Marty Chinn
Member
Liu Kang Baking A Pie said:Marty, when have you ever been right about what people want?
More recently? Dark Void on the PS3/360 and PSP Go come to mind.
Liu Kang Baking A Pie said:Marty, when have you ever been right about what people want?
mrkgoo said:Aren't you just arguing for the sake of arguing? Weren't you previously making the point that the iPad had no place alongside a laptop or phone, and now that it does have a place, you're now saying that there are too many 'places'?
Just accept that everyone will want it for a different use, and that that place exists for some people and that it doesn't for others, and also at different extents depending on the user needs.
Think of it like the whole photography thing - there's a range of equipment that all basically do the same things, but vary in the execution of those things. Some lenses are much better quality, but heavier less portable. A general wide-tele zoom is very convenient, but sacrifices quality for versatility.
There's no right or wrong, just what people have a use for.
Marty Chinn said:More recently? Dark Void on the PS3/360 and PSP Go come to mind.
What are your sales projections?Marty Chinn said:No, my point has always been limited viability because it does not replace anything. It only adds another device to the mix. The second that you make this addition automatically limits its market viability. A phone these days is a necessity, a laptop or some form of computer is practically a necessity. An iPad at this point is an option because it doesn't replace either of those two devices.
I've never said that nobody will want it or that nobody will find a use for it. That has never been my stance or argument. I know some people will, but it's the larger population in general that I think it won't catch on and it'll become nowhere close to the success of the iPhone or iPod.
At that point it becomes more of a niche than mainstream product, just kinda like the Apple TV and that alone limits it being a "game changer"
Personally, it looks like a great comic book reader and I may just pick one up for that sole purpose alone but that doesn't change my view in overall success and viability among the masses.
Kung Fu Jedi said:You should stick to games.
Marty Chinn said:More recently? Dark Void on the PS3/360 and PSP Go come to mind.
Marty Chinn said:No, my point has always been limited viability because it does not replace anything. It only adds another device to the mix. The second that you make this addition automatically limits its market viability. A phone these days is a necessity, a laptop or some form of computer is practically a necessity. An iPad at this point is an option because it doesn't replace either of those two devices.
I've never said that nobody will want it or that nobody will find a use for it. That has never been my stance or argument. I know some people will, but it's the larger population in general that I think it won't catch on and it'll become nowhere close to the success of the iPhone or iPod.
At that point it becomes more of a niche than mainstream product, just kinda like the Apple TV and that alone limits it being a "game changer"
Personally, it looks like a great comic book reader and I may just pick one up for that sole purpose alone but that doesn't change my view in overall success and viability among the masses.
Marty Chinn said:I also predicted the success of the iPhone.
Marty Chinn said:No, my point has always been limited viability because it does not replace anything. It only adds another device to the mix. The second that you make this addition automatically limits its market viability. A phone these days is a necessity, a laptop or some form of computer is practically a necessity. An iPad at this point is an option because it doesn't replace either of those two devices.
I've never said that nobody will want it or that nobody will find a use for it. That has never been my stance or argument. I know some people will, but it's the larger population in general that I think it won't catch on and it'll become nowhere close to the success of the iPhone or iPod.
At that point it becomes more of a niche than mainstream product, just kinda like the Apple TV and that alone limits it being a "game changer"
Personally, it looks like a great comic book reader and I may just pick one up for that sole purpose alone but that doesn't change my view in overall success and viability among the masses.
Marty Chinn said:This is the point I've been trying to emphasize since the device was announced. The problem the iPad will have is convincing people to buy it on the basis that it won't replace anything, won't merge anything together, but will be an extra additional device that goes along with all your other devices. That right there is a problem on the market viability of it. With something of this significant price, people don't pick up $500 additional devices to go along with their laptops or desktops usually. They will pick one or the other, not both and seeing as the iPad is more limiting, I see people getting that laptop or desktop instead given the choice of having to pick one. And let's face it, the mass consumers in general, the option is to only pick one unlike Apple's core fanbase and tech geeks.
giga said:Articles for 99 cents is a great deal.
