Well, no matter which path they choose, it's bound to result in some great games and some even greater GAF fireworks, hehe..Not really. The rumored GPU is an underclocked 7850, which is very reasonable. The CPU rumors are even a bit modest.
Well, no matter which path they choose, it's bound to result in some great games and some even greater GAF fireworks, hehe..Not really. The rumored GPU is an underclocked 7850, which is very reasonable. The CPU rumors are even a bit modest.
Well, guess we know TF2 won't be coming to the Wii U any time soon...?There's something rather important happening in Japan right now, about the too extensive use of nearly "forced" and relying too much on chance micro-transaction in games (f2p, etc.)
Japan's Consumer Affairs Agency launched an investigation about the legality of complete gacha method (like gachapon small toys from distributors to collect) used in some games, that strongly entice players to buy many virtual items, with a lot of hazard factor, sometimes to combine them to have a rare object.
Giants in this business like Gree, DeNA, KLab, and others, were forced under this pressure from administration and the following crisis on the market (Gree's founder Tanaka lost 700 millions $ because of the drop in the market as a result of the concerns about sanctions and the illegality of this model) to decide stopping this sales method from 31 may.
We know Iwata declared recently that he is against this model and want the player to have the "full experience" from what he paid, without relying on some kind of randomness, betray the consumer in a sense by not giving him what he expected.
These japanese news are an additional guarantee that there won't be abuses of heavy micro-transactions, DLC and NFC tagged products depending on hazard from Nintendo.
These japanese news are an additional guarantee that there won't be abuses of heavy micro-transactions, DLC and NFC tagged products depending on hazard from Nintendo.
I wonder if people are scared after the Rayman Legends leak. Maybe that's the reason we haven't seen any major leaks even with being so close to E3. NDA had to be strong before but I wonder if Nintendo brought the hammer down even more after that or if companies did themselves in order to preempt anything Nintendo could do to them.
TunaMonster is the chicken little of Nintendo-GAF, I've never seen a post of his that wasn't "THE SKY IS FALLING!"
I didn't say it was a shit insane monster console! I'm happy with the round of target specs I saw. I think they're impressive. It's right in line with the later reports of PC-esque architecture. The specs actually seemed pretty reasonable, and smart for Sony.
So it happened, Sony was brave enough to develop another shit insane monster console.
This is disappointing to me because I was looking forward to booster-style NFC DLC, as sad as that sounds.
TunaMonster is the chicken little of Nintendo-GAF, I've never seen a post of his that wasn't "THE SKY IS FALLING!"
lol, it's true, but that's because I'm extremely pesimist about everything <__<
Eh, there were most assuredly more powerful 8-bit systems which make the NES an example - the Master System comes to mind. Better graphics (more than 3 colors per sprite, notably), but couldn't possibly hope to touch the NES in sales or brand recognition.
The SNES is probably a counter-example, though. Better audio and visuals than the Genesis (barring the larger Genesis resolution - 320x224 vs 256x224 - , but eh), and in the grand scheme of things, once the dust had settled over the 16-bit wars and everyone was diverting their attention to the 32-bit era, the SNES was ahead overall by a small margin.
Still, the rule holds for the other generations thereafter. PS1 was weaker than the N64 at 3D, but beat it, and was weaker than the Saturn at 2D, but HANDILY beat that. PS2 was weaker than the Xbox and debatably the GC, but beat both of those. The Wii is weaker than the PS3 and 360, but sold more than either overall. The Game Boy was weaker than the Game Gear, but most assuredly won that battle by several AA batteries. The DS was weaker than the PSP, but went on to be the best-selling console of all time.
I think it would be more insane for Sony if they made it underpowered. Their audience obviously values high quality graphics. They need to meet those expectations. It's how they go about meeting those expectations that will change (customized PC parts instead of built from ground up).
Padlet, WiiPad, WiiTab, U-Mote, Utab, Upad
Any of these would work for me.
So Sony isn't going to release another $599 console? They've learned from PS3, PSP and Vita?
good shit. Are we talking on par with Wii U here?
