I was very uh, skeptical, of the game to put it in a pleasant way, when I first saw it, but I left the booth impressed. Each kiosk was connected and every person was playing another in a mode called Bounty Hunter. You're given a mark to kill, and if you kill anyone else, it's negative points against you, but if you kill your mark, you gain points. Meanwhile, you're someone else's mark (you can attack back and it doesn't count against you if you kill that person), so you're being hunted while you hunt. The game will support up to 12 people online, and it's pretty much done. The team is also pretty damn young and enthusiastic. One of the guys behind The Conduit told me they have about five games going on right now, and we agreed that he really can't say anything about them. The game controls really well, and you can adjust the sensitivity as you play, apparently (though I didn't). The sensitivity levels were a little off from what I remembered of Metroid Prime 3, but the game was pretty fluid otherwise. I didn't play the single player. It seemed to get some pretty positive impressions from everyone who played while I stuck around there. I was certainly impressed.