7 minutes of uncut gameplay from The Last of Us Part I featuring Joel, Ellie, and Bill. Experience the classic story, rebuilt with modernized gameplay and visuals. The Last of Us Part I is coming to PlayStation 5 September 2, 2022. In development for PC.
Edit: Ok, my bad, video works.
Looks how I remember the game, until I go back and compare. The gore was also pretty sweet and the corpse cut in half gnawing at your leg must be new, can't remember seeing it in the original.
Yep, the game has yet to be officially released.This looks like a new game
Goty 2022 incoming?
Man, Mario 64 never looked photorealistic aha.Yeah the good old Super Mario 64 effect where I swear it looks like a photorealistic game closely matching real life
If I'm not mistaken, Clickers used to go on a rampage for some time and then stop. Like, a small rush.Dafuq is seamless clicker frenzy?
That's a hell of a marketing name for such a small thing.If I'm not mistaken, Clickers used to go on a rampage for some time and then stop. Like, a small rush.
In Part II they stay on that state for longer. So that's what he is probably trying to say.
EDIT: Yeah, same old 2013 animations. Goddamnit, Naughty Dog.
They added Motion Matching but didnt change animations, so whats the point? Will still look janky for a 2022 release
That's a hell of a marketing name for such a small thing.
I guess i'm also ready for the new turbo-accelerated gap closer power brick throw
Pretty much yeah.Only new animation I've seen so far of more than 1h of footage that I've watched
Motion Matching works by choosing from a bucket full of animations what animation would be better suited after the one that you are seeing right now, blending them together, making them look fluid
If you dont put a lot of new animations inside the bucket, you get this: more fluid, 2013 animations. But still 2013 animations.
A far cry from Part II excellent animations
Unfortunatelly, from what I've seen, It's the same old for enemies.Pretty much yeah.
Tbh the most curious thing for me is the improved ia, tlou2 was good but still super easy to exploit on grounded, i really want to see how much they lied about this, nd had always been sketchy with ia promises since tlou reveal.
Only new animation I've seen so far of more than 1h of footage that I've watched
Motion Matching works by choosing from a bucket full of animations what animation would be better suited after the one that you are seeing right now, blending them together, making them look fluid
If you dont put a lot of new animations inside the bucket, you get this: more fluid, 2013 animations. But still 2013 animations.
A far cry from Part II excellent animations
This is bullshit lol
Combat animation for Joel is exactly the same, both using guns or melee
Same for the infected. Now they can craw with their torso, but apart from that, same old attack animations
This will all be proven after release when ElAnalistadeBits or some other channels compare both games
No they arent, manNo, the animations are clearly better dude
Name calling and strategy calling was mostly some nice smoke and mirrors, if you think about it, that doesn't make their ia one single bit more capable, but it let you think that they are smarter than what they really are, but they are both inside the remake i think, so if you liked that i have good news.Unfortunatelly, from what I've seen, It's the same old for enemies.
So a huge downgrade compared to the excellent AI in Part II
Enemies dont shout each others names, dont throw smoke grenades at you ...
They flank you, but they already used to. What seems improved on this front is AI path tracing.
And that's pretty much it. Same thing being applied to the companions AI, which will be an improvement I hope. No more Ellie getting in your way and etc.
Fuck i'm too old, when i was young people only transitioned into a woman or man...I am glad the AI is better and the crawling infected are pretty cool. However, to me it looks like they are overselling the animation improvements. I can definitely tell the transition between animations is more fluid but the animations themselves are mostly the same. From the punching, to the weapon melee, to the enemy attacks.
As someone who transitioned to PC I will be glad to get this. I will be waiting for a deep discount though because I am not seeing anything that is blowing me away and it hasn't been that long since I played the remaster on PS4.
I first transitioned to a ti-83 calculator in 2002. Get with the times old man. You can be what you wanna beFuck i'm too old, when i was young people only transitioned into a woman or man...
