Sure, but a console is also about vendor lock-in and branding. Those two things would be lost. Does it actually matter in the end? I think it does, but we'll see.Sony would pee its pants if it could universally deliver high end content to people without having to subsidise hardware for them.
The only reason they are selling you a PS4 is so you will buy PS4 games. If they can offer PS4 content to people without that hurdle, they would jump at it.
i dont think it should so long as users are subscibing.Sure, but a console is also about vendor lock-in and branding. Those two things would be lost. Does it actually matter in the end? I think it does, but we'll see.
Sure, but a console is also about vendor lock-in and branding. Those two things would be lost. Does it actually matter in the end? I think it does, but we'll see.
how would that be a giant fail when Onlive is a service that is available on Ipads and Android devices?All I have to say is PLEASE BE GAIKAI.
If they announce they've acquired OnLive it would be a giant FAIL.
That'd require a monthly fee and long term contracts - there's no lock-in if it's free or can be canceled at any time. But would such a model ever take off? I have my doubts.i dont think it should so long as users are subscibing.
The signs are pointing to an acquisition of Gaikai at the hands of Sony.
Yesterday MCV exclusively revealed that Sony was on the cusp of purchasing a high profile cloud gaming firm, thought to be either Gaikai or OnLive.
Now this morning Gaikai has sent out invitations to journalists for what it is heralding as a game-changing announcement.
Gaikai has some major announcements in store for E3 that have the potential to change the future of video games, game consoles and how we play, it reads.
It is unlikely that the deal means Sony is abandoning more traditional models for the PS4, but it does mean that it intends to diversify its offering. Expect disc-based games to soon become simply one option amongst many.
If you're playing on a PS3 you still have those things.
Thinking more about it, though, and thinking even further down the line, there may be classes of content on new machines that simply can't really work off the cloud anyway - unless lag becomes practically non-existent. For example, if we ever have 'VR' or 'AR' glasses style HMDs or whatever, the rendering necessary to make that work well would need to be very close by in terms of lag.
So I think Playstation content, certainly the higher end 'current' stuff, will probably always at least need a Playstation controller, if not more hardware, in your room. So if some kinds of content come off a box remotely rather than in your room, I don't know if it would be a big vendor/branding loss. If third parties were to be allowed in to access that Playstation content that can come off a cloud, you have a model for how that would work in Playstation phone certification...which involves branding and so on.
Can someone tell me if this is possible:
Step 1: I buy PS4 disc and can play it on my PS4.
Step 2: Inside PS4 disc is a CODE which gives me the ability to stream.
Step 3: I walk outside, go to work, and stream the title on my Vita (pending I'm a PlayStation Plus Subscriber).
Am I dreaming?
I still feel like a dual strategy would work best. Sell the disc (make retailers happy), stream online content (to the Vita)- IE work together, not exclusively. Give consumers the option.
This is incredibly forward thinking and exactly the type of service Sony needs in order to popularize their Playstation Plus service, which is completely lacking in my view.
Streaming is the future, and the future is now for film and music. Services like Netflix, Hulu, and Spotify occupy a significant portion of my media needs at the present moment, and are replacing outdated methods like television.
I can certainly see an unlimited gaming streaming service being wildly popular over time, just like Netflix picked up steam. Note: Netflix did NOT replace on-demand for new content. I still go to the movies whenever a flick come out that I want, or buy a Blu-Ray when there'a a film I adore and want to see it in the highest quality, multiple times. What Netflix does best is leverage a gigantic catalog of older content in an unlimited fashion.
Fact is, I do not want to individually pay for the vast majority of the content I view on Netflix. Some of it is great content, but I see it as disposable. All content is disposable, really. It's great to watch something I would otherwise not necessarily be interested in simply because I can without penalty. I've paid my monthly free, and I'm able to explore at my leisure without much boundaries.