Couldn't you have said the same stuff about the iPod, and it changed more than a few games. And technically the iPhone, since it wasn't like the other smart phones didn't also have video and weather and stocks. What was so game changing about that? And yet, here we are.Marty Chinn said:At that point it becomes more of a niche than mainstream product, just kinda like the Apple TV and that alone limits it being a "game changer"
mattiewheels said:I got the perfect little stand for this thing, a photo easel, $5 at Target. Whoever mentioned it in the previous pages, brilliant suggestion.
Really? The ONLY people?teiresias said:The only people that actively look for uses for products are Apple fanboys who need to justify buying everything Steve Jobs feeds them.
see5harp said:Off topic but GeoWars2 is $5 on 360 this week. I'd get that over the iPad version.
teiresias said:The only people that actively look for uses for products are Apple fanboys who need to justify buying everything Steve Jobs feeds them.
RubxQub said:I took a screen shot of the Green Hornet #1 that Kevin Smith wrote and release recently from the Comic app.
Nothing online sadly
I can try and post the picture, but I had to blow it up and move it around a bit to get it to work alright within the UI.
Anyone been using Articles? What don't you think they're happy with about it?Liu Kang Baking A Pie said:Articles is on sale for 99 cents because the developer thinks it's not good enough yet for full price.
mrkgoo said:Really? The ONLY people?
It's just gorgeous. Doesn't have all the features out there but I'm a sucker for pretty.giga said:Articles for 99 cents is a great deal.
THAT I can help you with:silentspork said:Woops, actually meant the other screen. The green hornet one is nice too though
mattiewheels said:I got the perfect little stand for this thing, a photo easel, $5 at Target. Whoever mentioned it in the previous pages, brilliant suggestion.
If you are going to use that get the one with a wider base and thicker material.
Remy said:I just want to point out in case anyone is confused: GeoWars Touch is almost a complete GeoWars2. It has Deadline, King, Evolved, Pacifism, Waves, and Sequence (albeit only 15 levels). It also has a new mode specifically for the iPad, Titans.
It also has the same leaderboard functionality the 360 version does, albeit without friends lists (yet).
I keep seeing posts where people act like it's an overpriced port of GeoWars1, and it's absolutely not.
teiresias said:People have a need and buy a product to fill it. Apple fans buy an Apple product because they're told to and they're rabid and then retroactively come up with reasons to need it.
I haven't played a game on it for massive blocks of time, but I'd suspect you'd get 6 hours vs the quoted 10.Mrbob said:How is ipad battery life playing games...better than the touch?
I have a 3G 32gb touch, and my biggest disappointment with it is how it sucks battery life dry during gaming. I turn off all non necessary features too to help conserve battery time.
RubxQub said:Apparently the components alone cost about $260:
http://www.macrumors.com/2010/04/07...level-ipad-component-cost-estimate-up-to-260/
Knowing that, I wouldn't expect the price of this to be much less than $400.
LCfiner said:I don't think you're crazy expecting a Linux driven version of this device to cost ~300 in a year or two. I thought you were crazy to expect the ipad itself to cost 200 in less than a year.
teardowns estimate the parts in the ipad to be around $260 (16 GB, i think). That could drop down below 200 very soon and some other competitors can reduce that further with other cost cutting measures (less aluminum, cheaper construction methods). Then the lower cost of using Linux with a UI that took less manpower and dollars to design plus there'll be companies willing to lower their margins to sell a tablet and, BAM, 300 dollar tablet before 2010 is out.
I don't think Apple will ever sell an iPad that costs less than 400. I think they'll be happy to stay the 500 price point for a long time.
It's got two batteries each the size of a touch, so I'd hope so.Mrbob said:How is ipad battery life playing games...better than the touch?
teiresias said:People have a need and buy a product to fill it. Apple fans buy an Apple product because they're told to and they're rabid and then retroactively come up with reasons to need it.
giga said:It's just gorgeous. Doesn't have all the features out there but I'm a sucker for pretty.
It's also why I like Weather Station Pro. It only has a small subset of all the features that other weather apps has, but what it does, it does really well and cleanly.
