Vek said:
Nice thread OP; my interest has certainly been piqued.
There are just a few things about the combat system that I'm not quite clear on. Am I understanding it right that before battle you setup a string of attacks (combo streams?) and then you attack/act when that circle thing completes via just the X-button and stick-flicking?
Weapon properties:
Slashing
Blunt
Piercing
Using the correct weapon against an enemy's weakness will be favorable for you in battle.
You can chain together skills that you have learned to make Original Combos.
Weapons can also have magic properties such as fire, water, wind, and earth. Enemies will also have elemental weaknesses.
You can combine up to 7 skills in a combo.
Only the bow can do ranged attacks unless you have a magic element chained to other weapons.
Weapons have set properties and characters can learn their skills from them - meaning, you can level up your weapons.
From the old media thread. I'll add it to the OP.
Kandinsky said:
Found it!
http://www.neogaf.com/forum/showthread.php?t=120580, some awesome hyperboles in that thread specially from Bebpo and Amir0x(shocking i know) read it its worth it!
Also
:lol :lol :lol awwwww
Haha, awesome.