I bet your wife always talk shit about your floppy disk under the sheets.I first transitioned to a ti-83 calculator in 2002. Get with the times old man. You can be what you wanna be
Of course it looks much more better but after the extended gameplay demo I just don’t get that “shit is insane” feeing I get with Demon’s Souls, Ratchet or Returnal with the particle orgy.The only thing i can say after reading most of your comments is y'all need glasses.
Go and replay the original please. I feel like the way you guys remember that 2013 is way better than it actually is currently.
The orange hue dusk setting in Pittsburgh and Bills Town is simply off. Game looks much better and on par with TLOU2 in other lighting conditions. See the ellie gif above.I’m actually less impressed with the full gameplay than with the screenshots and snipets we got before. It doesn’t look insane as Part 2 indeed or maybe I’m just used to this level of fidelity? The cutscenes look MUCH better than the gameplay.
Unfortunatelly, from what I've seen, It's the same old for enemies.
So a huge downgrade compared to the excellent AI in Part II
Enemies dont shout each others names, dont throw smoke grenades at you ...
They flank you, but they already used to.
What seems improved on this front is AI path tracing.
And that's pretty much it. Same thing being applied to the companions AI, which will be an improvement I hope. No more Ellie getting in your way and etc.
It's because it looks extremely close to tlou2 during gameplay, really not a mistery.Of course it looks much more better but after the extended gameplay demo I just don’t get that “shit is insane” feeing I get with Demon’s Souls, Ratchet or Returnal with the particle orgy.
Maybe it’s the time of the day of the demo. The indoor sequence looked better than the outdoor. I pre-ordered it anyway. I’m just not as excited now.
Man, those sequences drag as hell.Cant wait to move all these 4k ladders and boxes
Bluepoint added new walking and running animations, new takedown animations as well as updating transitions between attacks to make them feel smoother. What ND seems to have done here from dev quotes is that they have improved the transitions between the animations but the animations themselves have been borrowed from TLOU1 instead of TLOU2. This could be because Ellie and Abby are girls and ND probably couldnt reuse their animations without having Joel look like a fucking idiot, but the fact that TLOU2 AI is in, TLOU2 gore is in, and other enemy animations are in but no Joel animation upgrades makes me think that could be the reason. Like Hugare said, they added motion matching but kept the original 2013 animations. It might have better transitions but those are very hard to notice when you are still working with older animations.Of course it looks much more better but after the extended gameplay demo I just don’t get that “shit is insane” feeing I get with Demon’s Souls, Ratchet or Returnal with the particle orgy.
Maybe it’s the time of the day of the demo. The indoor sequence looked better than the outdoor. I pre-ordered it anyway. I’m just not as excited now.
Cant wait to move all these 4k ladders and boxes
I mean abby fight with the grace of a drunk rugby player, not sure how hard would be to translate her animations into a tank like joel...or you know, creating new animations in this full priced game.Bluepoint added new walking and running animations, new takedown animations as well as updating transitions between attacks to make them feel smoother. What ND seems to have done here from dev quotes is that they have improved the transitions between the animations but the animations themselves have been borrowed from TLOU1 instead of TLOU2. This could be because Ellie and Abby are girls and ND probably couldnt reuse their animations without having Joel look like a fucking idiot, but the fact that TLOU2 AI is in, TLOU2 gore is in, and other enemy animations are in but no Joel animation upgrades makes me think that could be the reason. Like Hugare said, they added motion matching but kept the original 2013 animations. It might have better transitions but those are very hard to notice when you are still working with older animations.
Experience PS3 era gameplay with PS4 era graphics. Build from the ground up for PS5.
I told ChiefDada in the Next Gen Graphics thread that ND would not be taking advantage of the PS5 SSD and IO to remove those ladder sections but poor guy was still hopeful.Cant wait to move all these 4k ladders and boxes
Not true at allCouldn’t they have changed Joel’s awkward crouch walk animation at least? Nobody walks like that.
That's a hell of a marketing name for such a small thing.
I guess i'm also ready for the new turbo-accelerated gap closer power brick throw