GoofsterStud
Member
How much were in Ryse?
85,000 main character, 30,000 everything else.
How much were in Ryse?
Character models are definitely the best I've seen in a game, but wait until you see the next Mass Effect*.
*Which will then be beaten by SSM
Which will then be beaten by ND
Which will then be beaten by QD
Can't wait to see what gets shown at E3
QD beat ND? Sorry but no. QD might be able to pump more polys into a face, but ND's character faces always look better. QD's character faces are creepy as hell.
I wonder if that end of the official "The Pledge" trailer is a glimpse into how she got that scar.Getting an injury like that despite using those hi-tech weapons?
Must be some crazy enemies in the game.
I get where you are coming from but the characters in Beyond are far superior technical than in the Last of us, though you might prefer the art in TLOU more (I know I do).
Edit: Also if we're gonna discuss creepy faces lets not forget Elena in UC3.
Im one of the few who still hasnt played TLOU. I think its about time.
QD beat ND? Sorry but no. QD might be able to pump more polys into a face, but ND's character faces always look better. QD's character faces are creepy as hell.
Can't imagine how good the character models will look in fighting games from the ground up on PS4.
Which will actually work in favor of QD next game because it's based on the Kara demo and involves replicants, I mean androids.
Lol nice
I can't understand the hate this game. I loved the reveal and everything about it
Some of the conclusions people are jumping to are just insane and ridiculous. It's like they are hoping the game sucks.
In a third person action game, you're always focused on your character, so having this many polygons isn't a waste at all.hopefully that's only for cutscenes. A third person action game doesnt need to burn that much detail on the character. Would rather see more reactive environments and more enemies on screen, more dismemberment and affect of your shots.
They should be able to fix that considering they hired the guy that did many of the cutscenes on Starcraft 2 and Diablo 3 to supervise their CG and someone from DreamWorks to direct their animation department. I feel Dark Sorcerer was already a great step beyond Beyond (lol) in that regard.QD beat ND? Sorry but no. QD might be able to pump more polys into a face, but ND's character faces always look better. QD's character faces are creepy as hell.
Well, an insider teased it and job postings on their website openly state they are looking for artists to create "realistic to sci-fi props". We can only hope...Holy God on your throne of glory, is this truth? I loved that demonstration and thought there was so much potential for it's narrative. Hopefully QD really has chosen to pursue a property that involves Kara.
I get where you are coming from but the characters in Beyond are far superior technical than in the Last of us, though you might prefer the art in TLOU more (I know I do).
Edit: Also if we're gonna discuss creepy faces lets not forget Elena in UC3.
Mah man!30K of those polys are for mustaches alone -- so they cannot be a waste.
It's not necessarily a hate for the game, but a dislike of the reaction that people are having to the game.
If I thought a game was mediocre, but didn't hate it, and simply accepted its existence and understood that other people would enjoy it, then that would be okay.
But imagine if you feel like the reaction is too positive for the game. Imagine if people are constantly talking about this game as being game of the year or generation, and the sales are really high, and the video game reviewers are giving it top scores and hundreds of awards, and suddenly you see that a bunch of other studios are trying to follow suit by aping the game. And imagine that the entire gaming medium as you know it has shifted to this type of game that you thought was merely okay.
That's how I felt about Call of Duty Modern Warfare and The Last Of Us.
I don't hate either game; I just hate how the industry has changed because of these games.
The "Cinematic Experience" doesn't appeal to me, but as long as it kept to itself over "there" I was okay with its existence. But now it's everywhere.
I dislike games that break my momentum, that interrupt my pleasure with cutscenes.
What if porn was like that? What if two people were going at it in the video and then they just decided to take a break and have a cup of coffee? And then they get back to it and you think, "okay, that was weird but whatever." But then they do it again. Instead of coffee they're having a conversation about car payments or their plans for the summer.
Pretty much.
Funny you mention that because I HATE the GTA games and there was a while where any open world game tried to copy that formula. I just ignore those games. It's not hard.
Also your last paragraph makes no sense at all. The cutscenes are at least going to be related to the content you came for, not random asides.
Funny you mention that because I HATE the GTA games and there was a while where any open world game tried to copy that formula. I just ignore those games. It's not hard.
Also your last paragraph makes no sense at all. The cutscenes are at least going to be related to the content you came for, not random asides.
Getting turned off by an aspect of a game happens to me all the time but I don't go into tech threads about them and talk about how unimpressive gameplay is. That's not what the thread is even about. If you were in the gameplay footage thread, that would be where you could bring up those points.It's not hard but it can still bug people. Especially if they were interested in many aspects of the game but were turned off by one thing or another. I'm interested in this game as far as the setting but I am completely turned off by gameplay I have seen so far.
I am also interested in Deep Down in every way except for the fact that it's F2P. That really turns me off. Also, it might be an MMO I think, so that's a major turn-off.
Also, Star Wars The Old Republic was a major F-You to me and other fans of the Kotor series. How can we not voice our negative opinions on these issues?
What if porn was like that? What if two people were going at it in the video and then they just decided to take a break and have a cup of coffee? And then they get back to it and you think, "okay, that was weird but whatever." But then they do it again. Instead of coffee they're having a conversation about car payments or their plans for the summer.
