No, let me better illustrate what I'm saying:
A woman in real life has agency, and can choose how she sexualizes and expresses herself.
If a story is written about that same woman, is that story inherently problematic because that now fictional woman does not have real world agency (the agency now belonging to the author)? Can that woman be represented?
I think it's more about the trends of how women are commonly represented rather than how one lady is presented in a game. It's bad enough that women are less represented in video games. That issues becomes more glaring when they are represented in certain ways that relate to unhelpful gender stereotypes. They are more likely to be presented as damsels in distress, their only role being the girlfriend of the main protagonist, sexualized characters who just stand their and be sexy, etc. I think people want female characters that are as fleshed out as their male counterparts, more female protagonists, female characters whose only real characteristics are just to stand around in boob armour and be the male protagonist's love interest.
The best female characters in my mind are those that feel more like real characters, that they have their own motivations, that are important to moving the plot forward rather than having the plot play them like paper thin pawns in the story.