhill slopes that are janky as heck and don't allow for much smooth maneuvers. Sonic in SA1 was buttery-smooth compared to SA2 and the stages were a lot more varied in design.
The mech stages aren't even a contest and are the absolute worst part of SA2. They were slow, sluggish and the levels were incredibly restricted in SA2 while in SA1 they were fast, based off of open environments that were in Sonic's stages and demanded you to go fast and kill fast in order to maintain your timer.
I should have mentioned I was thinking about Advance games onward; I honestly did not think about the old Game Gear games.
So Sonic 1 on game gear is better then the genesis counter part, Sonic 2 on game gear is better then Sonic 2 on Genesis, Sonic Labyrinth is better then 3d blast, Sonic Chaos, Sonic Triple Trouble and Sonic Blast were better the Sonic Cd and Sonic 3 and Knuckles, Sonic Spinball on game gear was better the the Genesis counter part.
My, my what an interesting fan you are, I never thought I would see some on prefer the Game Gear games to the Genesis, you are a rare.
Seeing what light, oh people that share the same opinion as you. I enjoyed both SA1 and SA2. Sure they have problems and there not perfect by no means but I would rather have a SA3 then another Sonic 2d Colors. I do not understand the love that colors gets. I mean I enjoyed it but I was not a fan of it being more 2d then 3d. I love 2d sonic but colors would of been alot better if the 2d sections were sprinkled in, not the majority.
The camera was nearly intolerable and the non-Sonic/Shadow levels were worse (the Knuckles/Rouge levels were painful). The only thing better was the graphics IMHO. I've got to agree with Jedi Link, SA 2 was a step backwards in virtually every way.
I should have mentioned I was thinking about Advance games and onward; I honestly did not even think about the old Game Gear games.
Maybe you appreciated them in a more conceptual level; but SA1 Sonic levels were a lot rougher; with Sonic having a hard time making turns correctly unless you let the pre-determined path guide you; and occasionally dropped from walls and loops due to collision bugs. Smooth maneuvers are the exact opposite of what SA1 would have allowed you to do. SA2 is by no means anywhere near janky as SA1 was.
Really?
The only thing SA2 didn't do better than SA1 was its lack of overworld; everything else is vastly superior, across the board.
SA3 is just a name. Sonic 06 and Unleashed had all the shitty Adventure tropes and might as well have been the third entry.
Even as a kid, the consensus I've experienced was that everything but the Sonic/Shadow levels was shit. Colours/Generations cut the bs gameplay and focused on a decent Sonic only experience, somewhat free of glitches and dumb ideas, etc. The acceptance of these titles shouldn't be hard to understand.
2D sections > Big the Cat
I thought it was Letsplay commentary. Pretty subpar audio mastering. :U
The game gear games were just ports of the master system games.
Not all of them Sonic battle as well as the tails and drift games were game gear exclusive if I remember correctly. .
Really?
The only thing SA2 didn't do better than SA1 was its lack of overworld; everything else is vastly superior, across the board.
Possibly, I might be confused about some since they werent exactly easy to come by locally.
The tails and robotnik levels were boring. The knuckles and rouge levels were broken. The sonic levels were rare, and glitchy.
Thats why SA2 sucks.
Knuckles' levels are worse in SA2 due to making you find the emerald pieces in a certain order. There's one thing already.
Also, I thought the SA1 hub world was bad, like most 3D hub worlds.
That argument doesn't work. It doesn't matter if it's marketed to kids, that's no excuse to release garbage, it still damages the brand in the end.
Really?
The only thing SA2 didn't do better than SA1 was its lack of overworld; everything else is vastly superior, across the board.
I don't understand how slow = terrible.
Sure, Sonic is supposed to be fast, but he doesn't always have to follow that.
You know, considering like 95% of other platformers are slow paced.
And the responsiveness issue does sound terrible though.