Note: Since someone bumped this, I'd like to note this was prior to the Steam sale.
It seems small team indie games are doing exceptionally well these days. It also seems quite a few people like buying four packs.
It seems small team indie games are doing exceptionally well these days. It also seems quite a few people like buying four packs.
Source: http://www.terrariaonline.com/threads/one-month-a-milestone.30213/TerrariaOnline said:-By The Numbers- As of (06/16/2011)
Copies/4Packs Sold Total - 350,000+ (Copies Owned - 432,000+)
Days/Top Ten Sales List on Steam - 32 days
Days/Top Ten Played List on Steam - 32 days
Players Online at once - Peaks we have seen range from 14k to 32k a day.
Facebook Likes - 28,773
TerrariaOnline Members -
40,992
YouTube Trailer Views - (Old-Gameplay) 1,181,691, (Release Trailer) 866,285
We are very proud of these numbers and we would like to thank all of our fans and the community for the efforts they put in to spread the word of the game, and also contribute to it with suggestions and ideas.
We want to send a special shout out to the team at Valve who help us with out with the general advice they send our way. The way they treat others is a great tribute to gamers everywhere. With so many game companies focusing more on profit, its great to see a company focusing more on the gamer themselves. And their support of indie developers offers a great shining example to other studios. It's as if they are saying, "Don't lose site of why people play a game." And that is also our guideline here at Re-Logic, as gamers ourselves, we know what we want a game to be like.
Source: https://twitter.com/#!/notch/status/80215303572815872Notch's Twitter said:2.5 million sales! That's as much as Diablo 1 and FarCry, according to Wikipedia.