Hot Coldman
Banned
Haha, yeah, Parappa was often alongside Crash and a Chocobo as mascots from the PS1 era. The comment was rather biased.
Him and Dan Fortesque were the neat choices I was hoping the game would have more of.
Haha, yeah, Parappa was often alongside Crash and a Chocobo as mascots from the PS1 era. The comment was rather biased.
Call of Duty sells zillions. That doesn't mean it has memorable characters that can exist outside of the Call of Duty universe and resonate with people that aren't necessarily Call of Duty fans.
Heavenly Sword sold 2 million, InFamous has sold multiple millions, Bioshock must've probably sold multiple millions, MGS games featuring Raiden have sold many millions. All well known characters. What's the problem?
Uhh how is Toro not a big classic sony character? You do realize how big that character is over in Japan right?
Him and Dan Fortesque were the neat choices I was hoping the game would have more of.
No because I live in the west where most of the world's gamers live. He should have been a japan only character in that case as I've never even heard of it.
Here's a question for folks who actually like the game. Should they have not taken a risk by implementing the super kill system?
I personally wanted a "Sony Smash" title for ages, since Smash for the 64 popped into existence (as I lived a spoiled life getting all the systems), but I'm not sure of what the implications would be by implementing a more Smash-like system, or a health bar system.
Raiden, Big Daddy, Mishima and Dante is not the issue here. It's inflating the roster with crap like 2 Coles (1 is fine), Toro, Fat Princess and stuff that hasn't being relevant since the PS1.
No because I live in the west where most of the world's gamers live. He should have been a japan only character in that case as I've never even heard of it. Definitely should not have been in over Snake or Cloud.
No, i was saying why i liked it. Not that it "isn't enough". I like it because it's unique and fun. Those two definitely come a huge distance about "oh but there are only three kill styles"
Woah, slow down there nelly. Parappa is legit. Everyone else can eat a dick but Parappa? Yeah, he's a "PlayStation All Star".
I've never heard of pretty much ever single character in SSB, therefore the only character should be Mario. See how this works? Yeah.
Raiden, Big Daddy, Mishima and Dante is not the issue here. It's inflating the roster with crap like 2 Coles (1 is fine), Toro, Fat Princess and stuff that hasn't being relevant since the PS1.
A shame Dan turned out to be garbage in-game. I'm pretty much not playing it until Kat comes out.
They got great combo and stage ideas.
and the game as it is , is a terrible spectator game.
Fine, I'll entertain you. Compare KO via vitality vs KO via super. Vitality (a.k.a. life bar) has a basic goal for a KO - because it's very open, it allows any form of attack to pretty much knock out a character. A weak punch can take down an opponent. This allows multiple ways to kill. The same way cannot be said for KO via super. Yes you would argue that "you can gain supers many ways" but the point is that the kill itself is still relegated to 3 types. Hell, even Smash's KO via ring out has more options still because all attacks have different knock back properties.
But see, that's not my point in argument. We're arguing about the functions of a system and stuff like "I like" is irrelevant for arguing a position for that.
I've never heard of pretty much ever single character in SSB, therefore the only character should be Mario. See how this works? Yeah.
No because I live in the west where most of the world's gamers live. He should have been a japan only character in that case as I've never even heard of it. Definitely should not have been in over Snake or Cloud.
Snake and Cloud are not Sony characters.Definitely should not have been in over Snake or Cloud.
I'm pretty sure a hell of a lot more people recognize Link, Pikachu, Samus, Luigi and Donkey Kong than fucking Toro. Come on man.
So you want characters that represent Playstation, but none that "hasn't been relevant since PS1"? I'd say that, if anything, they needed MORE PS1 games.
Also, it was either 2 Coles or no Coles, so they didn't really have a choice.
Surely stuff that people like is the most relevant thing in the world.
I'm pretty sure a hell of a lot more people recognize Link, Pikachu, Samus, Luigi and Donkey Kong than fucking Toro. Come on man.
Good thing they didn't replace him with Roy/Ike!
I'm pretty sure a hell of a lot more people recognize Link, Pikachu, Samus, Luigi and Donkey Kong than fucking Toro. Come on man.
Not that there hasn't been ridiculous choices in those games either like Jigglypuff. They at least made sure they covered most of their legends first though.
