Their revenue went up 18%, but their profit went up 49%.I really wish they break down the net profit between mobile, console, and mmo. Just the revenue break down tell us nothing.
This is just my wishful thinking, but there is a chance that SE spent craploads of money in marketing to build a mobile franchise (and compete against every other mobile game). The profit for mobile might not be as amazing as it looks. If mobile profit ratio is a lot better than console games, we would see SE bragging about it in the financial.
The main difference between this year and last year is that mobile is much higher than it was, while console is lower.
What do you think that implies about profit margins?