What was the League of Evil 2 update all about?
Saves fix by turning off iCloud I think
What was the League of Evil 2 update all about?
Battle of the Wordsmiths
FREE
"..epic multiplayer role playing card game set in the Yoruba kingdoms.."
Not entirely sure what is going on here but the style is outstanding.
http://www.youtube.com/watch?v=BsnJKjbQ7ZU&feature=share
I'd take just the originals if I could.How is the Bard's Tale (on iPhone 4S)? Just saw on IGN where you get the original games with purchase. Ive always wanted to try this game too...and did not realize it was on iOS.
Bought GTA 3 and Chinatown. I don't really know why, as I don't really have any desire to play them. Hell, I never even liked GTA 3 to begin with.
But for a dollar, I couldn't help getting them both.
I just wish Beat Sneak was that price. Yeah, I read the post about it a page or so ago. But I just find it so hard to buy >$.99 apps when there are so many cheap or free good apps. I also have hundreds of iOS games, so I don't really need it. I'll just file it in with Carcassonne, FFT, and the Cave shmups that I want.
Phoenix HD is a beautiful shooter. Solid gameplay. Dig the bullet patterns. Not a fan of how they nickel and dime everything. You have to pay to unlock leaderboards? That's whorish.
Price the game accordingly. Don't list it as "free" if it's not really free. What you get free is a taste. If you are going to invest any real time into the game, it's going to cost you close to what a Cave shmup would cost. I don't care for that kind of bait-and-switch bullshit. Basically, don't put your hand on my crotch and then tell me it'll cost me $50 for head. If it was listed as a Lite version, that would change my perception of the product. I happen to feel that perception matters.
Yes, that makes a whole lot of sense. Spending money on games you have no desire to play because they're marginally cheaper instead of putting said money towards a game you actually want to play.
What's wrong with you?
Yes, that makes a whole lot of sense. Spending money on games you have no desire to play because they're marginally cheaper instead of putting said money towards a game you actually want to play.
What's wrong with you?
I'm tired of all the [opinions that differ from my own.]
There, I fixed that for you...
In any case, I thought long and hard about your reply, and my official response is:
Uh huh...
This makes me so happy to read!Finished Beat Sneak Bandit on my iPhone (still missing a few shadow levels to 100%) and now I'm playing everything again on my iPad. Totally addicted to this.
Outstanding game, and I didn't even care about Kosmo Spin and Bumpy Road (despite both being gorgeous, they are the kind of game that quickly loses it's appeal with me). BSB is more of "gamer's game", if that makes any sense.
Only problem is the longevity. While 56 levels (some of them quite challenging, demanding numerous retries) isn't anything to scoff at, I simply want more of it. Hope they release a sequel or new levels. It's Simogo's best work by far, and one of my favorite iOS games.
/gushing
Do people discuss Mac App Store games here?
This makes me so happy to read!
Did you complete the remix levels? I'd say they're so remixed that they're actually new levels (making the total of levels 69!).
edit: one of my personal favourite is the puzzled up "groove can't be locked up in a cage" remix. It's basically nothing at all like the original level
I'd definitely dig to make more levels, but on the other hand I don't want to overuse the same "gimmick", as most of the levels in the game have their own... Hard to explain, but I want every level to have their own "trick".
We don't have any plans (yet?) for updates, dlc or a sequel. It all comes down to how well this game does. AND of course if we feel that there are cool things we could do with it.
I wonder if / when apple steal the Streetpass / Near type functionality of data sharing between near field devices?
So, I'm going to the US the first week of June. I wonder if I'll be able to get an iPad 3.
It will probably be released by then, but I don't now how was the situation with the iPad 2 as far as availability goes. It should be fine in June, right?
Does no one else find the controls in Phoenix HD to be terrible? The whole "slide to move the screen" mechanic is really odd, everything felt reversed. Are all shooters using this control scheme? Why not slide to control the ship instead?
Oh yeah, I'm yet to tackle those, but I think I'll do them on the iPad. I'm at chapter 3 now, and I love the game so much I'm planning on finishing it a third time, heh.
Second time around is really fun, because now that I'm quite good at the game some of the harder stages I had trouble the first time are now much easier and quite satisfying because the beats perfectly click now. ;p
And yeah, I figured doing new levels would be tricky because of different gimmicks. Though I hope the game does well for you, even if you decide to move on for a different project (which is exciting too). Just out of curiosity, how did Kosmo Spin and Bumpy Road did for you? Are you satisfied with their performances? Hope they all keep doing well enough for Simogo to keep making great games.
