We do not know if the currency is tied to microtransactions or not.
Of fucking course it is.
Yeah - it's bomberman - core gameplay is what would be classified as indie game in the west and even then on the lower part of spectrum.
And this is a 60$ game, Wtf.
If this was F2P that'd be fine, but at $60? Really?
Thing is I'd be into some F2P games near launch so I have stuff to play beyond Zelda, if they're going with this gameplay model they might as well make it F2P.
I probably won't lol. I'd rather not get gauged for cash on a game I already spent money on.Don't buy it then. I have been waiting nearly 20 years for this.
.The optimist in me is hoping this is just lives with a different name.
Then I remember what a monster Konami is.
Even Bravely Default/Second had microtransacitons. Who used them ? None.
It's not really an issue if the game gives enough gems to play by yourself.
I love how the people most outraged in the thread are the ones who actually care the least about the game itself.
And this is a 60$ game, Wtf.
It looks like Konami (is from them, right?) is still crazy.
You earn them in game. There's a chance they're not a microtransaction at all.
Then what is the point of having them?
Edit** don't trust konami at all but it could work the way they implement this
So what happens when you run out? You gotta grind for more? Sounds like a painto unlock things? Customization options most likely for your bomberman, maybe a hat.
So what happens when you run out? You gotta grind for more? Sounds like a pain
What should Bomberman be? I know the franchise revival has been long awaited for a while, but does a game like this really need to be $50-60? Especially when past games have been $10?
So what happens when you run out? You gotta grind for more? Sounds like a pain
That's what I'm hoping for. I'd probably buy it alongside Zelda if they price it right, but anymore than $30 and there's no way. Even $20 is a bit much, but I'd like to have a good local multiplayer game at launch$20-30 would be genius pricing to position this as the launch game to pick up alongside Zelda rather than instead of it. $40 would be pushing it, but still acceptable. If they do $60 then they're just looking to gouge early adopters.
This is how a lot of games operated before DLC and microtransactions.So what happens when you run out? You gotta grind for more? Sounds like a pain
So what happens when you run out? You gotta grind for more? Sounds like a pain
That's what I'm hoping for. I'd probably buy it alongside Zelda if they price it right, but anymore than $30 and there's no way. Even $20 is a bit much, but I'd like to have a good local multiplayer game at launch
I think Nintendo have done a lot to encourage developers to price their games extremely high on this system, and I'm fearful for games like this. There are so many games out on PSN and XBLA that (Seem like they) match this game's budget and scope, if not exceed it, that are priced at $20~. I really don't wanna have to pay $40+ to play games like this.
Every game in the universeI'd love to see a list of the games you're typically playing.
That's a good sign. When I saw the $40 and $60 price tags for SFII and Bomberman it made me nervous. We'll just have to wait and see.Nintendo's own Snipperclippers is $20, so it's not like cheap games are not allowed on the system.
oh, good. At least there's still a chance it's not a microtransaction.
Even if it isn't. There is no reason to restrict you in a way like that.
I love how the people most outraged in the thread are the ones who actually care the least about the game itself.
We'll see how it works, and we'll see what the actual price is. Something tells me the $60 price tag ain't happening. My question is though, will it be $15-20 to match XBLA and PSN's budget releases, or will it be $30-40 to match 3DS/Vita boxed games? I'd happily buy it closeish to launch at $15-20, but I'd be more hesitant to get it at $30-40. At $50-60 there's no way I'm touching it though.
What do you guys feel is a fair price? I mean like, legitimately fair when comparing it to what's out on the market today. We now have games like The Witness and Rime, 3D adventure games with extensive replay value, being priced between $15-30. We also have games like Rocket League, great multiplayer experiences that are about $20. What should Bomberman be? I know the franchise revival has been long awaited for a while, but does a game like this really need to be $50-60? Especially when past games have been $10?
This just in: In Super Smash Bros. Melee/Brawl/4 you have to pay ingame currency to continue in some single player modes as well.
That image on its own is worthless, bit early for meltdowns.
I think a fair price for a real new Bomberman game made for Bomberman fans is $80. The game supports 8 players so you just need to get each friend to chip in $10 for one of the best party action games of all time.
It's like all the most misguided concepts in the industry over the last 10 years are being distilled into this console.
Jesus Christ, people. Even Shin Megami Tensei 4 on the 3DS has such a feature when you die.
Plenty of games do, since years...