Is there any word yet on how long the campaign is? I will probably tackle it before I make the jump to online. Hope you get good weapons for finishing it like in the first game.
Is there any word yet on how long the campaign is? I will probably tackle it before I make the jump to online. Hope you get good weapons for finishing it like in the first game.
oh my god
What an....interesting pose.
It's a kidIt's a squid
Callie is a young adult. Also an evolved form of squid.As someone who's never played Splatoon, knows next to nothing about it and is never likely to try it - that image is deeply upsetting. Makes me feel very uncomfortable in a number of ways. Looks like a mutated child dressed up in a "sexy" leather outfit. This is a Nintendo game?
It's a squid
Callie is a young adult. Also an evolved form of squid.
Inklings are squid-people, to be more precise. They have a squid form, and a humanoid form. Callie is in her humanoid form here, which is why she looks more human but has pointy ears, etc. Just to clarify what I mean by "evolved squid."The picture I'm looking at it's a person with legs and arms, hair, eyes, ears, teeth etc. This is not a photo of a squid wearing leather clothing.
If it's a young adult, fine, but it looks like Wind Waker Link age to me, which I think is probably too young to show visible underwear. It also doesn't make it any less disturbing to look at.
The picture I'm looking at it's a person with legs and arms, hair, eyes, ears, teeth etc. This is not a photo of a squid wearing leather clothing.
Slightly off-topic, but do you think the game will ever explain why Marina, an Octoling, is hanging out with the Inklings?
Octavio attacked with stretchy arms in the first game, too.Also, I don't mind DJ Octavio coming back because holy shit he must have been playing ARMS in his time off. Put Octavio in ARMS.
Octavio attacked with stretchy arms in the first game, too.
The picture I'm looking at it's a person with legs and arms, hair, eyes, ears, teeth etc. This is not a photo of a squid wearing leather clothing.
If it's a young adult, fine, but it looks like Wind Waker Link age to me, which I think is probably too young to show visible underwear. It also doesn't make it any less disturbing to look at.
That's Octodad, he's clearly an octopus wearing human clothes.
The boss is DJ Octavio, once again, in the same mech from Splatoon 1, slightly re-skinned here with brass knuckles and a platform for Callie to perform.
And this time, instead of the fight being a skill check of everything you learned in the campaign, spanning multiple platforming challenges between increasingly difficult combat phases, it's just... An arena battle. In one room. Not unlike a regular boss battle.
Pure combat, in other words, aside from the last phase where you ride grind rails in a circle around the top of the room. Yawn.
What made the first game's final boss so special is how it tested you on all of the gimmicks from the previous missions: ink rails, sponge blocks, ink geysers, invisible pathways, etc. I was expecting something similar here, but with stuff like the dash pads, the bounce pads, the mats you roll out, the grapple links, etc. Instead, we only get the grind rails. And the rainmaker, I suppose.
I guess DJ Octavio is remaining in place as the official series rival like Bowser. That's all right by me, but the boss fight definitely felt like a step down from the first game, relying on the same fist-deflecting mechanic but without all the different tests of your movement skills and zone control that Splatoon 1 took advantage of to make the fight come off as a final exam on the entire game that came before it. Part of it is probably because this shorter fight, like everything else in Splatoon 2's Octo Canyon, is designed to permit completion with all nine weapons. I would have preferred more of an all-bets-off spectacle like the original Octavio fight, though, even if I had to run it nine times. This time it just felt like one of the five bosses of the game, and I actually found Octo Shower (boss 4) to be the best of the five, as it tested a bit of everything—aim accuracy, cover and control of high ground, ink spread to keep your movement flexible, closing in on the enemy position.
All the sunken scrolls:
https://www.youtube.com/watch?v=Gp0IVd3Z2eE
Feels like a big retread of the first game plot wise, and here I was hoping for a bit more.