rosaceadude2112
Member
Mandoric said:I've always suspected that in an alternate universe this exists, and spearmen taking down tanks are really just the guys who bought the DLC reflected across space-time.
That's deep, dude.
Mandoric said:I've always suspected that in an alternate universe this exists, and spearmen taking down tanks are really just the guys who bought the DLC reflected across space-time.
Mandoric said:I've always suspected that in an alternate universe this exists, and spearmen taking down tanks are really just the guys who bought the DLC reflected across space-time.
I concur; it was a great concept and a pretty good game, but had quite a few issues that dragged it down overall.toddhunter said:Hey I'm old...but I won't bitch just yet.
Syndicate...well it was a very enjoyable experience. Great atmosphere? check. Interesting weapons like the mind control and vehicles? check. Ability to destroy buildings? (somewhat check), being able to do dick things like kill somebody's wife with a missile? check check.
But apart from, in terms of raw mechanics it wasn't a particularly good game. It was frustrating and largely repetitive. Often missions would boil down to luck and if the opponents got some cheap missile shots in or not.
What I'm getting at is all the elements that made the original great could easily translate into a different genre, without losing what made the original fun to play.
Now I'm pretty confident that they won't, but give me a fps with all the above and I'll at least give it a chance.
Read the thread. Not everyone shares your taste.MMaRsu said:And which title showcased that?
Boo hoo. I don't like FP perspective. Especially in games that require spacial perception for stuff like platforming or peripheral vision (generally useful in shooters) which the FPP doesn't allow.All of these games were really damn good in my experience, but maybe you didn't play them because of the POV.
Freshmaker said:Read the thread. Not everyone shares your taste.
Boo hoo. I don't like FP perspective. Especially in games that require spacial perception for stuff like platforming or peripheral vision (generally useful in shooters) which the FPP doesn't allow.
Yes. It is shocking.MMaRsu said:And yeah, we know you don't like that POV but here you are in this thread acting a bitch about it.
Bodom78 said:Looks decent from whats been shown, will be keeping an eye on this.
If fans want an experience like the old game then go play that, or create some fan project with updated art assets, I think the point/click isometric genre wouldn't be as widely marketable these days when focus is on consoles & PC's
Freshmaker said:Yes. It is shocking.
Mainly because it didn't used to be presented in an unusable POV.
Honest, I don't think people mind that there's a Syndicate FPS, but that there's no Syndicate strategy game.Bodom78 said:Looks decent from whats been shown, will be keeping an eye on this.
If fans want an experience like the old game then go play that, or create some fan project with updated art assets, I think the point/click isometric genre wouldn't be as widely marketable these days when focus is on consoles & PC's
Xater said:While I know the original, I am willing to give this game the benefit of the doubt.
Starbreeze + Cyberpunk + 4 player coop just sounds just too good to me.
Also those screenshots just look really nice.
Suikoden Wars: Unleashed is the re-imagination of a classic game series from 1996 a unique action shooter set in a fantastic medieval world where guilds fight for power.
Take on the role of Clive Johnson, a gun master and sniper, and embark on a brutal action adventure of corruption and revenge.
Runic Weapons: Empower your weapons with magical runes, providing added firepower on the battlefield.
6-Player Online Co-op: Assemble your Howling Voice Guild for global domination. A 6-player, online co-op experience like no other, with rune enhanced gameplay and 9 missions re-imagined from the original Suikoden.
Visceral FPS Experience: Utilize an upgradable arsenal of medieval weapons, armor and gear to annihilate your enemies and harvest their magical runes for personal advancement and sinister political ambitions.
Fantasy Fiction: Immerse yourself in the world of Suikoden Wars: Unleashed, with a world-class sci-fi story experience, written by bestselling author Richard A. Knaak.
Elite: Resurrection is the re-imagination of a classic game series from 1984 a unique action shooter set in a distant future, where mankind has reached for the stars.
Take on the role of Alex Ryder, the Empires most powerful agent, and embark on a brutal action adventure of corruption and revenge.
Ship Enhanced Gameplay: You control both the agent and his ship, being able to call upon its power in hectic battles to cause massive destruction on the battlefield with your upgradable Imperial Explorer starship.
4-Player Online Co-op: Assemble your Elite Squad for galactic domination. A 4-player, online co-op experience like no other, with ship enhanced gameplay and 9 missions re-imagined from the original Elite.
Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their ship technology for personal advancement and sinister imperial ambition.
Sci-Fi Fiction: Immerse yourself in the world of Elite in the year 3200, with a world-class sci-fi story experience, written by bestselling author Orson Scott Card.
water_wendi said:i knew it would be a fucking fps. As with XCOM i will not buy this game ever.
Nirolak said:Honest, I don't think people mind that there's a Syndicate FPS, but that there's no Syndicate strategy game.
Like, I don't think people would be offended by StarCraft: Ghost if they were also still making StarCraft RTS games.