I would say comparing the acting and characterization to the level seen in TLOU is something objective rather than subjective.
hopefully that's only for cutscenes. A third person action game doesnt need to burn that much detail on the character. Would rather see more reactive environments and more enemies on screen, more dismemberment and affect of your shots.
hopefully that's only for cutscenes. A third person action game doesnt need to burn that much detail on the character. Would rather see more reactive environments and more enemies on screen, more dismemberment and affect of your shots.
Getting turned off by an aspect of a game happens to me all the time but I don't go into tech threads about them and talk about how unimpressive gameplay is. That's not what the thread is even about.
You made a point of saying that you were voicing your displeasure because it bothered you that people are excited. That's some BS.
Because "stop liking what I don't like" is childish bullshit?I've only made two posts in this thread.
But why is it BS?
Because "stop looking what I don't like" is childish bullshit?
If someone needs to explain this to you, we're in trouble.
Um, no.
It's not childish bullshit at all.
The entire forum is made of up arguments people make against each other's tastes.
As long as you make a good argument, then it's fine.
I don't like that people like X game because of Y reasons.
You want people to be less excited about a game because you don't like the genre. And somehow you don't think that's childish? A reasonable person would probably just focus on things they DO like. Most arguments on this forum have more substance than "I don't like thing."Um, no.
It's not childish bullshit at all.
The entire forum is made of up arguments people make against each other's tastes.
As long as you make a good argument, then it's fine.
I don't like that people like X game because of Y reasons.
You want people to be less excited about a game because you don't like the genre. And somehow you don't think that's childish? A reasonable person would probably just focus on things they DO like. Most arguments on this forum have more substance than "I don't like thing."
And aside from all of that, you entered a tech thread about the game's graphics and started complaining about the gameplay of the game... a subject for which another thread exists.
You want people to be less excited about a game because you don't like the genre. And somehow you don't think that's childish? A reasonable person would probably just focus on things they DO like. Most arguments on this forum have more substance than "I don't like thing."
And aside from all of that, you entered a tech thread about the game's graphics and started complaining about the gameplay of the game... a subject for which another thread exists.
I'll indulge you in this. I focused on you because your post was more recent. And because he was replying to someone (who was replying to someone) who entered the thread to spout off some random crap about how the whole game takes place in one corridor (not graphics related). Also, I agree with his point that people are jumping to conclusions. I'm not going to reply to everyone in the thread. You got lucky, I s'pose.I was commenting on a post someone made about how they can't understand why anyone hates this game.
Now, I don't think I saw any posts of yours telling that member that he shouldn't discuss the opinions people have for the game solely because this is a tech thread.
Can I ask you why you didn't do that?
I'll indulge you in this. I focused on you because your post was more recent. And because he was replying to someone (who was replying to someone) who entered the thread to spout off some random crap about how the whole game takes place in one corridor (not graphics related). Also, I agree with his point that people are jumping to conclusions. I'm not going to reply to everyone in the thread. You got lucky, I s'pose.
And although this conversation does not strictly adhere to the original OP topic, that's okay because we are not living in fascist Spain.
What sort of a straw man argument is this? You are admitting to being off topic, prolong an unnecessary argument in a tech thread and then say "yeah it's all cool because we are not under fascist rule?!"
I'm speechless. Cut it out. No one is asking you to fear the forum, but the least you can do is respect the guidelines so that people who come in here for the first time get to read commentary related to the OP.
100K polys! 1080p!! 4xmsaa!!! soft body physics!!!!!
*shows us 15 seconds of gameplay*
100K polys! 1080p!! 4xmsaa!!! soft body physics!!!!!
*shows us 15 seconds of gameplay*
And yet my posts have been fairly benign. I haven't really even discussed this game at all, aside from the fact that I said the setting was impressive but the gameplay turned me off, which wasn't really worthy of your backlash.
The rest of my post was just a response to the poster about how it is possible for someone to not necessarily hate a game itself but to hate the type of impact it may have on the industry.
Again, not worthy of backlash.
But to once again respond to you about how it isn't childish bullshit to hate an opinion, I can point out the anti-vaccine movement or the move to ban abortions.
Though video games are not as serious as those topics, it is still okay for someone to dislike that lots of people can like a game he does not, because when lots of people like something, it can influence the industry to adopt the ideas from that game and make it commonplace.
So, it's not childish at all. Someone else said I can just avoid those games. That's true but if developers that I like start adopting game mechanics I dislike because they are popular mechanics and attract a larger audience, then I am affected. I potentially lost something I wanted because a lot more people wanted something else. For example, if a studio decides to develop solely for mobile platforms because the games they used to make weren't selling well enough, then the small number of fans of those games are now affected.
It's not a hard concept to grasp. And although this conversation does not strictly adhere to the original OP topic, that's okay because we are not living in fascist Spain.
This was confirmed to be native 1080p? I thought it was some weird sub resolution.
It's 1920x800, but it doesn't upscale the image, so you get a 1080p frame with black bars.This was confirmed to be native 1080p? I thought it was some weird sub resolution.
This was confirmed to be native 1080p? I thought it was some weird sub resolution.
Native 1080p with black bars. Yes that gives them a performance boost. No, it isn't sub HD, since there is no upscaling.
EDIT: Yeah. I'm slow at typing. So what? Leave me alone! :S
Good god, that almost looks like a real person.
1920x800 is not native 1080p. You sound like a marketing shill when you try to say otherwise. Anything less than the number of pixels rendered in a 1920 times 1080 framebuffer is not 1080p.