No they aren't. But that game is not worth $5.Not every app game is Angry Birds, but if they stick to $1 that's all they're ever be.
App games will always be app games.
No they aren't. But that game is not worth $5.Not every app game is Angry Birds, but if they stick to $1 that's all they're ever be.
No they aren't. But that game is not worth $5.
App games will always be app games.
What's an "app game?"
No they aren't. But that game is not worth $5.
App games will always be app games.
No they aren't. But that game is not worth $5.
App games will always be app games.
It's fine. The only thing I find odd is when selecting characters in battle, you need to tap on their heads and not the space they're standing on. Once I realized this, I had no problems... except strangely when you pick up an item in the field, tapping the screen does nothing. You need to tap the okay button.okay big shot
What's the word on FFTactics controls?
No they aren't. But that game is not worth $5.
App games will always be app games.
don't feed the troll
So Elf Defense is .99, is it worth it?
Played a bit more of Waking Mars.
1 hour 20 in and around 30% done.
I'm guessing it's roughly a 4-5 hour game which is pretty good considering your average console game length.
Really enjoying it and the story is fairly interesting.
Sry, but that's overpriced for a freakin app game.
App games will always be app games.
Played a bit more of Waking Mars.
1 hour 20 in and around 30% done.
I'm guessing it's roughly a 4-5 hour game which is pretty good considering your average console game length.
Really enjoying it and the story is fairly interesting.
10-12 hours? Wow.I need a little push
Loved Spider (loved how they told the story, I love Mars, ancient alien civilizations, sci fi and the like)...the only thing that kept me buying the game immediately were the videos.
To me the main character animation is a bit rigid and I'm not sure going with real life portrait was the way to go (they do not seem to fuse well with the rest of the game)...am I wrong?
Convince me
BTW according to Tiger Style playtesters:
'Also, there are 2 (and a half) endings. Total game time is at least 6 hours for a minimum playthrough, and new playtesters who have gone all the way through to the special ending have sometimes logged 10-12 hours. ' (quote from TA thread).
Totally with you.Is anyone finding they have no patience at all with free iOS games? I've got even less than I used to. A game has about 20 seconds to impress me or it's gone, there's too many games to bother with ones that don't start well.
I downloaded Zombie Panic in Wonderland based on the screenshots in this thread, then after looking at the shop (about 1,400 separate IAPs) I started the game. It started showing me loads of slides with details on how to play, and I just thought "I can't be bothered with that" and deleted it. They never seemed to end.
It's just amazing how many developers still don't get iOS gaming. The touchscreen is never going to be an adequate replacement for a controller, and so the games that are fun are the games that don't try to overburden the player with swipes and gestures and on screen commands and loads of buttons and stuff. I don't really enjoy Angry Birds, but I can't fault that it's a perfect iOS game, and a lot of devs could learn from it as an example of how you build a game for the platform, rather than building a game and then shoehorning it on to the platform.
Totally with you.
Far too much crap on the store. I don't even bother with free games. 99.9% of them are complete garbage.
No they aren't. But that game is not worth $5.
App games will always be app games.
Damn! If you own an iPad and don't spend the $1.99 on Incoboto as soon as you read this you are probably a bad person unless you're really damn broke. It's an adventure game where you run around planets feeding your cool star friend and figuring out what the hell happened to the rest of the stars. Controls beautifully and you only need one hand! It's also a one person job which is pretty damn impressive. It's an awesome example of ios games done right.
Disclaimer: I haven't beaten it yet so it could all fall to shit but I doubt it.
Nope. Looks pretty, plays very nicely, gets boring veeeery quickly.
Playdek update from BGG:
- Agricola: This project is moving along as well. It should be available by Summer 2012.
Playdek update from BGG:
- Nightfall: Nightfall is now less than a month out from release. It will have the Playdek features you know and love including a new and improved User Interface and the return of the online game timers. The game will launch with the three original promo cards available as unlockables. Future promo cards and expansion are planned for the app.
- Summoner Wars: Testing is going well and they are moving forward. The app should be released before June.
- Agricola: This project is moving along as well. It should be available by Summer 2012.
I see a lot of love for Waking Mars. How does it play on iPhone?
Takes time to get used to control it, and you sometime hit buttons you don't want to.I see a lot of love for Waking Mars. How does it play on iPhone?
Add me man. IAmChopper.I'm loving the Simpsons game. I play all sorts of freemium games though so that style doesn't bother me.