LOL! If this is without plan, it's like you haven't bought a phone in ages.YourMaster said:- Cost at most 150/200
LOL! If this is without plan, it's like you haven't bought a phone in ages.YourMaster said:- Cost at most 150/200
Byakuya769 said:Raistlin, gofreak, and Byakuya769 vindicated?
Why would you possibly need it to last 5 days?YourMaster said:I don't own a psp, my DS eats up all my playtime and the psp has little that interests me, but I need a phone anyway and it is sure to have some nice games.
I will get this when:
- It's almost as good a phone as my nokia 1100 (like, you know, call people)
- It has a battery live of at least 5 days on standby
- Cost at most 150/200
- 40 games at most
Byakuya769 said:Raistlin, gofreak, and Byakuya769 vindicated?
We've gotten our hands on some more images of the PlayStation Phone, and gleaned a few more juicy details about the handset. Firstly, as you can see in the photos, the model in question does indeed seem to be codenamed "Zeus" (as we reported on the 27th). Furthermore, the handset pictured is running Android 2.2, though apparently there are multiple devices out there with different versions on board (including at least one packed with Android 3.0). Based on what we know, there's little chance the phone will launch with Froyo -- but it's clear these have been worked on for some time with various versions of the OS.
The device appears to have an 8GB microSD card slotted, and at least 512MB of internal storage (though we're hoping it's the 1GB we've heard would be present). As you can see from the pictures in the gallery below, the device isn't exactly thin -- we surmise that the handset is around 17mm thick, or slightly thicker than HTC's Touch Pro 2 (and funnily enough, about the same as the PSPgo). From a design standpoint, the device seems to have more in common with BlackBerry handsets than previous Sony Ericsson phones; that smoky chrome bezel which surrounds the device is definitely giving us Torch flashbacks. As always, we're hard at work digging up more info on the phone (and potentially more images), but for now, just sit tight and enjoy the exclusive photos in the gallery below.
gofreak said:I don't think there's any hint about separate processing hardware or the OS setup in the comments Sony's made.
Indeed, you could maybe read some of them contrary to what I've speculated about (e.g. depending on your definition of 'proprietary' and how much you want to read into the fact that he labelled the PSP platform as such).
Also, and maybe I'm being pedantic here, but whilst I think two OSes are probable, two distinct execution environments would be a possibility alternatively, with Android being the wrapper/interface for both (with one of these environments being Sony's own exclusive one). But I do tend to think it unlikely SCE will put Android on a dedicated device, so maybe we'll still see two distinct OSes from a user's POV too.
Lonely1 said:"the device isn't exactly thin -- we surmise that the handset is around 17mm thick, or slightly thicker than HTC's Touch Pro 2 (and funnily enough, about the same as the PSPgo)"
Someone with better knowledge of Smartphones can answer this: Is that just a consequence of the gaming controls or the device itself could be bulkier (like including the additional chipset, ).
Graphics Horse said:Hm, I have undistorted a partially unobscured picture of him, not sure if I should post it :lol
I can. Gaming buttons need more play to them then keyboard keys do.xtop said:i think sprint's epic 4g is only 14mm, so i see no reason why controls would add an extra 3mm. hopefully we can attribute its bulk to being prototype
leroidys said:What's your guys' best guess for an official reveal date?
brain_stew said:That really does deserve its own thread gofreak. Its all but outright confirmation that that the upcoming PSP2 and this SE phone are part of the same platform.
Now, a few things don't quite add up yet, and they mostly relate to specs. I don't believe an off the shelf midrange Qualcomm SOC is anything that SCE's engineer's would ever entertain as it simply does not offer particularly great gaming performance per watt. Its a great smartphone chip but a poor choice for a dedicated gaming device and it also puts them at great risk of widespread piracy and Qualcomm holding them to ransom once the chip is EOL. It is also doesn't match up with all the developer and source quotes that describe an immensley capable gaming device that blows away anything else on the market. Tying up all the loose ends this is the strategy that seems to make the most sense going off all the tidbits we have:
PSP2 is a single hardware platform shared between multiple devices.
There will be phone products, tablet products and a dedicated PSP2 device that are all capable of playing PSP2 games.
PSP2 is not an MSM8655 but it will appear in products utilising that chipset. Adding a Qualcomm SOC to a device that retail for $500+ is a none issue. We're talking about a $20/$30 cost at most here and it brings with it several advantages. It should deliver better general performance for a given power budget than PSP2 hardware can in general OS usage, it can be upgraded overtime which is absolutely crucial since SE doesn't want to use the same hardware in their phones forever more and it can run everything on the Android marketplace.
The PSP2 chipset is custom so that it prevents widespread piracy on Android devices and so that it can deliver a quantum leap in mobile graphics while staying at a lower power budget. Its probably something like a "mini CELL" or dual MIPS cores together with wide FPU units + an SGX543MP4 (which has been consistantly rumoured and fits the bill). There's probably a nice chunk of fast RAM on the SOC as well.
