Gully State
Member
Gully State said:Would I be able to plug in a PS3 fighting stick into a wii since the PS3 one is USB?
Has anyone tried this?
Gully State said:Would I be able to plug in a PS3 fighting stick into a wii since the PS3 one is USB?
Are you talking worldwide or just US because neither of those games approached SFIV sales and I don't expect Tekken to either. SCIV's first month in the US was below 400,000 combined between the two systems it was released on. That's really not even the point anyway. The point I was making is that for whatever reason SFIV hit and hit big and when TvC doesn't reached those same heights salewise that shouldn't be an indictment of the system it's released on just as we didn't blame the 360 and PS3 for the fighting games that didn't do so hot when they were released.PSGames said:Uhh Soul Calibur IV and Dead or Alive 4 both sold extremely well and with Tekken 6 on the way that trend is set to continue.
I AM JOHN! said:So wait, is this official or is this Nintendo Power rumor-mongering? And what about the new features? I love the game, but I'm not sure that I love it enough to pay for a second copy on top of the $75 I paid for the first one.
Ookami-kun said:It'd be really disappointing if this game doesn't sell well...
Gully State said:Has anyone tried this?
Ookami-kun said:It'd be really disappointing if this game doesn't sell well...
Flying_Phoenix said:I predict 30k opening for NPD (if it has an early/close to mid month) and 55 - 70k LTD.
They are, closely followed by Sega.Deadly Monk said:I love Capcom this generation so much. I can't be the only one who thinks they're the best developer this generation.
There are plenty of people who disagree with you. All of them are terrible human beings.Deadly Monk said:I love Capcom this generation so much. I can't be the only one who thinks they're the best developer this generation.
Deadly Monk said:I love Capcom this generation so much. I can't be the only one who thinks they're the best developer this generation.
I wouldn't go that far, but I will be expressing my gratitude by buying this game Day 1.MoxManiac said:Capcom is the best developer of every generation.
I agree with you on the brand recognition but I disagree about the gameplay. I've played every "VS" game and I while I thought at first that the three attack button gameplay would be too simplified it really clicks after a while and you barely remember that you're missing attack options. If anything it makes combos flow better since you have only four buttons to worry about.I AM JOHN! said:The thing is, and I say this as someone who loves TvC and thinks it was worth the $80+ I spent on it, TvC has a lot of things going against it. 40% of the roster is unrecognizable to people in the States and the game is incredibly simplified even by Capcom Vs. standards. There is no way this game is going to succeed when it lacks both the brand recognition and the gameplay of its forefathers.
Deadly Monk said:I love Capcom this generation so much. I can't be the only one who thinks they're the best developer this generation.
WTF? A little off-topic, but I just a 500 internal server error on Youtube... 500 error = The internet swine flu?Tenbatsu said:Awesome news! Posting this awesome fight video again.
http://www.youtube.com/watch?v=PAP1CHiiqSY
TreIII said:Again, it has to be said that the game is low-budget. It wouldn't necessarily need to be a 100,000+ shipped units to be a "success".
If I remember correctly, they only shipped about 30,000 units of the game in Japan, and in its first week, sold about 27,000 units. All things considered, that's more in the realm of "GOOD", for a game like this.
If TvC can match that (or better!) for its American release, that would only make Capcom happier.
Threi said:They are, closely followed by Sega.
justchris said:Publisher, Sega is a great Publisher. They're not so hot in the development lately.
Flying_Phoenix said:pictures
Didn't that get a perfect score in Famitsu?Flying_Phoenix said:
For the love of God SEGA release more of your games outside of Japan!
Wii Will Rock U said:Didn't that get a perfect score in Famitsu?
700,000 was enough to get THQ to make a sequel. If those numbers are enough for a sequel then obviously you can say it was a success, especially since THQ isn't in a position to greenlight sequels to games that don't do well.rainking187 said:I was asking about huge sales. Not "huge sales as far as the Wii is concerned". Like in the multiple millions.
pakkit said:428 is never going to come to America.
But it'd be awesome if it did.
MisterHero said:I wouldn't go that far, but I will be expressing my gratitude by buying this game Day 1.
Pachael said:Uh Chunsoft deved 428, Sega published it. Don't confuse Sega as a pub (good) compared to a dev (extremely hit and miss)
haunts said:What is 428??
haunts said:Fuck the Wii, seriously. I mean Ill buy this game but who wants to play fighting games on the Wii? After paying so much for sticks and mods I just want a 360 copy.
Fuck Smash Brothers too..
Bluth54 said:700,000 was enough to get THQ to make a sequel. If those numbers are enough for a sequel then obviously you can say it was a success, especially since THQ isn't in a position to greenlight sequels to games that don't do well.
Not every game needs to sell millions of copies to be a success. Obviously de Blog was a very big success for THQ to be getting a sequel.
I AM JOHN! said:The thing is, and I say this as someone who loves TvC and thinks it was worth the $80+ I spent on it, TvC has a lot of things going against it. 40% of the roster is unrecognizable to people in the States and the game is incredibly simplified even by Capcom Vs. standards. There is no way this game is going to succeed when it lacks both the brand recognition and the gameplay of its forefathers.
Little Green Yoda said:How much of an issue is the 4-button control scheme? Will it feel like I'm playing Smash Bros.? :lol
Ditto, the major 3D fighters use 4 buttons and are incredibly deep.Ookami-kun said:They don't seem to be removing any characters. The only thing they are worried about is whether the minigames would come or not.
And lol stop worrying about the buttons. The numbers do not make a fighting game deep.
Hiltz said:I don't think we should concern ourselves with the potential sales of this game. Its not like Capcom isn't aware of the issues this game is facing in terms of being profitable.
We should just rejoice because of the game's North American release and appreciate Capcom's support for not giving up on the fans outside of Japan.
I think it might of even been less, there's no way Okami sold 600,000 on the PS2, though maybe Sony lowered their standards towards the end of the generation.scitek said:Wasn't the amount that had to be sold for a game to be considered a "Greatest Hit" on the PS2 just 600,000?
Games haven't really ever been expected to sell over a couple hundred thousand copies until this generation. And even then, it's only the really big franchises with those kind of expectations.
Ookami-kun said:On a related note, how will they show the Tatsunoko logo in English?
Seahorse vs Capcom. :lolOokami-kun said:On a related note, how will they show the Tatsunoko logo in English?
It's on par with the Hori Fighting Stick 3 and Hori Fighting Stick EX2.McBradders said:Is the Hori Stick for Wii a POS?
I have a classic controller so I'm not fussed about missing it if it's junk.