BG said 2x better than WiiU at a minimumSo Sony isn't going to release another $599 console? They've learned from PS3, PSP and Vita?
good shit. Are we talking on par with Wii U here?
It all makes sense now!
Probably a step or three-above the U. But it won't blow the U out of the water.So Sony isn't going to release another $599 console? They've learned from PS3, PSP and Vita?
good shit. Are we talking on par with Wii U here?
I actually think that DRC works really well tbh. I'm hoping they stick with the name, it's short and easy to remember, works better than any of the above alternatives imo.
I think Nintendo's thinking is "People will want the ports on Wii U because of the controller."
And I don't know how much this will help the ports sell. I don't know if the Wii U controller is enough to make ports sell.
I've grown to like subscreen very much. Better than uPad, which is what I was calling it.I actually think that DRC works really well tbh. I'm hoping they stick with the name, it's short and easy to remember, works better than any of the above alternatives imo.
And the thing is, I've grown to only expect big controller-related revelations/innovations/demonstrations from Nintendo. Regular, vanilla-controlled ports are better than nothing at all.I certainly hope that isn't what they are thinking. Putting faith into third parties to find clever uses for the controller to make multiplats/ports worth buying over the others is not the way to do business.
I would not be surprised if no more than 10% of the ports actually use the controller in an interesting way that truly sets it apart. Especially during the early years of the system.
I've grown to like subscreen very much. Better than uPad, which is what I was calling it.
...there are a handful of games that could make great use of the tablet on a vertical setting... Shooters like Ikaruga or the recently announced Pinball game. The problem? There's no way to really control it using that method. Well, maybe with a stand and a Wii remote, but that's a pretty messy set up.
And the thing is, I've grown to only expect big controller-related revelations/innovations/demonstrations from Nintendo. Regular, vanilla-controlled ports are better than nothing at all.
Yeah, it's a good name for what you describe here. The entire controller is called the Wii U Remote.It helps that it's a term Nintendo has used. I think it might specifically refer to the actual screen and not the controller as a whole, though.
I didn't realize "the New Controller" was an actual term Nintendo was using at E3 2011 until I rewatched the video of Wii U stuff.
I just want devs to keep using the Wii remote + nunchuck.
I'm glad I don't care for pointer controls and all that, makes me happier about the new controller being the focal point of the wiiU.I just want devs to keep using the Wii remote + nunchuck.
To Sony, a $500+ initial per-unit cost of reproduction is probably "not too expensive".
Can't they quite realize that their systems that dominated the market did so in part because they weren't amazingly expensive? PSX and PS2 both ceilinged* out at under $300. The most powerful system almost never wins the generation and usually in fact flounders badly. The only counterexample I can think of is the NES, and that's pretty debatable.
* my browser did not flag this as a misspelling. I was genuinely surprised.
I didn't realize "the New Controller" was an actual term Nintendo was using at E3 2011 until I rewatched the video of Wii U stuff.
Motion + only pls.
I just want devs to keep using the Wii remote + nunchuck.
Just to note, Nintendo also has booth 5244, which is immediately to the upper-right of the booth noted. (Although the site now labels it as "OFMR5244", if that really means anything. "Only Finnish Men Reach 5244"? "Our Finest Mario Release: 5244"? "We can't spell "FORM" 5244"?)
What a disaster they had on their hands.
I just want devs to keep using the Wii remote + nunchuck.
Who knows? Maybe the Wiimote will see some strange use in the next Zelda game? Or maybe both Wiimote and subscreen?When some posters and me discussed RE4 Wii some pages ago, this instantly came to mind.
But Nintendo needs a big game which does this. Maybe a FPS in the same league as Halo.
I just hope that we will see that combo in the future.
When some posters and me discussed RE4 Wii some pages ago, this instantly came to mind.
But Nintendo needs a big game which does this. Maybe a FPS in the same league as Halo.
I just hope that we will see that combo in the future.
Who knows? Maybe the Wiimote will see some strange use in the next Zelda game? Or maybe both Wiimote and subscreen?
If Devs ignored Wii mote for the Wii, why would they use it for Wii U?
Who knows? Maybe the Wiimote will see some strange use in the next Zelda game? Or maybe both Wiimote and subscreen?