PSP2 games run in a cut down OS with minimal overhead, not Android. PSP2 devices which do come with Android (i.e. tablets and phones but not the dedicated PSP2, at lest initially) will run Android on their separate SOC and the PSP2 hardware will be completely shut down when they do this, but the device will seamlessly transition between OSes.
Battery life on the smartphone will be par for the course in Android but pretty poor when booting into PSP2 (or "X system") mode but sine mobile consumers are used to 3D games killing their batteries dead its a none issue. With die shrinks it will continue to get better.
The actual PSP2 device will have pretty decent battery life since it can pack a big ass ~2000MAH battery inside given its larger form factor and lack of secondary SOC.
All games will be sold at retail and via PSN. Some devices will not have a slot for physical games but all store bought games will include Steam style activation codes, making a retail copy good for multiple PSP2 devices. The one off online activation DRM will prevent users from selling their physical copies while keeping their online version. Sony will partner with game retailer to allow one off activation via Wifi instore if customers fo not have access to wifi at home. Since wifi is so ubiquitous now, being in most homes and being offered free in many outlets, requiring a one time online activation isn't a big issue and it will help fight piracy and used sales. We're only talking about transferring <1MB of data here, even a dialup connection will suffice.
--------
So in summary:
Sony has the market leading dedicated gaming device with better graphics than any other platform will offer for 3-4 years at least.
They can approach the massive growth markets of Android smartphones and tablets with a very unique and prestigious USP.
Piracy and second hand sales are all but killed over night.
PSP2 is guaranteed a very large userbase, making attracting developer support much easier than it could have.
It makes too much God damn sense, no individual platform is compromised, instead they're all enriched.
brain_stew said:That really does deserve its own thread gofreak. Its all but outright confirmation that that the upcoming PSP2 and this SE phone are part of the same platform.
Now, a few things don't quite add up yet, and they mostly relate to specs. I don't believe an off the shelf midrange Qualcomm SOC is anything that SCE's engineer's would ever entertain as it simply does not offer particularly great gaming performance per watt. Its a great smartphone chip but a poor choice for a dedicated gaming device and it also puts them at great risk of widespread piracy and Qualcomm holding them to ransom once the chip is EOL. It is also doesn't match up with all the developer and source quotes that describe an immensley capable gaming device that blows away anything else on the market. Tying up all the loose ends this is the strategy that seems to make the most sense going off all the tidbits we have:
PSP2 is a single hardware platform shared between multiple devices.
There will be phone products, tablet products and a dedicated PSP2 device that are all capable of playing PSP2 games.
PSP2 is not an MSM8655 but it will appear in products utilising that chipset. Adding a Qualcomm SOC to a device that retail for $500+ is a none issue. We're talking about a $20/$30 cost at most here and it brings with it several advantages. It should deliver better general performance for a given power budget than PSP2 hardware can in general OS usage, it can be upgraded overtime which is absolutely crucial since SE doesn't want to use the same hardware in their phones forever more and it can run everything on the Android marketplace.
The PSP2 chipset is custom so that it prevents widespread piracy on Android devices and so that it can deliver a quantum leap in mobile graphics while staying at a lower power budget. Its probably something like a "mini CELL" or dual MIPS cores together with wide FPU units + an SGX543MP4 (which has been consistantly rumoured and fits the bill). There's probably a nice chunk of fast RAM on the SOC as well.
PSP2 games run in a cut down OS with minimal overhead, not Android. PSP2 devices which do come with Android (i.e. tablets and phones but not the dedicated PSP2, at lest initially) will run Android on their separate SOC and the PSP2 hardware will be completely shut down when they do this, but the device will seamlessly transition between OSes.
Battery life on the smartphone will be par for the course in Android but pretty poor when booting into PSP2 (or "X system") mode but sine mobile consumers are used to 3D games killing their batteries dead its a none issue. With die shrinks it will continue to get better.
The actual PSP2 device will have pretty decent battery life since it can pack a big ass ~2000MAH battery inside given its larger form factor and lack of secondary SOC.
All games will be sold at retail and via PSN. Some devices will not have a slot for physical games but all store bought games will include Steam style activation codes, making a retail copy good for multiple PSP2 devices. The one off online activation DRM will prevent users from selling their physical copies while keeping their online version. Sony will partner with game retailer to allow one off activation via Wifi instore if customers fo not have access to wifi at home. Since wifi is so ubiquitous now, being in most homes and being offered free in many outlets, requiring a one time online activation isn't a big issue and it will help fight piracy and used sales. We're only talking about transferring <1MB of data here, even a dialup connection will suffice.
--------
So in summary:
Sony has the market leading dedicated gaming device with better graphics than any other platform will offer for 3-4 years at least.