I can see Playstation Plus w/ Unlimited Game Streaming serving a similar purpose. Sony has 3 generations behind their belt now, an absolutely MASSIVE collection of first party PS1, PS2, and PS3 titles -- MOST of which are not generating them any income. Individually, their value as $5 releases doesn't amount to all that much, and I'd be surprised if the PS1/PS2 games constituted any significant revenue source for them in comparison to their PS3 efforts.
HOWEVER, collectively? This huge catalog represents enormous value for a service that charges $10/mo for unlimited streaming games. Most of these titles I wouldn't necessarily buy as individual $5 purchases. But if I'm allowed to play them for a flat monthly fee, it will allow me to play and experience games that I wouldn't consider before, and many of those games I will probably end up adoring. It's the same way that Netflix and Spotify have dramatically changed my viewing habits, and I've found hidden gems that I would otherwise not be able to experience if I was forced to pay for the content individually.
If Sony can amass an active userbase of streamers, that's $10/mo which is A LOT more than what they would otherwise earn if they exclusively sold these games at $5 a piece. I can't tell you the last time I purchased a PS1 or PS2 game on the PSN store. But I would GLADLY pay $10/mo or $120 per year to experience a massive catalog at my disposal, similar to how I will gladly pay for that service on Netflix or Spotify. Getting millions of active users of PSN Plus at that rate would do wonders for their business, and allow it to evolve and transform our expectations of how we play games.
To those concerned about the feasibility - we're still in the infancy of this technology, but you always need to start somewhere. There's plenty of broadband users NOW who can experience the greatness of this technology without much issue. 10 years ago, that number would have been infinitesimal. 10 years ago I was just getting broadband service from dial-up, and probably had download speeds of 1 MB/s. Now? I get close to 20 MB/s, and that's pretty average for most broadband services these days, and 20 MB/s is more than enough bandwidth to handle something like this. I can't imagine how good the internet will be in another decade, and that's when this technology will truly take hold. Next-gen could be the last gen we ever experience, honestly.
Quite excited to hear about Sony's plans for this at E3.
Can someone tell me if this is possible:
Step 1: I buy PS4 disc and can play it on my PS4.
Step 2: Inside PS4 disc is a CODE which gives me the ability to stream.
Step 3: I walk outside, go to work, and stream the title on my Vita (pending I'm a PlayStation Plus Subscriber).
Am I dreaming?
No. Unlimited PC Play installs the game to your computer. OnLive doesn't. Maybe a few game files, but nothing large from my experience.
I'm 99% sure the PS4 won't have the same controls as the Vita so I doubt it.
The Vita has 2 touch surfaces that can emulate any number of inputs, and if they're planning on this from the beginning, all PS4 games will just be created with a Vita friendly input option.
Can someone tell me if this is possible:
Step 1: I buy PS4 disc and can play it on my PS4.
Step 2: Inside PS4 disc is a CODE which gives me the ability to stream.
Step 3: I walk outside, go to work, and stream the title on my Vita (pending I'm a PlayStation Plus Subscriber).
Am I dreaming?
Sony would pee its pants if it could universally deliver high end content to people without having to subsidise hardware for them.
The only reason they are selling you a PS4 is so you will buy PS4 games. If they can offer PS4 content to people without that hurdle, they would jump at it.
I do not know if they will though. It would certainly be technically possible if PS4 is a PC-in-a-box, but whether Sony would have a philosophical objection to delivering their highest end content over a steam, I don't know.
The fact is, though, that an awful lot of people would still need or want a box locally executing their PS4 software, or most of it, so plenty of people would still have a reason to get a PS4 even if their PS3 could play PS4 content off a cloud. The ability to sample PS4 stuff on their PS3 might in fact promote PS4 purchases.
But, imagining a far off future where everyone could play content lag free off the cloud? Sony would have no problem getting rid of the hardware in your room. It's not what they're making money off with you. And it's not a matter of 'being like a third party service' - they would still own the platform the content is being delivered off. The platform is not the physical box.