You should play the remix levels, they're quite challenging and a bit... asholey, haha.
Kosmo Spin did so-so. Not super bad, but not really profitable. Bumpy Road, on the other hand, has sold well over 100 000 copies (I don't have the exact number, but I believe it's 120-130k-ish) for full price + a couple of thousands when we put it on sale. May not sound much in a world of angry birds, but for a two man studio and a 5 month project it's at least enough for us to be able to continue to self fund our own games and make the kind of games we believe in without the involvment of men in ties
It's too early to say how BSB is doing, I only have stats for the two first days. I think Bumpy Road climbed charts faster, and I think the it's best position was at 12 in all paid iPad? BSB's best is 15 (YAY!), but currently it's at 17 (NAY!)...
The critical response have been overwhelming though, I've yet to read a bad thing about it.
edit: Metascore 95, which is freaking insane: http://www.metacritic.com/game/ios/beat-sneak-bandit/critic-reviews
You should play the remix levels, they're quite challenging and a bit... asholey, haha.
Kosmo Spin did so-so. Not super bad, but not really profitable. Bumpy Road, on the other hand, has sold well over 100 000 copies (I don't have the exact number, but I believe it's 120-130k-ish) for full price + a couple of thousands when we put it on sale. May not sound much in a world of angry birds, but for a two man studio and a 5 month project it's at least enough for us to be able to continue to self fund our own games and make the kind of games we believe in without the involvment of men in ties
It's too early to say how BSB is doing, I only have stats for the two first days. I think Bumpy Road climbed charts faster, and I think the it's best position was at 12 in all paid iPad? BSB's best is 15 (YAY!), but currently it's at 17 (NAY!)...
The critical response have been overwhelming though, I've yet to read a bad thing about it.
edit: Metascore 95, which is freaking insane: http://www.metacritic.com/game/ios/beat-sneak-bandit/critic-reviews
You should play the remix levels, they're quite challenging and a bit... asholey, haha.
Kosmo Spin did so-so. Not super bad, but not really profitable. Bumpy Road, on the other hand, has sold well over 100 000 copies (I don't have the exact number, but I believe it's 120-130k-ish) for full price + a couple of thousands when we put it on sale. May not sound much in a world of angry birds, but for a two man studio and a 5 month project it's at least enough for us to be able to continue to self fund our own games and make the kind of games we believe in without the involvment of men in ties
It's too early to say how BSB is doing, I only have stats for the two first days. I think Bumpy Road climbed charts faster, and I think the it's best position was at 12 in all paid iPad? BSB's best is 15 (YAY!), but currently it's at 17 (NAY!)...
The critical response have been overwhelming though, I've yet to read a bad thing about it.
edit: Metascore 95, which is freaking insane: http://www.metacritic.com/game/ios/beat-sneak-bandit/critic-reviews
I wish you guys nothing but the best. I recommended the game to multiple friends already.
Great to hear you're doing well (enough) to keep doing these games. I never got Bumpy Road and was gonna wait for a sale to buy Beat Sneak Bandit, but after reading how you're a two man team and the kind of "openness" you're showing, I think I'll get it at full price. Hope you'll get a sales bump since BSB looks awesome. I'll try to get some friends to buy it as well.
Not all your dagum existing games [will look better].
Tomorrow I have a 10 hour flight to Dallas...what good inmersive game do you recommend me? I have already beat IB 1 and 2, and I'm not into GTA (which I know is on sale). Is Dead Space worth $8.99?
Fake edit: I have an Ipad 2
Tomorrow I have a 10 hour flight to Dallas...what good inmersive game do you recommend me? I have already beat IB 1 and 2, and I'm not into GTA (which I know is on sale). Is Dead Space worth $8.99?
Fake edit: I have an Ipad 2
Tomorrow I have a 10 hour flight to Dallas...what good inmersive game do you recommend me? I have already beat IB 1 and 2, and I'm not into GTA (which I know is on sale). Is Dead Space worth $8.99?