They can approach the massive growth markets of Android smartphones and tablets with a very unique and prestigious USP.
Piracy and second hand sales are all but killed over night.
PSP2 is guaranteed a very large userbase, making attracting developer support much easier than it could have.
It makes too much God damn sense, no individual platform is compromised, instead they're all enriched.
xtop said:i think sprint's epic 4g is only 14mm, so i see no reason why controls would add an extra 3mm. hopefully we can attribute its bulk to being prototype
brain_stew said:I'd rather we attribute it to extra beefy gaming hardware!
Spiegel said:So let's speculate. How will we play PSP2 games that require buttons on the tablet?
I'm guessing synching a PS3/new controller would be the most logical option
charlequin said:The additional photos definitely help further confirm that the device is real.
EDIT: Hrrrrm.
MORE EDIT: Nope, still not seeing what has people convinced that we're looking at the successor PSP platform here. The thing has only Sony Ericsson branding, even, and every piece of Playstation-related branding is hidden away when it's closed!
The idea that Sony's going to blitz us with the announcement of a whole family of PSP2 products that all share an underlying architecture and network system but are each entirely distinct and tuned for a different submarket strikes me as picking and choosing select bits from the rumors that are floating around. There's been no ostensibly leaked info that points at anything remotely like that, and not much besides the extraordinarily vague quotes from the earnings call above that suggests this kind of radical approach either to the phone or dedicated gaming portable market.
Lonely1 said:"the device isn't exactly thin -- we surmise that the handset is around 17mm thick, or slightly thicker than HTC's Touch Pro 2 (and funnily enough, about the same as the PSPgo)"
Someone with better knowledge of Smartphones can answer this: Is that just a consequence of the gaming controls or the device itself could be bulkier (like including the additional chipset, ).
charlequin said:The additional photos definitely help further confirm that the device is real.
EDIT: Hrrrrm.
MORE EDIT: Nope, still not seeing what has people convinced that we're looking at the successor PSP platform here. The thing has only Sony Ericsson branding, even, and every piece of Playstation-related branding is hidden away when it's closed!
Spiegel said:So let's speculate. How will we play PSP2 games that require buttons on the tablet?
I'm guessing synching a PS3/new controller would be the most logical option
Lonely1 said:Yeah, that setup do makes a lot of sense. But I don't think that Sony would include it for BD/Google Tv though. Of course, it could only be an abstraction layer build into android itself.
brain_stew said:I don't expect it either but I'm just presenting it as an option that will be open to them by having a really nice <2w SOC that can deliver some fantastic graphics. As far as I'm concerned, the more devices that can buy their content the better for both Sony and their partners.
charlequin said:The additional photos definitely help further confirm that the device is real.
EDIT: Hrrrrm.
MORE EDIT: Nope, still not seeing what has people convinced that we're looking at the successor PSP platform here. The thing has only Sony Ericsson branding, even, and every piece of Playstation-related branding is hidden away when it's closed!
The idea that Sony's going to blitz us with the announcement of a whole family of PSP2 products that all share an underlying architecture and network system but are each entirely distinct and tuned for a different submarket strikes me as picking and choosing select bits from the rumors that are floating around. There's been no ostensibly leaked info that points at anything remotely like that, and not much besides the extraordinarily vague quotes from the earnings call above that suggests this kind of radical approach either to the phone or dedicated gaming portable market.
Corto said:So is anyone in need of a kidney? I'm counting on selling one of mine to get the PSPhone, the tablet and the PSP2 next year. PM me with proposals. I'll accept paypal.
spwolf said:sure, think of it this way - this Playstation TVs might have bluetooth and you might be able to connect Move or DS3 to them!!!!
(in reality very different control schemes so it would require somewhat dedicated games)
AranhaHunter said:If the tablet, phone and PSP2 standalone are all true, why would you want all 3? Well but then again I know people with multiple iphones and ipod touches and they bought an ipad, nevermind...
AranhaHunter said:If the tablet, phone and PSP2 standalone are all true, why would you want all 3? Well but then again I know people with multiple iphones and ipod touches and they bought an ipad, nevermind...
brain_stew said:All the physical controls on this device can be replicated by a DS3. The PSP Go already supports syncing a DS3 over BT and any PSP2 device surely will as well.
brain_stew said:All the physical controls on this device can be replicated by a DS3. The PSP Go already supports syncing a DS3 over BT and any PSP2 device surely will as well.
AranhaHunter said:If the tablet, phone and PSP2 standalone are all true, why would you want all 3? Well but then again I know people with multiple iphones and ipod touches and they bought an ipad, nevermind...
And ergonomics.brain_stew said:Plenty of people that own a dedicated handheld also own a tablet and smartphone. If you're going to buy three devices anyway, why not buy devices that allow you to share your game library between them?
The dedicated PSP2 device should have some advantages of its own when compared to the phone, like a bigger battery and larger screen.