CrunchinJelly
formerly cjelly
I'll buy it, but I always thought Sonic CD was really shitty, especially the level design. It was just all over the place.
He doesn't deny Backbone is making itTimmiT said:Skyler from Sonic Retro said that we "shouldn't worry" about this being a Backbone port:
cjelly said:I'll buy it, but I always thought Sonic CD was really shitty, especially the level design. It was just all over the place.
Yeahh.... fuck that shit. Glad I own the originals!G0523 said:I'm not sure what other complaints there were for the ports of Sonic 1 & 2, but when Backbone ported Sonic 3 they completely took out the in-game save feature! So when you finished getting all of the Chaos Emeralds, you can't replay the game with Super Sonic! This affected Sonic & Knuckles as well when you locked the two games together. Taking out features that are already in the game is completely asinine. It's actually one of the main reasons I just kept Sonic Mega Collection Plus for the original Xbox.
They ought to change their name to Barebone.Sega1991 said:That's generally the case with Backbone ports. They're basically functional, but they always seem to be kind of sloppy and cut weird corners. They removed all sorts of little things from their XBLA port of Super Puzzle Fighter (See "Differences and Omissions" on this page).
Their work has never really been terrible, just... lackluster. Disrespectful, maybe, in the sense that they seem to put in the bare minimum of effort and call it a day.
Sega1991 said:I think it's competent. There's just... weird little... problems. You can kind of tell that it wasn't the regular Sonic Team working on it, because there's just weird little collision detection hiccups, weird physics hiccups, and so on.
If this is the Taxman's iPhone version of Sonic CD blown up to XBLA, though, those problems could maybe get smoothed out, assuming they aren't going for 1:1 accuracy.
Nothing could save Wacky Workbench, though. Fucking hell.
Not actually played but from impressions I remember. No cheats allowed (why do they insist) and the emulation is a little odd. Despite the emulator being coded by the same person who made the DS homebrew one, it actually has inferior performance in some areas but better performance in others. Both have a few bits of slowdown.qq more said:(Also, is Classics Collection DS any good? Are there any flaws compared to the original games?)
Zen said:I'm probably one of the biggest Sonic CD advocates on gaf and even I agree that Wacky Workbench is a writeoff.
The only two Sega has problems with are Sonic 1 and 2. Both Sonic CD soundtracks have made reappearances over the years, both in SCD rereleases and other franchise titles. Shouldn't be an issue.Upsidedown Fuji said:The only real reason I can see SEGA not being able to keep both would be music rights privilages. Older games seem to come up against this problem a lot.
Starwolf_UK said:Not actually played but from impressions I remember. No cheats allowed (why do they insist) and the emulation is a little odd. Despite the emulator being coded by the same person who made the DS homebrew one, it actually has inferior performance in some areas but better performance in others. Both have a few bits of slowdown.
In this case Sonic Classics collection doesn't emulate sound at all. Instead it plays back sound samples. This leads to things like when you press down and the spindash button a lot it doesn't sound like it should. IIRC, it would play the one sound effect fully rather constantly restart the sound effect.
It is a DSi Enhanced game (I hear on a DSi slowdown is greately reduced) so if playing on a DSi or 3DS make sure the game is the same region as your system. The game box denies this fact completely (and EB games Australia would sold some US copies...fun times).
Like any Sonic merchendise its fairly cheap these days so its up to you.
east of eastside said:What happened to the Dreamcast re-releases, btw? They just froze after the cheap and easy ports.
When the hell are they going to do a JGR/JSRF digital release?
Never mind, they'll have gimped sound tracks and other glaring flaws.
It's on its way.. saw it listed as coming out soonAbsoluteZero said:All the Dreamcast ports were of games that already had PC ports, so they were quick 'n dirty.
Except for SP5Pt2, to my knowledge, which is ironically the only game I want of the collection disc, and it hasn't be released separately on XBLA to my knowledge.
AbsoluteZero said:All the Dreamcast ports were of games that already had PC ports, so they were quick 'n dirty.