Playstation inventor Ken Kutaragi, as chairman and group CEO of Sony Computer Entertainment Inc. is already thinking ahead to Playstation 4 and beyond. In an exclusive interview with EE Times, Kutaragi said: "As a matter of course, I have the vision of Playstation 4, 5 and 6, which will merge into the network
It has so much potential. I can't wait to see how Sony botches this.
@DanDawkins said:Just learnt something about Sony's E3 conference that confirms my thoughts in latest @GamesRadar UK podcast bit.ly/KrBmRX
@GamesRadar said:So, there's a secret PlayStation #E3 truth buried away somewhere in our latest podcast. Better give it a listen then: bit.ly/KrBmRX
Is this the unified console some people wanted to see ?
Technically there's nothing keeping me from playing 360 games on PS3 through cloud gaming, no ?
where the hell have you been? that's remote play & you can do it with your PS3 \PSP & Vita & you don't need PlayStation Plus.
Not sure if this is related to this specific rumor, but GamesRadar is teasing something about their latest podcast:
http://twitter.com/DanDawkins/statuses/208163429255610368
https://twitter.com/GamesRadar/statuses/208172072818589696
Don't have time to listen through it now, though.
Private Youtube Video that's linked to a strange video of someone playing Resistance: Burning Skies titled vid 012 go forward 8h which also links to the World in Play ads
wonder if it has anything to do with the cloud gaming?
vid 012 go forward 8h
More so than current Console input to TV output lag? (typically ~100ms lag all up). Because according to admittedly a rather biased informatics graph that Gaikai showed not too long ago, they've pretty much brought lag down to that level.
Nope seems to be another gameplay video :\
This is a post-PS3 Sony with Kaz. Their mistakes costs them billions. I can't see how they'd fuck this up again.Your words are sadly accurate. ;-(
Not sure if this is related to this specific rumor, but GamesRadar is teasing something about their latest podcast:
http://twitter.com/DanDawkins/statuses/208163429255610368
https://twitter.com/GamesRadar/statuses/208172072818589696
Don't have time to listen through it now, though.
Anyone listen to this yet?
I don't think Sony is buying Gaikai at all:
One of the Gaikai's big announcements was that they are powering Samsungs cloud gaming service on existing and new Smart TVs. Current Samsung Smart Tv owners just need to update their firmware. This is a deal similar to the one that LG has with Gaikai.
Where the hell have you been? The feature is NOT officially supported for MOST PS3 disc titles (you can't play Uncharted 2 remotely without a CFW PS3). It is also ridiculously laggy in almost all respects.
I'm sure whatever voodoo Gaikai has running that eliminates latency- would do wonders for our PS3/Vita combinations. This is a #gamechanger if Remote Play works. The Vita just became a trojan horse.
I don't think Sony is buying Gaikai at all:
http://www.theverge.com/2012/5/31/3...tv-david-perry-interview-cloud-gaming-youtube
One of the Gaikai's big announcements was that they are powering Samsungs cloud gaming service on existing and new Smart TVs. Current Samsung Smart Tv owners just need to update their firmware. This is a deal similar to the one that LG has with Gaikai.
Can't wait to pay to stream ps3 games on my ps3!
I at least hope they make the right choice and buy Gaikai and not that joke Onlive.
how did you get to the thumbnail of the private video?
From that podcast Dan Dawkins from PSM3 said that Sony has 2 surprise PS3 games to announce and he has a meeting with a secret company related to the cloud gaming rumors.
I've always had doubts about those "100ms" values, so I just tried a first experiment to check it by myself.More so than current Console input to TV output lag? (typically ~100ms lag all up).
how would that stop sony from buying gakai?I don't think Sony is buying Gaikai at all:
http://www.theverge.com/2012/5/31/3...tv-david-perry-interview-cloud-gaming-youtube
One of the Gaikai's big announcements was that they are powering Samsungs cloud gaming service on existing and new Smart TVs. Current Samsung Smart Tv owners just need to update their firmware. This is a deal similar to the one that LG has with Gaikai.