professor denim
Member
This is really cheap here on hk psn. Ill be downloading it anyway.
Combo ability depends on if you picked power or speed. Speed reduces the damage of individual attacks but enhances your ability to chain them together.Played this game for a couple of rounds yesterday. Graphics look gorgeous.
Any advice for a noob?
Game seemed really slow to me, and I couldn't whip out a decent combo if my life depended on it. .
I think that if you pause while online you have access to the EX mode and extra characters.I find it hilarious that the game still lags on certain stages and codes have to be entered for ex mode and the secret characters. Even for online. This is just a emulation to me at this point. No improvements were done at all. I honestly like the ps2 version even if it might be the worst port made. It runs faster than this one for sure.
I find it hilarious that the game still lags on certain stages and codes have to be entered for ex mode and the secret characters. Even for online. This is just a emulation to me at this point. No improvements were done at all. I honestly like the ps2 version even if it might be the worst port made. It runs faster than this one for sure.
All Code Mystics ports are little more than hacked together emulations.
Pretty much. I remember when CM did not try to patch the run then attack giltch in steam Kof 02um. The same giltch in all other version of this game.They were told to just copy the game exactly from the Xbox version. I'm surprised people were even expecting a revamped game with improved translation.
Because this was like the lone Vita announcement at PSX, it's reasonable to think it was going to be something noteworthy.
How do you continue? I was at the the continue screen and every button I pressed made the counter go down quicker and hitting options only paused the game.
Press in the touchpad. Yes, it's ridiculous. And yes, Code Mystics ports of fighting games are pathetic.
I think the input delay was intentional to keep the offline and online delay consistent. Street Fighter V does this as wellWish I hadn't bought this.
I own an AES, but never have it hooked up anymore. This was one of the games I loved most. But this port is bad. The lack of NG bootup screen aka the best ever is sad, but thats not the worst offender. The gameplay has input lag, its stiff. Its smoother on NG. The screen options are bare bones. The gallery notification forcing you into a pause screen is a disgrace, what kind of game does that anyway? The lack of a touchpad button on Hori commander is hilarious (I cannot continue, lolz). Juzoh stage seems to run worse than the original.
I don't want Garou to be released in this state. Then I'd say fuck it.
Elitist? Not at all. The M2 NG ports on PS3 were fucking flawless. With the dip switches unlocked and choice between MVS and AES even better than the originals perhaps.
Been playing on the Vita and messing with Training mode but is this a bug?
Hibiki's HCF throw just goes through opponent in Training but works perfectly during a match.
Patch 1.01 on vita released (not sure on PS4).
Has anyone figured out how to transfer via cross save from ps4 to psvita properly? I uploaded a save to the cloud from my ps4 but my vita wont recognize it in any capacity on neither the plus symbol on the game page nor content manager
Has anyone figured out how to transfer via cross save from ps4 to psvita properly? I uploaded a save to the cloud from my ps4 but my vita wont recognize it in any capacity on neither the plus symbol on the game page nor content manager
I think it does it automatically. Also, cross save is never done through playstation plus.
So, did anyone notice there's a new update?
Fixed freeze in burn stage
Fixed ripple effect in burning stage
Added support for legacy controllers
Gallery unlocks don't happen till game over
Those are the main fixes.
So, did anyone notice there's a new update?
Fixed freeze in burn stage
Fixed ripple effect in burning stage
Added support for legacy controllers
Gallery unlocks don't happen till game over
Those are the main fixes.
Yup, flame effect is back!
Did they fix the crashing too?
Yes and looks better as well. Also they fixed the "continue" screen, you can now press other button beside touchpad.
I played against someone from Japan (I live in California) and it was a pretty solid experience.So it sounds like most of the egregious issues have been fixed by patches since release, but how is the online play? Is it active with decent netcode? That will determine whether or not I bite on this port.
Well Garou is getting the same treatment next, and there's a potential sequel for that on the line.Amazing game. Wish SNK would hire Shinkiro to do some new promo art for it
Fingers crossed that this sells well enough to merit some sequel or something
Amazing game. Wish SNK would hire Shinkiro to do some new promo art for it
Fingers crossed that this sells well enough to merit some sequel or something