Fake edit: I have an Ipad 2
I don't know. That's just my price point for games for my iPhone. I had to spend all day debating whether to get the GTA games or not, but I eventually did only because they were on sale and for the novelty. I will probably get around to GTA 3 eventually (I hope), because even though I never cared for it, I always wanted to beat it.Yes, that makes a whole lot of sense. Spending money on games you have no desire to play because they're marginally cheaper instead of putting said money towards a game you actually want to play.
What's wrong with you?
I don't know. That's just my price point for games for my iPhone. I had to spend all day debating whether to get the GTA games or not, but I eventually did only because they were on sale and for the novelty. I will probably get around to GTA 3 eventually (I hope), because even though I never cared for it, I always wanted to beat it.
I've bought plenty of apps and games for more than $.99: Infinity Blade, Superbrothers, Tony Hawk 2, World of Goo, Modern Combat 2, Starfront, Sacred Odyssey, Eternal Legacy... And I never play them at all. Hell, the Tony Hawk series is one of my favorite game series and I don't even bother playing the iOS version I bought. Those are all great games and it's super dumb of me to spend money on something and then not play it, but that is what happens. So $.99 is where I will buy something. If there was a lite version or demo of BSB, maybe I would fall in love with it and cave and buy it. But for now, I'm good.
I have too many games and apps on my phone and iPod. They are both 32GB and almost filled with games. I have so many that it makes it hard to play anything some times. I have the same problem with my 360. I have somewhere over 250 Xbox 360 games at the moment and sometimes I sit down and think "Hmmmm, what should I play?' I'll glance over all my games, glance over them again, think 'Damn, I really need to get around to playing that sometime...and that one too' and then settle on nothing and just watch TV because I am too indecisive.
So I guess I'm thinking not that I should have bought BSB, but that I shouldn't have bought the GTA games. If I had waited until the end of the sale on the 20th I probably would have talked myself out of them, but oh well.
So like I said, I don't know. I'm just weird.
Tomorrow I have a 10 hour flight to Dallas...what good inmersive game do you recommend me? I have already beat IB 1 and 2, and I'm not into GTA (which I know is on sale). Is Dead Space worth $8.99?
Fake edit: I have an Ipad 2
I don't know. That's just my price point for games for my iPhone. I had to spend all day debating whether to get the GTA games or not, but I eventually did only because they were on sale and for the novelty. I will probably get around to GTA 3 eventually (I hope), because even though I never cared for it, I always wanted to beat it.
I've bought plenty of apps and games for more than $.99: Infinity Blade, Superbrothers, Tony Hawk 2, World of Goo, Modern Combat 2, Starfront, Sacred Odyssey, Eternal Legacy... And I never play them at all. Hell, the Tony Hawk series is one of my favorite game series and I don't even bother playing the iOS version I bought. Those are all great games and it's super dumb of me to spend money on something and then not play it, but that is what happens. So $.99 is where I will buy something. If there was a lite version or demo of BSB, maybe I would fall in love with it and cave and buy it. But for now, I'm good.
I have too many games and apps on my phone and iPod. They are both 32GB and almost filled with games. I have so many that it makes it hard to play anything some times. I have the same problem with my 360. I have somewhere over 250 Xbox 360 games at the moment and sometimes I sit down and think "Hmmmm, what should I play?' I'll glance over all my games, glance over them again, think 'Damn, I really need to get around to playing that sometime...and that one too' and then settle on nothing and just watch TV because I am too indecisive.
So I guess I'm thinking not that I should have bought BSB, but that I shouldn't have bought the GTA games. If I had waited until the end of the sale on the 20th I probably would have talked myself out of them, but oh well.
So like I said, I don't know. I'm just weird.
Kosmo Spin did so-so. Not super bad, but not really profitable. Bumpy Road, on the other hand, has sold well over 100 000 copies (I don't have the exact number, but I believe it's 120-130k-ish) for full price + a couple of thousands when we put it on sale. May not sound much in a world of angry birds, but for a two man studio and a 5 month project it's at least enough for us to be able to continue to self fund our own games and make the kind of games we believe in without the involvment of men in ties
Didn't realize it was only two of you! Dang, super impressive. Really happy for your success and it's very cool to see your polished little library grow (just love Beat Sneak )
Think you guys will start to expand, or do you prefer to keep things small and simple?
Speaking of driving, I find the driving in Chinatown Wars almost impossible. Everything else feels good though
ZiGGURAT definitely needs more love. You guys should all give this game a shot. This is a perfect iOS game. Everything about it is brilliant.