TTP said:10 mins FFA DM going on now. Y2Kev kicking some major ass. lol
Next up will be 25mins Zone (IIRC)
Yeah most of his kills were on me
TTP said:10 mins FFA DM going on now. Y2Kev kicking some major ass. lol
Next up will be 25mins Zone (IIRC)
Y2Kev said:Yeah so something's wrong with the game, cause I'm good at it.
The only nice kill on me there was Jb's nice swooping run, but he JUST made it. Flak turret is nuts.
I mean it was like me with 21 pts and everyone else with 3.
JB1981 said:dang, it froze. was having fun too
interestingTTP said:Ah ok. It froze from your side. Server is still up.
Y2Kev said:Yeah, I haven't froze yet.
Must be rewarding awesome players.
edit: why are the teams so unbalanced and why is my team not capturing territories
edit: just froze.
Quick Update Everyone:
The team here at Incognito and our QA team in San Diego are currently working through various configurations of servers, clients, firmware versions, debug and release builds etc.
Our hope is to get a public BETA patch ready ASAP.
We know that it must be something that we are doing wrong because typically SONY is *incredibly* good about backwards compatibility -- so, we just need to figure out the problem on our end. This is evident also by many of you posting with feedback that both R:FoM and MotorStorm work fine with firmware 1.8.
I'll keep you guys posted!
careksims said:I'm trying to find your map TTP and its not showing up on the server list ;/
TTP said:You sure you got the Region option set to ALL? (in the Filters section)
Name: MSC_off_CHAT_off
Max players: 32
Ranked: No
Team kill: 0%
Voice chat: Off
TTP said:lol
Jazar, I see you dropped from the DM when it was about to end and rejoined the next one. Was that a freeze?
careksims said:Okay thanks! that was the problem!
Oni Jazar said:Yep froze and froze again. Media Server off did jack and shit.
We destroyed those guys.Oni Jazar said:Are you going to start it up again?
:lolJB1981 said:Wow I'm so done. It froze on me at the loading screen after creating a game. The loading screen. Jesus.
I'd love it if you could easily see manned turrets in the TOW cam. You can see enemy air units but (unless I'm crazy) you can't see ground units marked. Being able to more easily see if a turret is active would be a great benefit to the TOW and make it even more fun, there's nothing as satisfying as hovering behind your defended base and taking out the enemy base's turrets.Y2Kev said:I think there needs to be a super weapon to take out the turrets. Or maybe some kind of pulse to disable them for a few seconds. Or jam them or something.
Y2Kev said::lol
at least jobe is fixing it. It's a great game I think. I think there needs to be a super weapon to take out the turrets. Or maybe some kind of pulse to disable them for a few seconds. Or jam them or something.
I mean I like walking all ovah yo' mommas ass, but that was a little lopsided there
Y2Kev said::lol
at least jobe is fixing it. It's a great game I think. I think there needs to be a super weapon to take out the turrets. Or maybe some kind of pulse to disable them for a few seconds. Or jam them or something.
I mean I like walking all ovah yo' mommas ass, but that was a little lopsided there
My Arms Your Hearse said:TOW
You just have to be a bit sneaky.
Tanks, rocket launchers, and flamethrowers will also do nicely. I haven't done it myself, but the sniper probably works well too.
Whats the game name?dfyb said:i'm hosting a 32 player dedicated ranked game now. 12 people in so far and pings look fine for now.
edit: just jumped up to about 16 people
TOW missile says sup.Y2Kev said::lol
at least jobe is fixing it. It's a great game I think. I think there needs to be a super weapon to take out the turrets. Or maybe some kind of pulse to disable them for a few seconds. Or jam them or something.
I mean I like walking all ovah yo' mommas ass, but that was a little lopsided there
captive said:TOW missile says sup.
About the same, you'll play one match with no problems and get hooked then lock up multiple times the next few matches.gketter said:So how's the performance been tonight with everything turned off? Better, worse or about the same?
garrickk said:I just posted this at the official beta forum. I'll probably get flamed, and it's probably been discussed to death but I haven't seen a real discussion of server hosting qualification.
-------------
First of all, my internet connection "tests" through Warhawk to be able to support 32 people. Great for me. I am supposed to have a 6Mbps download speed, and only 384Kbps upload. Typical tests at DSLreports.com show around 300-350Kbps actual upload.
Even while running a dedicated server (ranked or unranked), my bandwidth can't properly supply more than 8. I watch people slowly add to my server and monitor how the ping values are fluctuating. The first 1-9 people or so will often have ping ranges under or around 100. As soon as the number of people climbs higher than 9 or 10, that number starts to balloon. By the time it hits 20-24 people, the average ping is 300+. I know ping values in this beta can be a little "off", but for the most part, if you are not getting 0 or 9999, they seem to be mostly correct.
Many, many people are running servers like this. If you are hosting a game and the average ping that you see is 150+, do everyone a favor and stop hosting or reduce the maximum number of people. I've joined dozens of games that start out running smoothly and everyone is having fun, but as soon as the number of people climbs over a dozen, it turns into a lagfest (not just for me - I watch the ping values). The system also seems to crash soon thereafter.
On some servers, people will have pings in the 60-100 range with a few people, and then it will climb to be over 1000. Crappy. Clearly, they should not have been qualified to host that many people.
Incog needs to beef up their qualification tests for what people can and cannot host.
It really don't think it's a freezing issue (well, couldn't help), but a lot of people are running servers that can't handle the bandwidth. Of course there are freezes as well when there are few people (or none) playing.JB1981 said:I see your logic but I've had the game freeze up on me while I was playing by myself and when loading the first map in a rotation of games (i.e. the first game didn't even start yet)
:lol You have sealed your fate.freeza said:words
gofreak said:Dylan Jobe has said that a new version of Warhawk for 1.8 that they're happy with has been finished, and submitted to QA for testing today. He doesn't indicate what kind of turnaround QA has, but I guess maybe a patch/new version by Monday might be possible (?)