I talked to Endri about the build. What he played was a very rough prototype of the game by a different developer that was ultimately scrapped in favour of a better alternative. End of story.
cjelly said:I'll buy it, but I always thought Sonic CD was really shitty, especially the level design. It was just all over the place.
lol it was probably backboneTimmiT said:Before someone posts this article, Endri (who posted impressions of Sonic 4 Episode 1 when it was only on PartnerNET) played a rough prototype of the Sonic CD port by a different developer according to Taxman:
east of eastside said:What happened to the Dreamcast re-releases, btw? They just froze after the cheap and easy ports.
When the hell are they going to do a JGR/JSRF digital release?
Never mind, they'll have gimped sound tracks and other glaring flaws.
CD is great/bad, depending on your taste I guess. Personally, I thought CD was great even though it was a weird game.Smision said:lol, so not even Sonic CD is all that great?
were there any good games in this series or what? Sonic 1 and 2 were kind of big, I guess, then I never heard about Sonic again until I got on the internet.
Smision said:lol, so not even Sonic CD is all that great?
were there any good games in this series or what? Sonic 1 and 2 were kind of big, I guess, then I never heard about Sonic again until I got on the internet.
SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that Sonic CD will debut on mobile phones and consoles everywhere. The game was originally released for the SEGA CD system in 1993, and included the first appearance of fan favorite characters Metal Sonic and Amy Rose. Sonic CD is coming to digital platforms with music from the original Japanese soundtrack. The beloved prequel to Sonic The Hedgehog 4 Episode I is coming to Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®Network, iPhone® and iPod® touch, iPad, Windows PC Digital Download, Android and Windows Phone and will be available for download in late 2011.
Ask any Sonic fan to name their favorite games, and Sonic CD always ranks near the top of their lists, said Haruki Satomi, Vice President of Digital Business at SEGA of America. Sonic CD marks an important chapter in Sonics history, bridging the gap between his oldest adventures and his new digital exploits like Sonic The Hedgehog 4 Episode I. Weve made sure the re-mastered edition has everything that Sonic fans want to see with all of the original colorful classic zones.
Following the classic story of the original, Sonic CD sees Dr Eggman plan to cause chaos and take control of the future by stealing Time Stones from the Little Planet. Sonic must speed through levels and travel through time while fending off Eggmans robots to recover the Time Stones, and save Amy Rose from his mechanical twin, Metal Sonic! This fast-paced game will return with brand new features including enhanced widescreen graphics, special iOS features, Xbox LIVE Achievements, PSN Trophies, PC Achievements and more.
The re-release of Sonic CD will be making its public debut at the Microsoft booth at PAX Prime in Seattle, August 2628, 2011. For more information on Sonic CD, please visit http://www.sega.com/
The beloved prequel to Sonic The Hedgehog 4 Episode I
Same reaction here. Seriously, did we really need to be reminded of that mess, SEGA?Pie and Beans said:if I could punch a press release in the face...
AbsoluteZero said:Wiiware burn.
Also "Enhanced Widescreen Graphics" basically means it's got to be Taxman's project.
lunchwithyuzo said:So they port Sonic CD to nearly every platform but the two where Sonic sells best? Oh Sega.
Sega1991 said:That trailer is gross. They're really pushing hard that this is a "prequel" to Sonic 4.
Despite the fact that Sonic CD was originally meant to launch between Sonic 1 and Sonic 2 and was held back to fill the gap between Sonic 2 and Sonic 3.
andymcc said:can we not at least rejoice because it has japanese music and no backbone logo?
andymcc said:can we not at least rejoice because it has japanese music and no backbone logo?
Probably due to fan requests.Bucket-o-roadkill said:I wonder why they went for the Japanese music only?
DLC.Bucket-o-roadkill said:I wonder why they went for the Japanese music only?
Sounds logical. Worse things have been tacked on games in the name of DLC.cjelly said:DLC.
sponk said:any news on a PSN release???? plsssssss ...
A few posts above yours there's a quote from SEGA's official blog saying that Sonic CD will come to all major platforms (except Nintendo).sponk said:any news on a PSN release???? plsssssss ...