Pretty sure the point went over your head. My point was just because I/You haven't heard of it, doesn't mean it shouldn't be in there.
Also, i have no idea who Samus is, just throwing that out there.
Neither is Big Daddy. That franchise has sold millions more on the 360 lol.Snake and Cloud are not Sony characters.
Also, it was either 2 Coles or no Coles, so they didn't really have a choice.
Very true, I must say. It doesn't seem to apply to their handheld marketing strategy, though. Send Gravity Rush and LBP Vita out to die, yet spend millions marketing Burning Skies, AC3:L and COD:BLOPS?No, it was the direction Insomniac took the franchise that killed it. Resistance 2 was a massive departure from the RFoM and they really fucked up the story as well. Fans wanted a proper sequel to RFoM, gritty, grey and depressing, we got a colourful sci-fi game. It's like they lucked into RFoM and then it was back to normal service for R2 and R3.
Both sequels to Resistance were not worthy of a strong marketing campaign, and we have seen that when a game is worthy, Sony pull out all of the stops. Take Uncharted and RFoM, both launched early in the generation, and both were very well received by critics and fans alike and both games had a very long tail ending up shipping over 3m copies each before their sequels arrived. This is where the similarities end, Uncharted 2 took everything that was awesome about Uncharted and made it better. R2 took everything that was awesome about RFoM and threw it away. Sony marketed the shit out of Uncharted 2 because it was worthy of the campaign. There is no use in marketing a game if it is shit, poor word of mouth will kill it anyway and make it very frontloaded. R2 just wasn't worthy, and the poor quality of the game killed the franchise and then it got supplanted by MW anyway.
Should have hired a UI designer first.
Snake and Cloud are not Sony characters.
Pretty sure the point went over your head. My point was just because I/You haven't heard of it, doesn't mean it shouldn't be in there.
Also, i have no idea who Samus is, just throwing that out there.
what? How about only one Cole? Putting 2 Coles in demonstrates to people Sony hasn't got the goods. ?
Dude, your ignorance is not why this roster isn't as good as it can be. There's a difference, the roster has more potential, but it doesn't suck just because "you don't know". Toro is VERY well-known in Japan, and they are a potential consumer just like you are. An entire country. Y'know.
I agree with both of these. The stages are actually very cool. But like you said, it's just a tough game to watch. I had enough difficulty following the action even as a participant in the game.
Wait, people are talking smack about Parappa, Sir Dan and Spike?
The fuck, those inclusions were 100% fanservice
So you want characters that represent Playstation, but none that "hasn't been relevant since PS1"? I'd say that, if anything, they needed MORE PS1 games.
Also, it was either 2 Coles or no Coles, so they didn't really have a choice.
But Roy was the one who got replaced!
and no one cared cause Ike is better.
Dude, your ignorance is not why this roster isn't as good as it can be. There's a difference, the roster has more potential, but it doesn't suck just because "you don't know". Toro is VERY well-known in Japan, and they are a potential consumer just like you are. An entire country. Y'know.
They couldn't have only one. Sucker Punch said that if they used Cole there had to be two of them. Sony studios usually maintain some sort of control over their IP with this sort of thing, so it's totally up to SP.
Same reason ICO/SOTC characters weren't in - Team ICO didn't want them in
Great news. Clearly a really talented team that just needs more time. I am glad Sony is giving it to them.
What? Dude I hate Nintendo now and never got into Metroid and even I know who that is.
Do we actually know how long they had to work on the game, at all? I'd be curious to know.
Why was it two Coles or none?
Just throwing it out there, there is no reason why Sony couldn't include both Coles without taking up an extra slot.
Maybe a power up or Super could make him turn into Evil Cole for abit? Just a very late suggestion.
Why was it two Coles or none?
but the GAMERS are in the WEST.
Neither is Dante, Big Daddy and Raiden but they're in there for some reason.
They had to ask permission from the studios that made the games. Thats also the reason for no ICO/SOTC reps. Pretty shitty of them in my view but its a good idea to not piss off their studios.
doesnt sony own the studios and ip and could veto this. i understand studios waning to maintain characer integrty but having 2 coles in he game is pretty dumb.
do they play differntly at all?