• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The GTA VI document

DeepEnigma

Gold Member
Last edited:

Kenneth Haight

Gold Member
Obligatory
Here We Go Again GIF
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
Can someone give this info to me in a digestible clickbait YouTube video?
 

Chuck Berry

Gold Member
Oh I’m digging in.

It hadn’t occurred to me that simple “Y to hijack” might be gone. Cars may have a corresponding tool, like a slim Jim or a bypass. They’re gonna RDR2 it up lol

Yeah, like how RDR2 is a cowboy sim, GTA6 will be a felon sim :messenger_grinning:

I seriously hope they take everything one step further towards "realism." Like make brushing your teeth an optional thing, but talking to certain mission based people could cause problems if your bref stinks.
 
Last edited:

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I never saw any of this leaked footage, but I’m watching it now. Looks a lot like a GTA game. 👍
 

MirageMew2

Member
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage
 

M.W.

Member
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage

Nice, thanks for this!
 

Represent.

Represent(ative) of bad opinions
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage
dope
 

Jinzo Prime

Member
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage
Kinda glad they used RDR2 as the basis for GTA6, I just hope the characters are a bit more responsive in this game. It needs a balance between lavish animation work and control.
 

TIGERCOOL

Member
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage
cool, thanks! Anything about the crazy weather system that was rumoured before?
 

EDMIX

Member

GTA fans are insane.

It's a 60 page analysis of the GTA6 leak

lol looking through it, thats pretty fucking good.

I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns

- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system

- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage


RESPECK!

I hope you can place them bodies in the trunks of cars like you could the back of a horse.
 

Stafford

Member
I’ll sum up what I’m liking for those interested:

- Luxury cars requiring unique bypass like GTA CW
- Tools for breaking into cars/property
- RDR2 weapon wheel, likely cores as well
- Leaked character names, leaked weapons (speargun? We whaling off the coast of Cuba?)
- Version of the game where you could hold different weapons in each hand, doesn’t seem to be in the latest build
- World events with different parameters to trigger (play as Lucia/Jason, having wanted level, etc)
- Dozens of new commercial businesses/interiors to engage with and rob, laundromats, supermarkets, clubs, apartments
- 30 or 32 max lobbies
- New and returning brands
- collectible trucker hats
- quick inventory / loot bags
- Prone, shoulder switching, pinging in
- Carrying bodies
- Rob/threaten/talk RDR2 dialogue returns
- Eagle eye, likely Jason’s ability, hacking is Lucia’s
- Money laundering, car and art fences, purchasable businesses (likely linked with laundering)
- Overhauled witness and description system
- “Time til cops dispatched” think Payday
- CCTV detection system
- Horses
- huge list of events you can infer from
- vehicles and locations
- speculated map size
- game is most likely in polishing and debug stage

Hold on, they got all this from the leaked footage from last year? I sure didn't see horses.

Also, the "danger" with this shit is, it's all based on development footage that was never meant to be seen by others. Anything can change, stuff can be removed or added. I hope those fans don't go buckwild if some stuff ends up having been cut out.
 
Last edited:
Top Bottom