If XCOM had been unveiled in tandem with an XCOM strategy game like was originally planned, I suspect people would have been far less offended by that as well.
omnomis said:As a fan of first person shooters, it baffles me that anyone would discount two possibly great games out of hand solely because of camera location, with very little info to base it's actual quality on. X-COM could be okay-to-good if we're lucky, Syndicate is guaranteed to be fantastic based on Riddick and The Darkness.
More Fun To Compute said:It's not that baffling. People who are not big fans of FPS find it much easier to discount FPS than FPS fans.
Many of the people behind those games are no longer working for Starbreeze.omnomis said:As a fan of first person shooters, it baffles me that anyone would discount two possibly great games out of hand solely because of camera location, with very little info to base it's actual quality on. X-COM could be okay-to-good if we're lucky, Syndicate is guaranteed to be fantastic based on Riddick and The Darkness.
CecilRousso said:It could very well be. It just won´t be Syndicate. I like the concept of this games, but not the use of the name.
MMaRsu said:I'm not a huge fan of isometric games but if they are good enough I will play them. Oh well, I guess there is no point argueing.
Nirolak said:Honest, I don't think people mind that there's a Syndicate FPS, but that there's no Syndicate strategy game.
Like, I don't think people would be offended by StarCraft: Ghost if they were also still making StarCraft RTS games.
If XCOM had been unveiled in tandem with an XCOM strategy game like was originally planned, I suspect people would have been far less offended by that as well.
More Fun To Compute said:I have played my share of FPS but it takes a hell of a lot to get me interested enough in them to buy them.
Mama Robotnik said:I always preferred the fact that my team of agents were identityless, with no personality or goal other than what I programmed them to do.
MMaRsu said:Sure, me too. But this is by Starbreeze, and it's got that steampunk vibe going on. They are talented devs, I think this wont be just a run of the mill shooter.
Obviously.
I love Riddick, I really do, but most of Starbreeze's core left the company some time ago. So yeah, there is also that.More Fun To Compute said:Riddick was technically pretty impressive but I'm not even sure what an FPS would be able to do to stand out from the crowd for me any more. (In terms of gameplay, don't want any massive screenshots of some FPS mod with 2048x2048 textures.)
Funky Papa said:I love Riddick, I really do, but most of Starbreeze's core left the company some time ago. So yeah, there is also that.
This would indeed make it easier to stomach. I will play, and most likely enjoy, this new Syndicate game but I would be much happier with a strategy title on the way in case this turns out mediocre. It would be nice to see Starbreeze rise above all the problems and staff leaving but I'm not going to hold my breath. I will await gameplay footage just as I am for Max Payne 3.Nirolak said:Honest, I don't think people mind that there's a Syndicate FPS, but that there's no Syndicate strategy game.
Like, I don't think people would be offended by StarCraft: Ghost if they were also still making StarCraft RTS games.
If XCOM had been unveiled in tandem with an XCOM strategy game like was originally planned, I suspect people would have been far less offended by that as well.
Well, at least this could still be a good FPS; latest XCOM trailer showed a bad game, in addition to the rape.Krev said:X-Com Take 2
Nirolak said:Honest, I don't think people mind that there's a Syndicate FPS, but that there's no Syndicate strategy game.
Like, I don't think people would be offended by StarCraft: Ghost if they were also still making StarCraft RTS games.
If XCOM had been unveiled in tandem with an XCOM strategy game like was originally planned, I suspect people would have been far less offended by that as well.
It ain't the camera location son, it's the genre. FPS is am action genre, not a strategy one.omnomis said:As a fan of first person shooters, it baffles me that anyone would discount two possibly great games out of hand solely because of camera location, with very little info to base it's actual quality on. X-COM could be okay-to-good if we're lucky, Syndicate is guaranteed to be fantastic based on Riddick and The Darkness.
More Fun To Compute said:It's not that baffling. People who are not big fans of FPS find it much easier to discount FPS than FPS fans.
Psy-Phi said:It ain't the camera location son, it's the genre. FPS is am action genre, not a strategy one.
EatChildren said:For those wondering why people might be upset with this (even if the answer is obvious), the question isn't whether or not this particular Syndicate will be good by its own merits, its that the first Syndicate game since 1996 is a spin-off.
As Nirolak said, if a strategy game were announced around the same time there would be less complaining. But no strategy game has been announced, so old Syndicate fans are not getting Syndicate at all.
I love Syndicate so I'll still have a look at this, but it depresses me oh-so-much that publishers and develpers are too shit scared to try anything other than first person shooters and cinematic action games.
EatChildren said:For those wondering why people might be upset with this (even if the answer is obvious), the question isn't whether or not this particular Syndicate will be good by its own merits, its that the first Syndicate game since 1996 is a spin-off.
As Nirolak said, if a strategy game were announced around the same time there would be less complaining. But no strategy game has been announced, so old Syndicate fans are not getting Syndicate at all.
I love Syndicate so I'll still have a look at this, but it depresses me oh-so-much that publishers and develpers are too shit scared to try anything other than first person shooters and cinematic action games.