Never compress pixel art. Crop, but never compress. Pixel art is created at the pixel level - every pixel is deliberately placed. You can't shrink it without murdering what makes it awesome. Also, only scale by whole numbers (2x, 3x, 4x) and never use anti-aliasing. Respect the pixel art and it will respect you.StrikerObi said:To get it into the proper resolution, I had to crop a tiny bit off of the top and the bottom, and I also had to compress it a little vertically from 1050pz to 1024px (couldn't crop any more of I would have removed the light cycles at the bottom and the asteroids at the top). It's not really noticeable, thankfully.
kaching said:It's got two batteries each the size of a touch, so I'd hope so.
Shogmaster said:With the size and quality of the screen, and the solid aluminum back casing, no, it's not something you can sell for less than $400. But that's with Apple's "extras".
I'd hoped that it'd be somewhat obvious that me wanting iPad for $200 was a shtick on my part and not being serious... Having said that, the core hardware functionalities of the iPad can be done right now for less than $300 by someone else while making profit (not 50% margin like Apple, but still a working profit).
There's a lot more than raw component cost. Apple spends about half a BILLION dollars per year on R&D. Then there's manufacturing, shipping, marketing, support, etc.Shogmaster said:I'd hoped that it'd be somewhat obvious that me wanting iPad for $200 was a shtick on my part and not being serious... Having said that, the core hardware functionalities of the iPad can be done right now for less than $300 by someone else while making profit (not 50% margin like Apple, but still a working profit).
Tobor said:I've heard 6 hours of solid gaming, which is impressive.
All depends on how they keep the books I guess.Trouble said:There's a lot more than raw component cost. Apple spends about half a BILLION dollars per year on R&D. Then there's manufacturing, shipping, marketing, support, etc.
People freak out when they see component costs, but that doesn't mean they are making $240 in profit on each unit.
Kung Fu Jedi said:Also, letting the trolls back in this thread is grating, even if they're just doing it for fun and have tongues firmly planted in their cheeks.
Kung Fu Jedi said:Warpgate, which is easily the most taxing game that I own for the iPad, definitely eats into the battery life faster than typical use, but I'd guess I can still get in the 7-8 hour range for battery life playing it.
Also, letting the trolls back in this thread is grating, even if they're just doing it for fun and have tongues firmly planted in their cheeks.
Kung Fu Jedi said:Warpgate, which is easily the most taxing game that I own for the iPad, definitely eats into the battery life faster than typical use, but I'd guess I can still get in the 7-8 hour range for battery life playing it.
Also, letting the trolls back in this thread is grating, even if they're just doing it for fun and have tongues firmly planted in their cheeks.
teiresias said:People have a need and buy a product to fill it. Apple fans buy an Apple product because they're told to and they're rabid and then retroactively come up with reasons to need it.
Sqorgar said:Never compress pixel art. Crop, but never compress. Pixel art is created at the pixel level - every pixel is deliberately placed. You can't shrink it without murdering what makes it awesome. Also, only scale by whole numbers (2x, 3x, 4x) and never use anti-aliasing. Respect the pixel art and it will respect you.
StrikerObi said:Don't have an iPad yet, but this is going to be my lock screen. I may fade it out a little and make it my home screen as well (so it looks like the pixel art wallpaper on the iPad Engadget used in their review). It's taken from the TRON Legacy alternate reality game. There are 54 different videogame references in this poster.
To get it into the proper resolution, I had to crop a tiny bit off of the top and the bottom, and I also had to compress it a little vertically from 1050pz to 1024px (couldn't crop any more of I would have removed the light cycles at the bottom and the asteroids at the top). It's not really noticeable, thankfully.
If anybody wants to take a stab at making a better version, here is the original. http://shogungamer.com/sites/defaul...cs/arcade-aid-solutions/arcade-aid-poster.png
Also, you want your wallpapers to be 1024 x 1024 so that they will work in both landscape and portrait.StrikerObi said:A choice had to be made. Respect the pixels or respect the art. I chose to keep everything in view rather than keeping the pixels perfect but losing some (important areas) of the art.